-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_Make2DFrom3D.cxx
// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
#include "SMESHGUI_MeshUtils.h"
#include "SMESH_TypeFilter.hxx"
#include "SMESH_LogicalFilter.hxx"
+#include "SMESHGUI_VTKUtils.h"
+#include "SMESH_Actor.h"
// SALOME GUI includes
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
#include <LightApp_UpdateFlags.h>
-#include <SalomeApp_Tools.h>
-#include <SalomeApp_Study.h>
+#include <SALOME_ListIO.hxx>
#include <SUIT_Desktop.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
+#include <SUIT_Session.h>
+#include <SVTK_ViewModel.h>
+//#include <SVTK_ViewWindow.h>
+#include <SalomeApp_Study.h>
+#include <SalomeApp_Tools.h>
// IDL includes
#include <SALOMEconfig.h>
#include <QCheckBox>
#include <QHBoxLayout>
#include <QGridLayout>
+#include <QToolButton>
+
+#include <Standard_ErrorHandler.hxx>
#define SPACING 6
#define MARGIN 11
*/
SMESHGUI_Make2DFrom3DDlg::SMESHGUI_Make2DFrom3DDlg( QWidget* parent )
- : SMESHGUI_Dialog( parent, false, true, OK | Apply | Close | Help )
+ : SMESHGUI_Dialog( parent, false, true, OK | Apply | Close | Help )
{
// title
setWindowTitle( tr("CAPTION") );
- // mesh
- setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
- createObject( tr( "MESH" ), mainFrame(), Mesh );
-
// mode
QGroupBox* aModeGrp = new QGroupBox( tr( "MODE" ), mainFrame() );
QHBoxLayout* aModeGrpLayout = new QHBoxLayout( aModeGrp );
aModeGrpLayout->setSpacing( SPACING );
my2dFrom3dRB = new QRadioButton( tr( "2D_FROM_3D" ), aModeGrp );
my1dFrom2dRB = new QRadioButton( tr( "1D_FROM_2D" ), aModeGrp );
- my1dFrom3dRB = new QRadioButton( tr( "1D_FROM_3D" ), aModeGrp );
+ //my1dFrom3dRB = new QRadioButton( tr( "1D_FROM_3D" ), aModeGrp );
aModeGrpLayout->addWidget( my2dFrom3dRB );
aModeGrpLayout->addWidget( my1dFrom2dRB );
- aModeGrpLayout->addWidget( my1dFrom3dRB );
+ //aModeGrpLayout->addWidget( my1dFrom3dRB );
+
+// // Groups of mesh faces
+// setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
+// createObject( tr( "Groups" ), mainFrame(), Groups );
+// setNameIndication( Groups, ListOfNames );
+// objectWg( Groups, Btn )->hide();
+
+ // Mesh or Groups
+ //setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
+ createObject( tr( "Groups" ), mainFrame(), MeshOrGroups );
+ setNameIndication( MeshOrGroups, ListOfNames );
+ objectWg( MeshOrGroups, Btn )->hide();
// target
QGroupBox* aTargetGrp = new QGroupBox( tr( "TARGET" ), mainFrame() );
myNewMeshRB = new QRadioButton( tr( "NEW_MESH" ), aTargetGrp );
myMeshName = new QLineEdit( aTargetGrp );
myCopyCheck = new QCheckBox( tr( "COPY_SRC" ), aTargetGrp );
- myMissingCheck = new QCheckBox( tr( "MISSING_ONLY" ), aTargetGrp );
aTargetGrpLayout->addWidget( myThisMeshRB, 0, 0 );
aTargetGrpLayout->addWidget( myNewMeshRB, 1, 0 );
aTargetGrpLayout->addWidget( myMeshName, 1, 1 );
