*/
//================================================================================
-void SMESHGUI_MeshEditPreview::SetData (const SMESH::MeshPreviewStruct_var previewData)
+void SMESHGUI_MeshEditPreview::SetData (const SMESH::MeshPreviewStruct& previewData)
{
// Create points
- const SMESH::nodes_array& aNodesXYZ = previewData->nodesXYZ;
+ const SMESH::nodes_array& aNodesXYZ = previewData.nodesXYZ;
vtkPoints* aPoints = vtkPoints::New();
aPoints->SetNumberOfPoints(aNodesXYZ.length());
aPoints->Delete();
// Create cells
- const SMESH::long_array& anElemConnectivity = previewData->elementConnectivities;
- const SMESH::types_array& anElemTypes = previewData->elementTypes;
+ const SMESH::long_array& anElemConnectivity = previewData.elementConnectivities;
+ const SMESH::types_array& anElemTypes = previewData.elementTypes;
vtkIdType aCellsSize = anElemConnectivity.length() + anElemTypes.length();
vtkIdType aNbCells = anElemTypes.length();