// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// Module : SMESH
// $Header$
-using namespace std;
#include "SMESHGUI_InitMeshDlg.h"
+
#include "SMESHGUI.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_HypothesesUtils.h"
+
+#include "SMESH_TypeFilter.hxx"
+#include "SMESH_NumberFilter.hxx"
+
+#include "GEOMBase.h"
+
+#include "SUIT_Session.h"
+#include "SUIT_MessageBox.h"
+#include "SUIT_OverrideCursor.h"
+#include "SUIT_Operation.h"
+#include "SUIT_Desktop.h"
+
+#include "SALOMEDSClient_Study.hxx"
+#include "SALOMEDS_SObject.hxx"
+#include "SALOME_ListIO.hxx"
#include "SALOME_ListIteratorOfListIO.hxx"
+#include "SalomeApp_Tools.h"
-#include "QAD_Application.h"
-#include "QAD_Desktop.h"
-#include "QAD_MessageBox.h"
-#include "QAD_WaitCursor.h"
-#include "QAD_Operation.h"
+#include "SVTK_ViewModel.h"
#include "utilities.h"
#include <qlayout.h>
#include <qpixmap.h>
+using namespace std;
+
+namespace SMESH {
+ SMESH::SMESH_Mesh_var InitMesh (GEOM::GEOM_Object_ptr theShapeObject,
+ const char* theMeshName)
+ {
+ SMESH::SMESH_Mesh_var aMesh;
+ try {
+ SMESH::SMESH_Gen_var aSMESHGen = SMESHGUI::GetSMESHGen();
+ if (!aSMESHGen->_is_nil() && !theShapeObject->_is_nil()) {
+ aMesh = aSMESHGen->CreateMesh(theShapeObject);
+ if (!aMesh->_is_nil()) {
+ _PTR(SObject) aMeshSObject = SMESH::FindSObject(aMesh.in());
+ SMESH::SetName(aMeshSObject, theMeshName);
+ }
+ }
+ }
+ catch (const SALOME::SALOME_Exception& S_ex) {
+ SalomeApp_Tools::QtCatchCorbaException(S_ex);
+ }
+ return aMesh._retn();
+ }
+}
+
//=================================================================================
// class : SMESHGUI_InitMeshDlg()
-// purpose : Constructs a SMESHGUI_InitMeshDlg which is a child of 'parent', with the
+// purpose : Constructs a SMESHGUI_InitMeshDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
-SMESHGUI_InitMeshDlg::SMESHGUI_InitMeshDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose )
+SMESHGUI_InitMeshDlg::SMESHGUI_InitMeshDlg (SMESHGUI* theModule, const char* name,
+ bool modal, WFlags fl)
+ : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
+ WStyle_Title | WStyle_SysMenu | WDestructiveClose),
+ mySMESHGUI( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
{
- QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
- if ( !name )
- setName( "SMESHGUI_InitMeshDlg" );
- setCaption( tr( "SMESH_INIT_MESH" ) );
- setSizeGripEnabled( TRUE );
- QGridLayout* SMESHGUI_InitMeshDlgLayout = new QGridLayout( this );
- SMESHGUI_InitMeshDlgLayout->setSpacing( 6 );
- SMESHGUI_InitMeshDlgLayout->setMargin( 11 );
-
+ QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
+ if (!name)
+ setName("SMESHGUI_InitMeshDlg");
+
+ setCaption(tr("SMESH_INIT_MESH"));
+ setSizeGripEnabled(TRUE);
+ QGridLayout* SMESHGUI_InitMeshDlgLayout = new QGridLayout (this);
+ SMESHGUI_InitMeshDlgLayout->setSpacing(6);
+ SMESHGUI_InitMeshDlgLayout->setMargin(11);
+
/***************************************************************/
- GroupC1 = new QGroupBox( tr( "SMESH_ARGUMENTS" ), this, "GroupC1" );
- GroupC1->setColumnLayout(0, Qt::Vertical );
- GroupC1->layout()->setSpacing( 0 );