aTargetGrpLayout->addWidget( myCopyCheck, 2, 0 );
- aTargetGrpLayout->addWidget( myMissingCheck, 2, 1 );
myGroupCheck = new QCheckBox( tr( "CREATE_GROUP" ), mainFrame() );
myGroupName = new QLineEdit( mainFrame() );
QGridLayout* aDlgLay = new QGridLayout( mainFrame() );
aDlgLay->setMargin( 0 );
aDlgLay->setSpacing( SPACING );
- aDlgLay->addWidget( objectWg( Mesh, Label ), 0, 0 );
- aDlgLay->addWidget( objectWg( Mesh, Btn ), 0, 1 );
- aDlgLay->addWidget( objectWg( Mesh, Control ), 0, 2 );
- aDlgLay->addWidget( aModeGrp, 1, 0, 1, 3 );
+ aDlgLay->addWidget( aModeGrp, 0, 0, 1, 3 );
+ aDlgLay->addWidget( objectWg( MeshOrGroups, Label ), 1, 0 );
+ aDlgLay->addWidget( objectWg( MeshOrGroups, Control ), 1, 1 );
aDlgLay->addWidget( aTargetGrp, 2, 0, 1, 3 );
aDlgLay->addWidget( myGroupCheck, 3, 0 );
aDlgLay->addWidget( myGroupName, 3, 1, 1, 2 );
// init dlg
my2dFrom3dRB->setChecked( true );
myThisMeshRB->setChecked( true );
- myMissingCheck->setChecked( true );
onTargetChanged();
onGroupChecked();
}
myMeshName->setText( name );
}
+void SMESHGUI_Make2DFrom3DDlg::setNewMeshEnabled( bool enable )
+{
+ if ( !enable )
+ myThisMeshRB->setChecked( true );
+
+ myNewMeshRB->setEnabled( enable );
+
+ onTargetChanged();
+}
+
+bool SMESHGUI_Make2DFrom3DDlg::getNewMeshEnabled() const
+{
+ return myNewMeshRB->isEnabled();
+}
+
bool SMESHGUI_Make2DFrom3DDlg::needGroup() const
{
return myGroupCheck->isChecked();
return myCopyCheck->isChecked();
}
-bool SMESHGUI_Make2DFrom3DDlg::copyMissingOnly() const
-{
- return myMissingCheck->isChecked();
-}
-
void SMESHGUI_Make2DFrom3DDlg::onTargetChanged()
{
myMeshName->setEnabled( myNewMeshRB->isChecked() );
myCopyCheck->setEnabled( myNewMeshRB->isChecked() );
- myMissingCheck->setEnabled( myNewMeshRB->isChecked() );
}
void SMESHGUI_Make2DFrom3DDlg::onGroupChecked()
*/
SMESHGUI_Make2DFrom3DOp::SMESHGUI_Make2DFrom3DOp()
- : SMESHGUI_SelectionOp()
+ : SMESHGUI_SelectionOp(),
+ myMeshFilter(MESH),
+ myGroupFilter(GROUP)
{
}
if( !myDlg )
myDlg = new SMESHGUI_Make2DFrom3DDlg( desktop() );
- mySrc = SMESH::SMESH_IDSource::_nil();
-
myHelpFileName = "make_2dmesh_from_3d_page.html";
SMESHGUI_SelectionOp::startOperation();
- myDlg->activateObject( SMESHGUI_Make2DFrom3DDlg::Mesh );
myDlg->setNewMeshName( SMESH::UniqueName( "Mesh_1" ) );
myDlg->setGroupName( SMESH::UniqueName( "Group" ) );
myDlg->show();
+ connect( myDlg->my2dFrom3dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
+ connect( myDlg->my1dFrom2dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
+ //connect( myDlg->my1dFrom3dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
+
+ //onModeChanged();
+
+ myDlg->activateObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
selectionDone();
}
+//================================================================================
+/*!
