-using namespace std;
-// File : SMESHGUI_InitMeshDlg.cxx
-// Created : Mon May 27 10:20:11 2002
-// Author : Nicolas REJNERI
-
-// Project : SALOME
-// Module : SMESH
-// Copyright : Open CASCADE 2002
+// SMESH SMESHGUI : GUI for SMESH component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESHGUI_InitMeshDlg.cxx
+// Author : Nicolas REJNERI
+// Module : SMESH
// $Header$
#include "SMESHGUI_InitMeshDlg.h"
+
#include "SMESHGUI.h"
-#include "SALOME_ListIteratorOfListIO.hxx"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_SMESHGenUtils.h"
+#include "SMESHGUI_HypothesesUtils.h"
+
+#include "GEOMBase.h"
#include "QAD_Application.h"
#include "QAD_Desktop.h"
+#include "QAD_MessageBox.h"
+#include "QAD_WaitCursor.h"
+#include "QAD_Operation.h"
+
+#include "SALOME_ListIteratorOfListIO.hxx"
+#include "SALOMEGUI_QtCatchCorbaException.hxx"
+
#include "utilities.h"
// QT Includes
-#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
-#include <qradiobutton.h>
#include <qlayout.h>
-#include <qvariant.h>
-#include <qtooltip.h>
-#include <qwhatsthis.h>
-#include <qimage.h>
#include <qpixmap.h>
+using namespace std;
+
+namespace SMESH{
+ SMESH::SMESH_Mesh_var InitMesh(GEOM::GEOM_Object_ptr theShapeObject,
+ const char* theMeshName)
+ {
+ SMESH::SMESH_Mesh_var aMesh;
+ try {
+ SMESH::SMESH_Gen_var aSMESHGen = SMESH::GetSMESHGen();
+ if ( !aSMESHGen->_is_nil() && !theShapeObject->_is_nil() ) {
+ aMesh = aSMESHGen->CreateMesh( theShapeObject );
+ if ( !aMesh->_is_nil() ) {
+ SALOMEDS::SObject_var aMeshSObject = SMESH::FindSObject( aMesh.in() );
+ SMESH::SetName( aMeshSObject, theMeshName );
+ }
+ }
+ }
+ catch( const SALOME::SALOME_Exception& S_ex ) {
+ QtCatchCorbaException( S_ex );
+ }
+ return aMesh._retn();
+ }
+}
//=================================================================================
// class : SMESHGUI_InitMeshDlg()
// TRUE to construct a modal dialog.
//=================================================================================
SMESHGUI_InitMeshDlg::SMESHGUI_InitMeshDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
+ : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose )
{
- QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_INIT_MESH")));
QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
if ( !name )
setName( "SMESHGUI_InitMeshDlg" );
- resize( 303, 175 );
setCaption( tr( "SMESH_INIT_MESH" ) );
setSizeGripEnabled( TRUE );
- SMESHGUI_InitMeshDlgLayout = new QGridLayout( this );
+ QGridLayout* SMESHGUI_InitMeshDlgLayout = new QGridLayout( this );
SMESHGUI_InitMeshDlgLayout->setSpacing( 6 );
SMESHGUI_InitMeshDlgLayout->setMargin( 11 );
/***************************************************************/
- GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
- GroupConstructors->setTitle( tr( "SMESH_INIT" ) );
- GroupConstructors->setExclusive( TRUE );
- GroupConstructors->setColumnLayout(0, Qt::Vertical );
- GroupConstructors->layout()->setSpacing( 0 );
- GroupConstructors->layout()->setMargin( 0 );
- GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
- GroupConstructorsLayout->setAlignment( Qt::AlignTop );
- GroupConstructorsLayout->setSpacing( 6 );
- GroupConstructorsLayout->setMargin( 11 );
- Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
- Constructor1->setText( tr( "" ) );
- Constructor1->setPixmap( image1 );
- Constructor1->setChecked( TRUE );
- Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
- Constructor1->setMinimumSize( QSize( 50, 0 ) );
- GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
- QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupConstructorsLayout->addItem( spacer, 0, 1 );
- SMESHGUI_InitMeshDlgLayout->addWidget( GroupConstructors, 0, 0 );
-