- GroupC1->layout()->setMargin( 0 );
- QGridLayout* GroupC1Layout = new QGridLayout( GroupC1->layout() );
- GroupC1Layout->setAlignment( Qt::AlignTop );
- GroupC1Layout->setSpacing( 6 );
- GroupC1Layout->setMargin( 11 );
-
- TextLabel_NameMesh = new QLabel( tr( "SMESH_NAME" ), GroupC1, "TextLabel_NameMesh" );
- GroupC1Layout->addWidget( TextLabel_NameMesh, 0, 0 );
- LineEdit_NameMesh = new QLineEdit( GroupC1, "LineEdit_NameMesh" );
- GroupC1Layout->addWidget( LineEdit_NameMesh, 0, 2 );
-
- TextLabelC1A1 = new QLabel( tr( "SMESH_OBJECT_GEOM" ), GroupC1, "TextLabelC1A1" );
- GroupC1Layout->addWidget( TextLabelC1A1, 1, 0 );
- SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" );
- SelectButtonC1A1->setPixmap( image0 );
- SelectButtonC1A1->setToggleButton( FALSE );
- GroupC1Layout->addWidget( SelectButtonC1A1, 1, 1 );
- LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" );
- GroupC1Layout->addWidget( LineEditC1A1, 1, 2 );
-
- TextLabelC1A1Hyp = new QLabel( tr( "SMESH_OBJECT_HYPOTHESIS" ), GroupC1, "TextLabelC1A1Hyp" );
- GroupC1Layout->addWidget( TextLabelC1A1Hyp, 2, 0 );
- SelectButtonC1A1Hyp = new QPushButton( GroupC1, "SelectButtonC1A1Hyp" );
- SelectButtonC1A1Hyp->setPixmap( image0 );
- GroupC1Layout->addWidget( SelectButtonC1A1Hyp, 2, 1 );
- LineEditC1A1Hyp = new QLineEdit( GroupC1, "LineEditC1A1Hyp" );
- GroupC1Layout->addWidget( LineEditC1A1Hyp, 2, 2 );
-
- TextLabelC1A1Algo = new QLabel( tr( "SMESH_OBJECT_ALGORITHM" ), GroupC1, "TextLabelC1A1Algo" );
- GroupC1Layout->addWidget( TextLabelC1A1Algo, 3, 0 );
- SelectButtonC1A1Algo = new QPushButton( GroupC1, "SelectButtonC1A1Algo" );
- SelectButtonC1A1Algo->setPixmap( image0 );
- GroupC1Layout->addWidget( SelectButtonC1A1Algo, 3, 1 );
- LineEditC1A1Algo = new QLineEdit( GroupC1, "LineEditC1A1Algo" );
- GroupC1Layout->addWidget( LineEditC1A1Algo, 3, 2 );
-
- SMESHGUI_InitMeshDlgLayout->addWidget( GroupC1, 1, 0 );
+ GroupC1 = new QGroupBox(tr("SMESH_ARGUMENTS"), this, "GroupC1");
+ GroupC1->setColumnLayout(0, Qt::Vertical);
+ GroupC1->layout()->setSpacing(0);
+ GroupC1->layout()->setMargin(0);
+ QGridLayout* GroupC1Layout = new QGridLayout(GroupC1->layout());
+ GroupC1Layout->setAlignment(Qt::AlignTop);
+ GroupC1Layout->setSpacing(6);
+ GroupC1Layout->setMargin(11);
+
+ TextLabel_NameMesh = new QLabel(tr("SMESH_NAME"), GroupC1, "TextLabel_NameMesh");
+ GroupC1Layout->addWidget(TextLabel_NameMesh, 0, 0);
+ LineEdit_NameMesh = new QLineEdit(GroupC1, "LineEdit_NameMesh");
+ GroupC1Layout->addWidget(LineEdit_NameMesh, 0, 2);
+
+ TextLabelC1A1 = new QLabel(tr("SMESH_OBJECT_GEOM"), GroupC1, "TextLabelC1A1");
+ GroupC1Layout->addWidget(TextLabelC1A1, 1, 0);
+ SelectButtonC1A1 = new QPushButton(GroupC1, "SelectButtonC1A1");
+ SelectButtonC1A1->setPixmap(image0);
+ SelectButtonC1A1->setToggleButton(FALSE);
+ GroupC1Layout->addWidget(SelectButtonC1A1, 1, 1);
+ LineEditC1A1 = new QLineEdit(GroupC1, "LineEditC1A1");
+ LineEditC1A1->setReadOnly(true);
+ GroupC1Layout->addWidget(LineEditC1A1, 1, 2);
+
+ TextLabelC1A1Hyp = new QLabel(tr("SMESH_OBJECT_HYPOTHESIS"), GroupC1, "TextLabelC1A1Hyp");