+ * \brief Set filter corresponding to dimension
+ */
+//================================================================================
+
+void SMESHGUI_Make2DFrom3DOp::onModeChanged()
+{
+// QRadioButton* b = dynamic_cast<QRadioButton*>( sender());
+// if ( b && !b->isChecked() )
+// return;
+
+// // enable "2D groups" field
+// bool enableGroups = ( myDlg->mode() == SMESH::BND_1DFROM3D );
+// myDlg->setObjectEnabled( SMESHGUI_Make2DFrom3DDlg::Groups, enableGroups );
+// ((QToolButton*) myDlg->objectWg( SMESHGUI_Make2DFrom3DDlg::Groups,
+// SMESHGUI_Make2DFrom3DDlg::Btn ))->setChecked( enableGroups );
+
+// // install filter
+// int id = enableGroups ? SMESHGUI_Make2DFrom3DDlg::Groups : SMESHGUI_Make2DFrom3DDlg::Mesh;
+// onDeactivateObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
+// onActivateObject ( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
+// selectionDone();
+}
+
void SMESHGUI_Make2DFrom3DOp::selectionDone()
{
+ myDlg->clearSelection( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
+ mySrcMesh = SMESH::SMESH_Mesh::_nil();
+
if ( !dlg() ) return;
+
if ( dlg()->isVisible() ) {
try {
QStringList names, ids;
LightApp_Dialog::TypesList types;
selected( names, types, ids );
- if ( names.count() == 1 )
- myDlg->selectObject( names, types, ids );
- else
- myDlg->clearSelection();
+ for ( int i = 0; i < names.count(); ++i )
+ names[i] = names[i].trimmed();
+ myDlg->selectObject( names, types, ids );
+
+ // enable/desable "new mesh" button
+ bool isMesh = true;
+ for ( int i = 0; i < ids.count() && isMesh; ++i )
+ {
+ _PTR(SObject) sobj =
+ SMESHGUI::activeStudy()->studyDS()->FindObjectID( ids[i].toLatin1().constData() );
+ mySrcMesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( sobj );
+ isMesh = !mySrcMesh->_is_nil();
+ }
+ myDlg->setNewMeshEnabled( isMesh );
}
catch ( const SALOME::SALOME_Exception& S_ex ) {
SalomeApp_Tools::QtCatchCorbaException( S_ex );
SUIT_SelectionFilter* SMESHGUI_Make2DFrom3DOp::createFilter( const int theId ) const
{
- SUIT_SelectionFilter* f = 0;
- if ( theId == SMESHGUI_Make2DFrom3DDlg::Mesh ) {
- QList<SUIT_SelectionFilter*> filters;
- filters.append( new SMESH_TypeFilter( MESHorSUBMESH ) );
- filters.append( new SMESH_TypeFilter( GROUP ) );
- f = new SMESH_LogicalFilter( filters, SMESH_LogicalFilter::LO_OR );
- }
+ SMESHGUI_Make2DFrom3DOp* me = (SMESHGUI_Make2DFrom3DOp*) this;
+
+ QList<SUIT_SelectionFilter*> subFilters;
+ subFilters.append( & me->myMeshFilter );
+ subFilters.append( & me->myGroupFilter );
+
+ SUIT_SelectionFilter* f = new SMESH_LogicalFilter( subFilters, SMESH_LogicalFilter::LO_OR );
return f;
}
{
if ( !dlg() ) return false;
- // check if any source data is selected
- QString entry = myDlg->selectedObject( SMESHGUI_Make2DFrom3DDlg::Mesh );
- SMESH::SMESH_IDSource_var obj;
- _PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entry.toLatin1().constData() );
- if ( sobj )
- obj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
-
- if ( obj->_is_nil() ) {
+ // check if a mesh is selected
+ if ( !myDlg->hasSelection( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups ))
+ {
msg = tr( "SMESH_ERR_NO_INPUT_MESH" );
return false;
}
-