- /***************************************************************/
- GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
- GroupButtons->setTitle( tr( "" ) );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
- buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
- buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
- buttonCancel->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
- buttonApply = new QPushButton( GroupButtons, "buttonApply" );
- buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
- buttonApply->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
- QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupButtonsLayout->addItem( spacer_9, 0, 2 );
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_OK" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
- SMESHGUI_InitMeshDlgLayout->addWidget( GroupButtons, 2, 0 );
-
- /***************************************************************/
- GroupC1 = new QGroupBox( this, "GroupC1" );
- GroupC1->setTitle( tr( "SMESH_ARGUMENTS" ) );
- GroupC1->setMinimumSize( QSize( 0, 0 ) );
- GroupC1->setFrameShape( QGroupBox::Box );
- GroupC1->setFrameShadow( QGroupBox::Sunken );
+ GroupC1 = new QGroupBox( tr( "SMESH_ARGUMENTS" ), this, "GroupC1" );
GroupC1->setColumnLayout(0, Qt::Vertical );
GroupC1->layout()->setSpacing( 0 );
GroupC1->layout()->setMargin( 0 );
- GroupC1Layout = new QGridLayout( GroupC1->layout() );
+ QGridLayout* GroupC1Layout = new QGridLayout( GroupC1->layout() );
GroupC1Layout->setAlignment( Qt::AlignTop );
GroupC1Layout->setSpacing( 6 );
GroupC1Layout->setMargin( 11 );
- TextLabelC1A1 = new QLabel( GroupC1, "TextLabelC1A1" );
- TextLabelC1A1->setText( tr( "SMESH_OBJECT_GEOM" ) );
- TextLabelC1A1->setMinimumSize( QSize( 50, 0 ) );
- TextLabelC1A1->setFrameShape( QLabel::NoFrame );
- TextLabelC1A1->setFrameShadow( QLabel::Plain );
- GroupC1Layout->addWidget( TextLabelC1A1, 0, 0 );
+ TextLabel_NameMesh = new QLabel( tr( "SMESH_NAME" ), GroupC1, "TextLabel_NameMesh" );
+ GroupC1Layout->addWidget( TextLabel_NameMesh, 0, 0 );
+ LineEdit_NameMesh = new QLineEdit( GroupC1, "LineEdit_NameMesh" );
+ GroupC1Layout->addWidget( LineEdit_NameMesh, 0, 2 );
+
+ TextLabelC1A1 = new QLabel( tr( "SMESH_OBJECT_GEOM" ), GroupC1, "TextLabelC1A1" );
+ GroupC1Layout->addWidget( TextLabelC1A1, 1, 0 );
SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" );
- SelectButtonC1A1->setText( tr( "" ) );
SelectButtonC1A1->setPixmap( image0 );
SelectButtonC1A1->setToggleButton( FALSE );
- GroupC1Layout->addWidget( SelectButtonC1A1, 0, 1 );
+ GroupC1Layout->addWidget( SelectButtonC1A1, 1, 1 );
LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" );
- GroupC1Layout->addWidget( LineEditC1A1, 0, 2 );
-
- TextLabel_NameMesh = new QLabel( GroupC1, "TextLabel_NameMesh" );
- TextLabel_NameMesh->setText( tr( "SMESH_NAME" ) );
- GroupC1Layout->addWidget( TextLabel_NameMesh, 1, 0 );
- LineEdit_NameMesh = new QLineEdit( GroupC1, "LineEdit_NameMesh" );
- GroupC1Layout->addWidget( LineEdit_NameMesh, 1, 2 );
+ LineEditC1A1->setReadOnly( true );
+ GroupC1Layout->addWidget( LineEditC1A1, 1, 2 );
- TextLabelC1A1Hyp = new QLabel( GroupC1, "TextLabelC1A1Hyp" );
- TextLabelC1A1Hyp->setText( tr( "SMESH_OBJECT_HYPOTHESIS" ) );
- TextLabelC1A1Hyp->setMinimumSize( QSize( 50, 0 ) );
- TextLabelC1A1Hyp->setFrameShape( QLabel::NoFrame );
- TextLabelC1A1Hyp->setFrameShadow( QLabel::Plain );
+ TextLabelC1A1Hyp = new QLabel( tr( "SMESH_OBJECT_HYPOTHESIS" ), GroupC1, "TextLabelC1A1Hyp" );
GroupC1Layout->addWidget( TextLabelC1A1Hyp, 2, 0 );
SelectButtonC1A1Hyp = new QPushButton( GroupC1, "SelectButtonC1A1Hyp" );
- SelectButtonC1A1Hyp->setText( tr( "" ) );
SelectButtonC1A1Hyp->setPixmap( image0 );
GroupC1Layout->addWidget( SelectButtonC1A1Hyp, 2, 1 );