+ GroupC1Layout->addWidget(TextLabelC1A1Hyp, 2, 0);
+ SelectButtonC1A1Hyp = new QPushButton(GroupC1, "SelectButtonC1A1Hyp");
+ SelectButtonC1A1Hyp->setPixmap(image0);
+ GroupC1Layout->addWidget(SelectButtonC1A1Hyp, 2, 1);
+ LineEditC1A1Hyp = new QLineEdit(GroupC1, "LineEditC1A1Hyp");
+ LineEditC1A1Hyp->setReadOnly(true);
+ GroupC1Layout->addWidget(LineEditC1A1Hyp, 2, 2);
+
+ TextLabelC1A1Algo = new QLabel(tr("SMESH_OBJECT_ALGORITHM"), GroupC1, "TextLabelC1A1Algo");
+ GroupC1Layout->addWidget(TextLabelC1A1Algo, 3, 0);
+ SelectButtonC1A1Algo = new QPushButton(GroupC1, "SelectButtonC1A1Algo");
+ SelectButtonC1A1Algo->setPixmap(image0);
+ GroupC1Layout->addWidget(SelectButtonC1A1Algo, 3, 1);
+ LineEditC1A1Algo = new QLineEdit(GroupC1, "LineEditC1A1Algo");
+ LineEditC1A1Algo->setReadOnly(true);
+ GroupC1Layout->addWidget(LineEditC1A1Algo, 3, 2);
+
+ SMESHGUI_InitMeshDlgLayout->addWidget(GroupC1, 1, 0);
/***************************************************************/
- GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- QGridLayout* GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
+ GroupButtons = new QGroupBox(this, "GroupButtons");
+ GroupButtons->setColumnLayout(0, Qt::Vertical);
+ GroupButtons->layout()->setSpacing(0);
+ GroupButtons->layout()->setMargin(0);
+ QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
+ GroupButtonsLayout->setAlignment(Qt::AlignTop);
+ GroupButtonsLayout->setSpacing(6);
+ GroupButtonsLayout->setMargin(11);
- buttonOk = new QPushButton( tr( "SMESH_BUT_OK" ), GroupButtons, "buttonOk" );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
+ buttonOk = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons, "buttonOk");
+ buttonOk->setAutoDefault(TRUE);
+ buttonOk->setDefault(TRUE);
+ GroupButtonsLayout->addWidget(buttonOk, 0, 0);
- buttonApply = new QPushButton( tr( "SMESH_BUT_APPLY" ), GroupButtons, "buttonApply" );
- buttonApply->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons, "buttonApply");
+ buttonApply->setAutoDefault(TRUE);
+ GroupButtonsLayout->addWidget(buttonApply, 0, 1);
- GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ), 0, 2 );
+ GroupButtonsLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum), 0, 2);
- buttonCancel = new QPushButton( tr( "SMESH_BUT_CLOSE" ), GroupButtons, "buttonCancel" );
- buttonCancel->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons, "buttonCancel");
+ buttonCancel->setAutoDefault(TRUE);
+ GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
- SMESHGUI_InitMeshDlgLayout->addWidget( GroupButtons, 2, 0 );
+ SMESHGUI_InitMeshDlgLayout->addWidget(GroupButtons, 2, 0);
/***************************************************************/
- Init( Sel ) ;
+ Init();
}
-
//=================================================================================
// function : ~SMESHGUI_InitMeshDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_InitMeshDlg::~SMESHGUI_InitMeshDlg()
{
- // no need to delete child widgets, Qt does it all for us
+ // no need to delete child widgets, Qt does it all for us
}
-
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
-void SMESHGUI_InitMeshDlg::Init( SALOME_Selection* Sel )