- // check if source contains elements of required type
+ QStringList entries;
+ dlg()->selectedObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups, entries );
+ const bool isMeshSelected = ( !mySrcMesh->_is_nil() );
+ if ( isMeshSelected )
+ {
+ // only one mesh is allowed
+ if ( entries.size() > 1 ) {
+ msg = tr( "SMESH_TOO_MANY_MESHES" );
+ return false;
+ }
+ }
+ else
+ {
+ // check if only groups are selected
+ for ( int i = 0; i < entries.count(); ++i )
+ {
+ SMESH::SMESH_GroupBase_var grp;
+ if ( _PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entries[i].toLatin1().constData() ))
+ grp = SMESH::SObjectToInterface<SMESH::SMESH_GroupBase>( sobj );
+ if ( grp->_is_nil() ) {
+ msg = tr( "SMESH_NOT_ONLY_GROUPS" );
+ return false;
+ }
+ }
+ }
+ // check if the selected objects contains elements of required type
+ bool hasFaces = false, hasVolumes = false;
SMESH::Bnd_Dimension mode = myDlg->mode();
- SMESH::array_of_ElementType_var types = obj->GetTypes();
-
- bool has3d = false;
- bool has2d = false;
- for ( int i = 0; i < types->length(); i++ ) {
- if ( types[i] == SMESH::VOLUME ) has3d = true;
- else if ( types[i] == SMESH::FACE ) has2d = true;
+ for ( int i = 0; i < entries.count(); ++i )
+ {
+ SMESH::SMESH_IDSource_var idSource;
+ if ( _PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entries[i].toLatin1().constData() ))
+ idSource = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
+ if ( !idSource->_is_nil() ) {
+ SMESH::array_of_ElementType_var types = idSource->GetTypes();
+ for ( int j = 0; j < types->length(); ++j )
+ if ( types[j] == SMESH::VOLUME )
+ hasVolumes = true;
+ else if ( types[j] == SMESH::FACE )
+ hasFaces = true;
+ }
}
-
- if ( ( mode == SMESH::BND_2DFROM3D || mode == SMESH::BND_1DFROM3D ) && !has3d ) {
+ if ( mode == SMESH::BND_2DFROM3D && !hasVolumes ) {
msg = tr( "SMESH_ERR_NO_3D_ELEMENTS" );
return false;
}
- else if ( mode == SMESH::BND_1DFROM2D && !has2d ) {
+ else if ( mode == SMESH::BND_1DFROM2D && !hasFaces ) {
msg = tr( "SMESH_ERR_NO_2D_ELEMENTS" );
return false;
}
msg = tr( "SMESH_ERR_GRP_NAME_NOT_SPECIFIED" );
return false;
}
-
+
return true;
}
-bool SMESHGUI_Make2DFrom3DOp::compute2DMesh()
+bool SMESHGUI_Make2DFrom3DOp::compute2DMesh( QStringList& theEntryList )
{
SUIT_OverrideCursor wc;
bool ok = false;
try {
- QString entry = myDlg->selectedObject( SMESHGUI_Make2DFrom3DDlg::Mesh );
- _PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entry.toLatin1().constData() );
- SMESH::SMESH_IDSource_var obj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
-
SMESH::Bnd_Dimension mode = myDlg->mode();
- QString meshName = myDlg->needNewMesh() ? myDlg->getNewMeshName() : QString();
- QString groupName = myDlg->needGroup() ? myDlg->getGroupName() : QString();
- bool copySrc = myDlg->copySource();
- bool copyAll = !myDlg->copyMissingOnly();
-
- SMESH::SMESH_Mesh_var srcMesh = SMESH::SMESH_Mesh::_narrow( obj );
- if ( CORBA::is_nil( srcMesh ) ) {
- SMESH::SMESH_subMesh_var subMesh = SMESH::SMESH_subMesh::_narrow( obj );
- if ( !CORBA::is_nil( subMesh ) )
- srcMesh = subMesh->GetFather();
- }
- if ( CORBA::is_nil( srcMesh ) ) {
- SMESH::SMESH_GroupBase_var grp = SMESH::SMESH_GroupBase::_narrow( obj );