LineEditC1A1Hyp = new QLineEdit( GroupC1, "LineEditC1A1Hyp" );
- LineEditC1A1Hyp->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, LineEditC1A1Hyp->sizePolicy().hasHeightForWidth() ) );
+ LineEditC1A1Hyp->setReadOnly( true );
GroupC1Layout->addWidget( LineEditC1A1Hyp, 2, 2 );
- TextLabelC1A1Algo = new QLabel( GroupC1, "TextLabelC1A1Algo" );
- TextLabelC1A1Algo->setText( tr( "SMESH_OBJECT_ALGORITHM" ) );
- TextLabelC1A1Algo->setMinimumSize( QSize( 50, 0 ) );
- TextLabelC1A1Algo->setFrameShape( QLabel::NoFrame );
- TextLabelC1A1Algo->setFrameShadow( QLabel::Plain );
+ TextLabelC1A1Algo = new QLabel( tr( "SMESH_OBJECT_ALGORITHM" ), GroupC1, "TextLabelC1A1Algo" );
GroupC1Layout->addWidget( TextLabelC1A1Algo, 3, 0 );
SelectButtonC1A1Algo = new QPushButton( GroupC1, "SelectButtonC1A1Algo" );
- SelectButtonC1A1Algo->setText( tr( "" ) );
SelectButtonC1A1Algo->setPixmap( image0 );
GroupC1Layout->addWidget( SelectButtonC1A1Algo, 3, 1 );
LineEditC1A1Algo = new QLineEdit( GroupC1, "LineEditC1A1Algo" );
- LineEditC1A1Algo->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, LineEditC1A1Algo->sizePolicy().hasHeightForWidth() ) );
+ LineEditC1A1Algo->setReadOnly( true );
GroupC1Layout->addWidget( LineEditC1A1Algo, 3, 2 );
SMESHGUI_InitMeshDlgLayout->addWidget( GroupC1, 1, 0 );
+
/***************************************************************/
+ GroupButtons = new QGroupBox( this, "GroupButtons" );
+ GroupButtons->setColumnLayout(0, Qt::Vertical );
+ GroupButtons->layout()->setSpacing( 0 );
+ GroupButtons->layout()->setMargin( 0 );
+ QGridLayout* GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
+ GroupButtonsLayout->setAlignment( Qt::AlignTop );
+ GroupButtonsLayout->setSpacing( 6 );
+ GroupButtonsLayout->setMargin( 11 );
+
+ buttonOk = new QPushButton( tr( "SMESH_BUT_OK" ), GroupButtons, "buttonOk" );
+ buttonOk->setAutoDefault( TRUE );
+ buttonOk->setDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
+
+ buttonApply = new QPushButton( tr( "SMESH_BUT_APPLY" ), GroupButtons, "buttonApply" );
+ buttonApply->setAutoDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
- Init(Sel) ;
+ GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ), 0, 2 );
+
+ buttonCancel = new QPushButton( tr( "SMESH_BUT_CLOSE" ), GroupButtons, "buttonCancel" );
+ buttonCancel->setAutoDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
+
+ SMESHGUI_InitMeshDlgLayout->addWidget( GroupButtons, 2, 0 );
+
+ /***************************************************************/
+ Init( Sel ) ;
}
//=================================================================================
void SMESHGUI_InitMeshDlg::Init( SALOME_Selection* Sel )
{
- GroupC1->show();
- myConstructorId = 0 ;
- Constructor1->setChecked( TRUE );
- myEditCurrentArgument = LineEditC1A1 ;
mySelection = Sel;
mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
- myGeomFilter = new SALOME_TypeFilter( "GEOM" );
- myAlgorithmFilter = new SMESH_TypeFilter( ALGORITHM );
+ myGeomFilter = new SALOME_TypeFilter( "GEOM" );
+ myAlgorithmFilter = new SMESH_TypeFilter( ALGORITHM );
myHypothesisFilter = new SMESH_TypeFilter( HYPOTHESIS );
- myNameMesh = "Mesh";
-
/* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
+ connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
+ connect( buttonApply, SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
- connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
-
- connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( LineEdit_NameMesh, SIGNAL (textChanged(const QString&) ), this, SLOT( TextChangedInLineEdit(const QString&) ) ) ;
- connect( SelectButtonC1A1Hyp, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectButtonC1A1Hyp, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