+void SMESHGUI_InitMeshDlg::Init ()
{
- mySelection = Sel;
- mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
- myGeomFilter = new SALOME_TypeFilter( "GEOM" );
- myAlgorithmFilter = new SMESH_TypeFilter( ALGORITHM );
- myHypothesisFilter = new SMESH_TypeFilter( HYPOTHESIS );
+ //myGeomFilter = new SALOME_TypeFilter("GEOM");
+ TColStd_MapOfInteger allTypesMap;
+ for (int i = 0; i < 10; i++)
+ allTypesMap.Add(i);
+ myGeomFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, 0, allTypesMap);
+ myAlgorithmFilter = new SMESH_TypeFilter (ALGORITHM);
+ myHypothesisFilter = new SMESH_TypeFilter (HYPOTHESIS);
/* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonApply, SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
-
- connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButtonC1A1Hyp, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButtonC1A1Algo, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
-
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- connect( mySMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySMESHGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
-
- int x, y ;
- mySMESHGUI->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show() ;
-
- LineEdit_NameMesh->setText( tr( "SMESH_OBJECT_MESH" ) );
- LineEdit_NameMesh->setFocus() ;
- myEditCurrentArgument = LineEditC1A1 ;
- mySelection->ClearFilters() ;
- mySelection->AddFilter( myGeomFilter ) ;
+ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
+
+ connect(SelectButtonC1A1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectButtonC1A1Hyp, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectButtonC1A1Algo, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+ connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
+
+ int x, y;
+ mySMESHGUI->DefineDlgPosition(this, x, y);
+ this->move(x, y);
+ this->show();
+
+ LineEdit_NameMesh->setText(GetDefaultMeshName());
+ LineEdit_NameMesh->setFocus();
+ myEditCurrentArgument = LineEditC1A1;
+ mySelectionMgr->clearFilters();
+ mySelectionMgr->installFilter(myGeomFilter);
SelectionIntoArgument();
UpdateControlState();
}
-
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_InitMeshDlg::ClickOnOk()
{
- if ( this->ClickOnApply() )
- this->ClickOnCancel() ;
+ if (this->ClickOnApply())
+ this->ClickOnCancel();
}
//=================================================================================
//=================================================================================
bool SMESHGUI_InitMeshDlg::ClickOnApply()
{
+ if (mySMESHGUI->isActiveStudyLocked())
+ return false;
+
QString myNameMesh = LineEdit_NameMesh->text().stripWhiteSpace();
- if ( myNameMesh.isEmpty() ) {
- QAD_MessageBox::warn1( this, tr( "SMESH_WRN_WARNING" ), tr( "SMESH_WRN_EMPTY_NAME" ), tr( "SMESH_BUT_OK" ) );
+ if (myNameMesh.isEmpty()) {
+ SUIT_MessageBox::warn1(this, tr("SMESH_WRN_WARNING"),
+ tr("SMESH_WRN_EMPTY_NAME"), tr("SMESH_BUT_OK"));
return false;
}
-
- if ( myGeomShape->_is_nil() || !HypoList.count() || !AlgoList.count() )
+
+ if (myGeomShape->_is_nil() || !HypoList.count() || !AlgoList.count())
return false;