- if ( !CORBA::is_nil( grp ) )
- srcMesh = grp->GetMesh();
+ QString meshName = myDlg->needNewMesh() ? myDlg->getNewMeshName() : QString();
+ QString groupName = myDlg->needGroup() ? myDlg->getGroupName() : QString();
+ bool copyAll = myDlg->copySource();
+
+ QStringList entries;
+ dlg()->selectedObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups, entries );
+ SMESH::ListOfIDSources_var groups = new SMESH::ListOfIDSources;
+ QString wrongGroups = "";
+
+ if ( mySrcMesh->_is_nil() ) // get selected groups, find groups of wrong type
+ {
+ int nbGroups = 0;
+ int goodType = ( mode == SMESH::BND_2DFROM3D ? SMESH::VOLUME : SMESH::FACE );
+ groups->length( entries.count() );
+ for ( int i = 0; i < entries.count(); ++i )
+ {
+ _PTR(SObject) sobj =
+ SMESHGUI::activeStudy()->studyDS()->FindObjectID( entries[i].toLatin1().constData() );
+ SMESH::SMESH_IDSource_var grp = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
+ SMESH::array_of_ElementType_var types = grp->GetTypes();
+ if ( types->length() < 1 || types[0] != goodType )
+ {
+ if ( !wrongGroups.isEmpty() )
+ wrongGroups += ", ";
+ wrongGroups += sobj->GetName().c_str();
+ }
+ else
+ {
+ groups[ nbGroups++ ] = grp;
+ }
+ }
+ groups->length( nbGroups );
+ mySrcMesh = groups[0]->GetMesh();
}
- if ( !CORBA::is_nil( srcMesh ) ) {
- SMESH::SMESH_MeshEditor_var aMeshEditor = srcMesh->GetMeshEditor();
+ if ( !CORBA::is_nil( mySrcMesh ) ) {
+ SMESH::SMESH_MeshEditor_var aMeshEditor = mySrcMesh->GetMeshEditor();
SMESH::SMESH_Group_var newGrp;
- SMESH::SMESH_Mesh_var mesh = aMeshEditor->MakeBoundaryMesh( obj.in(),
- mode,
- groupName.toLatin1().constData(),
- meshName.toLatin1().constData(),
- copySrc,
- copyAll,
- newGrp.out() );
- if ( !mesh->_is_nil() ) {
+ SMESH::SMESH_Mesh_var newMesh;
+ CORBA::Long nbAdded = aMeshEditor->MakeBoundaryElements( mode,
+ groupName.toLatin1().constData(),
+ meshName.toLatin1().constData(),
+ copyAll,
+ groups,
+ newMesh.out(),
+ newGrp.out() );
+ QString msg = tr("NB_ADDED").arg( nbAdded );
+ if ( !wrongGroups.isEmpty() )
+ msg += ".\n" + tr("WRONG_GROUPS").arg( wrongGroups );
+ SUIT_MessageBox::information( myDlg, tr("SMESH_INFORMATION"), msg);
+
+ if ( !newMesh->_is_nil() ) {
+ if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( newMesh ) )
+ theEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ
- mesh->UnRegister();
+ newMesh->UnRegister();
#endif
}
if ( !newGrp->_is_nil() ) {
#endif
}
ok = true;
+
+ for ( int i = 0; i < entries.count(); ++i )
+ if ( SMESH_Actor* actor = SMESH::FindActorByEntry( entries[i].toLatin1().constData() ))
+ SMESH::Update(actor->getIO(),actor->GetVisibility());
+ SMESH::RepaintCurrentView();
}
}
catch ( ... ) {
return false;
}
+ QStringList anEntryList;
bool res = false;
try {
- res = compute2DMesh();
+ res = compute2DMesh( anEntryList );
}
catch ( const SALOME::SALOME_Exception& S_ex ) {
SalomeApp_Tools::QtCatchCorbaException( S_ex );
if ( res ) {
SMESHGUI::Modified();
update( UF_ObjBrowser | UF_Model );
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ anApp->browseObjects( anEntryList, isApplyAndClose() );
myDlg->setNewMeshName( SMESH::UniqueName( "Mesh_1" ) );
myDlg->setGroupName( SMESH::UniqueName( "Group" ) );
}