connect( SelectButtonC1A1Algo, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
+ connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ connect( mySMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
+ connect( mySMESHGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
int x, y ;
mySMESHGUI->DefineDlgPosition( this, x, y ) ;
this->move( x, y ) ;
this->show() ;
- return ;
-}
+ LineEdit_NameMesh->setText( GetDefaultMeshName() );
+ LineEdit_NameMesh->setFocus() ;
+ myEditCurrentArgument = LineEditC1A1 ;
+ mySelection->ClearFilters() ;
+ mySelection->AddFilter( myGeomFilter ) ;
+ SelectionIntoArgument();
-//=================================================================================
-// function : ConstructorsClicked()
-// purpose : Radio button management
-//=================================================================================
-void SMESHGUI_InitMeshDlg::ConstructorsClicked(int constructorId)
-{
- return ;
+ UpdateControlState();
}
+
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_InitMeshDlg::ClickOnOk()
{
- this->ClickOnApply() ;
- this->ClickOnCancel() ;
-
- return ;
+ if ( this->ClickOnApply() )
+ this->ClickOnCancel() ;
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
-void SMESHGUI_InitMeshDlg::ClickOnApply()
+bool SMESHGUI_InitMeshDlg::ClickOnApply()
{
- switch(myConstructorId)
- {
- case 0 :
- {
- MESSAGE ( " myNameMesh " << myNameMesh.isEmpty() )
- MESSAGE ( " myGeomShape " << myGeomShape->_is_nil() )
- if ( !myNameMesh.isEmpty() && !myNameMesh.isNull() && !myGeomShape->_is_nil() )
- myMesh = mySMESHGUI->InitMesh( myGeomShape, myNameMesh ) ;
-
- MESSAGE ( " myMesh " << myMesh->_is_nil() )
- MESSAGE ( " myOkHypothesis " )
- MESSAGE ( " myOkAlgorithm " )
- if( myOkHypothesis && !myMesh->_is_nil() ) {
- SALOME_ListIteratorOfListIO It( HypoList );
- for(;It.More();It.Next()) {
- Handle(SALOME_InteractiveObject) IObject = It.Value();
- Standard_Boolean testResult;
- myHypothesis = mySMESHGUI->ConvertIOinSMESHHypothesis(IObject, testResult) ;
- if( testResult )
- mySMESHGUI->AddHypothesisOnMesh(myMesh, myHypothesis) ;
+ if (mySMESHGUI->ActiveStudyLocked())
+ return false;
+
+ QString myNameMesh = LineEdit_NameMesh->text().stripWhiteSpace();
+ if ( myNameMesh.isEmpty() ) {
+ QAD_MessageBox::warn1( this, tr( "SMESH_WRN_WARNING" ), tr( "SMESH_WRN_EMPTY_NAME" ), tr( "SMESH_BUT_OK" ) );
+ return false;
+ }
+
+ if ( myGeomShape->_is_nil() || !HypoList.count() || !AlgoList.count() )
+ return false;
+
+ QAD_WaitCursor wc;
+
+ QAD_Operation* op = new QAD_Operation( mySMESHGUI->GetActiveStudy() );
+
+ // start transaction
+ op->start();
+
+ // create mesh
+ SMESH::SMESH_Mesh_var aMesh = SMESH::InitMesh( myGeomShape, myNameMesh ) ;
+
+ if ( !aMesh->_is_nil() ) {
+ // assign hypotheses
+ for( int i = 0; i < HypoList.count(); i++ ) {
+ SALOMEDS::SObject_var aHypSO = SMESH::GetActiveStudyDocument()->FindObjectID( HypoList[i] );
+ if ( !aHypSO->_is_nil() ) {
+ CORBA::Object_var anObject = aHypSO->GetObject();
+ if ( !CORBA::is_nil( anObject ) ) {
+ SMESH::SMESH_Hypothesis_var aHyp = SMESH::SMESH_Hypothesis::_narrow( anObject );
+ if ( !aHyp->_is_nil() ) {
+ if ( !SMESH::AddHypothesisOnMesh( aMesh, aHyp ) ) {
+ // abort transaction
+ op->abort();
+ return false;
+ }
}
}
-
- if( myOkAlgorithm && !myMesh->_is_nil() ) {
- SALOME_ListIteratorOfListIO It( AlgoList );
- for(;It.More();It.Next()) {
- Handle(SALOME_InteractiveObject) IObject = It.Value();
- Standard_Boolean testResult;
- myAlgorithm = mySMESHGUI->ConvertIOinSMESHHypothesis(IObject, testResult) ;
- if( testResult )
- mySMESHGUI->AddAlgorithmOnMesh(myMesh, myAlgorithm) ;
+ }
+ }
+ // assign algorithms
+ for( int i = 0; i < AlgoList.count(); i++ ) {