- QAD_WaitCursor wc;
+ SUIT_OverrideCursor wc;
- QAD_Operation* op = new QAD_Operation( mySMESHGUI->GetActiveStudy() );
+ SUIT_Operation* op =
+ new SUIT_Operation (SUIT_Session::session()->activeApplication());
// start transaction
op->start();
-
+
// create mesh
- SMESH::SMESH_Mesh_var aMesh = mySMESHGUI->InitMesh( myGeomShape, myNameMesh ) ;
-
- if ( !aMesh->_is_nil() ) {
+ SMESH::SMESH_Mesh_var aMesh = SMESH::InitMesh(myGeomShape, myNameMesh);
+
+ if (!aMesh->_is_nil()) {
// assign hypotheses
- for( int i = 0; i < HypoList.count(); i++ ) {
- SALOMEDS::SObject_var aHypSO = mySMESHGUI->GetStudy()->FindObjectID( HypoList[i] );
- if ( !aHypSO->_is_nil() ) {
- CORBA::Object_var anObject = aHypSO->GetObject();
- if ( !CORBA::is_nil( anObject ) ) {
- SMESH::SMESH_Hypothesis_var aHyp = SMESH::SMESH_Hypothesis::_narrow( anObject );
- if ( !aHyp->_is_nil() ) {
- if ( !mySMESHGUI->AddHypothesisOnMesh( aMesh, aHyp ) ) {
+ for (int i = 0; i < HypoList.count(); i++) {
+ _PTR(SObject) aHypSOClient =
+ SMESH::GetActiveStudyDocument()->FindObjectID(HypoList[i].latin1());
+ if (aHypSOClient) {
+ CORBA::Object_var anObject = _CAST(SObject,aHypSOClient)->GetObject();
+ if (!CORBA::is_nil(anObject)) {
+ SMESH::SMESH_Hypothesis_var aHyp = SMESH::SMESH_Hypothesis::_narrow(anObject);
+ if (!aHyp->_is_nil()) {
+ if (!SMESH::AddHypothesisOnMesh(aMesh, aHyp)) {
// abort transaction
- op->abort();
- return false;
+// op->abort();
+// return false;
}
}
}
}
}
// assign algorithms
- for( int i = 0; i < AlgoList.count(); i++ ) {
- SALOMEDS::SObject_var aHypSO = mySMESHGUI->GetStudy()->FindObjectID( AlgoList[i] );
- if ( !aHypSO->_is_nil() ) {
- CORBA::Object_var anObject = aHypSO->GetObject();
- if ( !CORBA::is_nil( anObject ) ) {
- SMESH::SMESH_Hypothesis_var aHyp = SMESH::SMESH_Hypothesis::_narrow( anObject );
- if ( !aHyp->_is_nil() ) {
- if ( !mySMESHGUI->AddAlgorithmOnMesh( aMesh, aHyp ) ) {
+ for (int i = 0; i < AlgoList.count(); i++) {
+ _PTR(SObject) aHypSOClient =
+ SMESH::GetActiveStudyDocument()->FindObjectID(AlgoList[i].latin1());
+ if (aHypSOClient) {
+ CORBA::Object_var anObject = _CAST(SObject,aHypSOClient)->GetObject();
+ if (!CORBA::is_nil(anObject)) {
+ SMESH::SMESH_Hypothesis_var aHyp = SMESH::SMESH_Hypothesis::_narrow(anObject);
+ if (!aHyp->_is_nil()) {
+ if (!SMESH::AddHypothesisOnMesh(aMesh, aHyp)) {
// abort transaction
- op->abort();
- return false;
+// op->abort();
+// return false;
}
}
}
}
}
// commit transaction
- op->finish();
+ op->commit();
+ mySMESHGUI->updateObjBrowser();
+ LineEdit_NameMesh->setText(GetDefaultMeshName());
return true;
}
-
//=================================================================================
// function : ClickOnCancel()
// purpose :
close();
}
-
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_InitMeshDlg::SelectionIntoArgument()
{
- QString aString = "";
+ QString aString = "";
+
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
- int nbSel = mySMESHGUI->GetNameOfSelectedIObjects(mySelection, aString) ;
+ int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
- if ( myEditCurrentArgument == LineEditC1A1 ) {
