RadioButton1->setChecked(TRUE);
+ myEditCurrentArgument = (QWidget*)LineEditMesh;
+
myActor = 0;
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
resize(0,0);
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
+
+ // Init Mesh field from selection
+ SelectionIntoArgument();
}
//=================================================================================
} catch(...) {
}
- mySelectionMgr->clearSelected();
+ //mySelectionMgr->clearSelected();
SMESH::UpdateView();
onDetect();
void SMESHGUI_MergeNodesDlg::ClickOnCancel()
{
mySelectionMgr->clearFilters();
- mySelectionMgr->clearSelected();
+ //mySelectionMgr->clearSelected();
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);