+ if (myEditCurrentArgument == LineEditC1A1) {
// geom shape
- if ( nbSel != 1 ) {
- myGeomShape = GEOM::GEOM_Shape::_nil();
+ if (nbSel != 1) {
+ myGeomShape = GEOM::GEOM_Object::_nil();
aString = "";
- }
- else {
- Standard_Boolean testResult ;
- Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject() ;
- myGeomShape = mySMESHGUI->ConvertIOinGEOMShape(IO, testResult) ;
- if( !testResult ) {
- myGeomShape = GEOM::GEOM_Shape::_nil();
- aString = "";
+ } else {
+ Handle(SALOME_InteractiveObject) IO = aList.First();
+ myGeomShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
+ if (myGeomShape->_is_nil() || !GEOMBase::IsShape(myGeomShape)) {
+ myGeomShape = GEOM::GEOM_Object::_nil();
+ aString = "";
}
}
- }
- else if ( myEditCurrentArgument == LineEditC1A1Hyp ) {
+ } else if (myEditCurrentArgument == LineEditC1A1Hyp) {
// hypotheses
HypoList.clear();
- if ( nbSel >= 1 ) {
- SALOME_ListIteratorOfListIO Itinit( mySelection->StoredIObjects() );
- for ( ; Itinit.More(); Itinit.Next() ) {
- HypoList.append( Itinit.Value()->getEntry() );
+ if (nbSel >= 1) {
+ SALOME_ListIteratorOfListIO Itinit (aList);
+ for (; Itinit.More(); Itinit.Next()) {
+ HypoList.append(Itinit.Value()->getEntry());
}
- if ( nbSel > 1 )
- aString = tr( "%1 Hypothesis" ).arg( nbSel ) ;
- }
- else {
+ if (nbSel > 1)
+ aString = tr("%1 Hypothesis").arg(nbSel);
+ } else {
aString = "";
}
- }
- else if ( myEditCurrentArgument == LineEditC1A1Algo ) {
+ } else if (myEditCurrentArgument == LineEditC1A1Algo) {
// algorithms
- AlgoList.clear();
- if ( nbSel >= 1 ) {
- SALOME_ListIteratorOfListIO Itinit( mySelection->StoredIObjects() );
- for ( ; Itinit.More(); Itinit.Next() ) {
- AlgoList.append( Itinit.Value()->getEntry() );
+ AlgoList.clear();
+ if (nbSel >= 1) {
+ SALOME_ListIteratorOfListIO Itinit (aList);
+ for (; Itinit.More(); Itinit.Next()) {
+ AlgoList.append(Itinit.Value()->getEntry());
}
- if ( nbSel > 1 )
- aString = tr( "%1 Algorithms" ).arg( nbSel ) ;
- }
- else {
+ if (nbSel > 1)
+ aString = tr("%1 Algorithms").arg(nbSel);
+ } else {
aString = "";
}
+ } else {
}
- myEditCurrentArgument->setText(aString) ;
+ myEditCurrentArgument->setText(aString);
UpdateControlState();
}
-
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
void SMESHGUI_InitMeshDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
- if(send == SelectButtonC1A1) {
- LineEditC1A1->setFocus() ;
+ if (send == SelectButtonC1A1) {
+ LineEditC1A1->setFocus();
myEditCurrentArgument = LineEditC1A1;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myGeomFilter) ;
- } else if( send == SelectButtonC1A1Hyp ) {
- LineEditC1A1Hyp->setFocus() ;
- myEditCurrentArgument = LineEditC1A1Hyp ;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myHypothesisFilter) ;
- } else if( send == SelectButtonC1A1Algo ) {
- LineEditC1A1Algo->setFocus() ;
- myEditCurrentArgument = LineEditC1A1Algo ;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myAlgorithmFilter) ;
+ mySelectionMgr->clearFilters();
+ mySelectionMgr->installFilter(myGeomFilter);
+ } else if (send == SelectButtonC1A1Hyp) {
+ LineEditC1A1Hyp->setFocus();
+ myEditCurrentArgument = LineEditC1A1Hyp;
+ mySelectionMgr->clearFilters();
+ mySelectionMgr->installFilter(myHypothesisFilter);
+ } else if (send == SelectButtonC1A1Algo) {
+ LineEditC1A1Algo->setFocus();
+ myEditCurrentArgument = LineEditC1A1Algo;
+ mySelectionMgr->clearFilters();
+ mySelectionMgr->installFilter(myAlgorithmFilter);
}
- SelectionIntoArgument() ;
+ SelectionIntoArgument();
}
//=================================================================================
//=================================================================================
void SMESHGUI_InitMeshDlg::DeactivateActiveDialog()
{
- if ( GroupC1->isEnabled() ) {
- disconnect( mySelection, 0, this, 0 );
- GroupC1->setEnabled(false) ;
- GroupButtons->setEnabled(false) ;
+ if (GroupC1->isEnabled()) {
+ disconnect(mySelectionMgr, 0, this, 0);
+ GroupC1->setEnabled(false);
+ GroupButtons->setEnabled(false);
}
}
-
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_InitMeshDlg::ActivateThisDialog()
{
- mySMESHGUI->EmitSignalDeactivateDialog() ;
- GroupC1->setEnabled(true) ;
- GroupButtons->setEnabled(true) ;
- connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ GroupC1->setEnabled(true);
+ GroupButtons->setEnabled(true);
+ connect (mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
}
-
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
-void SMESHGUI_InitMeshDlg::enterEvent(QEvent* e)
+void SMESHGUI_InitMeshDlg::enterEvent (QEvent* e)
{
- if ( !GroupC1->isEnabled() )
- ActivateThisDialog() ;
+ if (!GroupC1->isEnabled())
+ ActivateThisDialog();
}
-
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
-void SMESHGUI_InitMeshDlg::closeEvent( QCloseEvent* e )
+void SMESHGUI_InitMeshDlg::closeEvent (QCloseEvent* e)
{
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- mySelection->ClearFilters() ;
- QDialog::closeEvent( e );
+ disconnect(mySelectionMgr, 0, this, 0);
+ mySMESHGUI->ResetState();
+ mySelectionMgr->clearFilters();
+ QDialog::closeEvent(e);
}
//=================================================================================
//=================================================================================
void SMESHGUI_InitMeshDlg::UpdateControlState()
{
- bool isEnabled = ( !myGeomShape->_is_nil() && HypoList.count() && AlgoList.count() );
+ bool isEnabled = (!myGeomShape->_is_nil() && HypoList.count() && AlgoList.count());
- buttonOk ->setEnabled( isEnabled );
- buttonApply->setEnabled( isEnabled );
+ buttonOk ->setEnabled(isEnabled);
+ buttonApply->setEnabled(isEnabled);
}
+//=================================================================================
+// function : GetDefaultMeshName()
+// purpose : Generates default mesh name(Mesh_1, Mesh_2, etc.)
+//=================================================================================
+QString SMESHGUI_InitMeshDlg::GetDefaultMeshName()
+{
+ _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
+ int aNumber = 0;
+ QString aMeshName;
+ _PTR(SObject) obj;
+ do {
+ aMeshName = QString(tr("SMESH_OBJECT_MESH")) + "_" + QString::number(++aNumber);
+ obj = aStudy->FindObject(aMeshName.latin1());
+ } while (obj);
-
-
+ return aMeshName;
+}