+ SALOMEDS::SObject_var aHypSO = SMESH::GetActiveStudyDocument()->FindObjectID( AlgoList[i] );
+ if ( !aHypSO->_is_nil() ) {
+ CORBA::Object_var anObject = aHypSO->GetObject();
+ if ( !CORBA::is_nil( anObject ) ) {
+ SMESH::SMESH_Hypothesis_var aHyp = SMESH::SMESH_Hypothesis::_narrow( anObject );
+ if ( !aHyp->_is_nil() ) {
+ if ( !SMESH::AddHypothesisOnMesh( aMesh, aHyp ) ) {
+ // abort transaction
+ op->abort();
+ return false;
+ }
}
}
- break ;
}
}
+ }
+ // commit transaction
+ op->finish();
+ LineEdit_NameMesh->setText( GetDefaultMeshName() );
+ return true;
}
//=================================================================================
void SMESHGUI_InitMeshDlg::ClickOnCancel()
{
- mySelection->ClearFilters() ;
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
- return ;
+ close();
}
//=================================================================================
void SMESHGUI_InitMeshDlg::SelectionIntoArgument()
{
- myEditCurrentArgument->setText("") ;
QString aString = "";
- int nbSel = mySMESHGUI->GetNameOfSelectedIObjects(mySelection, aString) ;
- if ( myEditCurrentArgument == LineEditC1A1 ) {
- if ( nbSel != 1 ) {
- myOkHypothesis = false;
- myOkAlgorithm = false;
- myGeomShape = GEOM::GEOM_Shape::_nil();
- return ;
- } else {
- Standard_Boolean testResult ;
+
+ int nbSel = SMESH::GetNameOfSelectedIObjects( mySelection, aString );
+
+ if ( myEditCurrentArgument == LineEditC1A1 )
+ {
+ // geom shape
+ if ( nbSel != 1 )
+ {
+ myGeomShape = GEOM::GEOM_Object::_nil();
+ aString = "";
+ }
+ else
+ {
Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject() ;
- myGeomShape = mySMESHGUI->ConvertIOinGEOMShape(IO, testResult) ;
- if( !testResult ) {
- myOkHypothesis = false;
- myOkAlgorithm = false;
- return ;
+ myGeomShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>( IO ) ;
+ if ( myGeomShape->_is_nil() || !GEOMBase::IsShape( myGeomShape ) )
+ {
+ myGeomShape = GEOM::GEOM_Object::_nil();
+ aString = "";
}
}
}
else if ( myEditCurrentArgument == LineEditC1A1Hyp ) {
+ // hypotheses
+ HypoList.clear();
if ( nbSel >= 1 ) {
- HypoList.Clear();
SALOME_ListIteratorOfListIO Itinit( mySelection->StoredIObjects() );
- for (; Itinit.More(); Itinit.Next()) {
- HypoList.Append(Itinit.Value());
+ for ( ; Itinit.More(); Itinit.Next() ) {
+ HypoList.append( Itinit.Value()->getEntry() );
}
- myOkHypothesis = true ;
- if (nbSel > 1)
- aString = tr("%1 Hypothesis").arg(nbSel) ;
- LineEditC1A1Hyp->setText(aString) ;
+ if ( nbSel > 1 )
+ aString = tr( "%1 Hypothesis" ).arg( nbSel ) ;
}
else {
- myOkHypothesis = false ;
- return ;
+ aString = "";
}
- } else if ( myEditCurrentArgument == LineEditC1A1Algo ) {
+ }
+ else if ( myEditCurrentArgument == LineEditC1A1Algo ) {
+ // algorithms
+ AlgoList.clear();
if ( nbSel >= 1 ) {
- AlgoList.Clear();
SALOME_ListIteratorOfListIO Itinit( mySelection->StoredIObjects() );
- for (; Itinit.More(); Itinit.Next()) {
- AlgoList.Append(Itinit.Value());
+ for ( ; Itinit.More(); Itinit.Next() ) {
+ AlgoList.append( Itinit.Value()->getEntry() );
}
- myOkAlgorithm = true ;
- if (nbSel > 1)
- aString = tr("%1 Algorithms").arg(nbSel) ;
- LineEditC1A1Algo->setText(aString) ;
+ if ( nbSel > 1 )
+ aString = tr( "%1 Algorithms" ).arg( nbSel ) ;
}
else {
- myOkAlgorithm = false ;
- return ;
+ aString = "";
}
}
myEditCurrentArgument->setText(aString) ;
+
+ UpdateControlState();
}
void SMESHGUI_InitMeshDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
- switch (myConstructorId)
- {
- case 0: /* default constructor */
- {
- if(send == SelectButtonC1A1) {
- LineEditC1A1->setFocus() ;
- myEditCurrentArgument = LineEditC1A1;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myGeomFilter) ;
- } else if( send == SelectButtonC1A1Hyp ) {
- LineEditC1A1Hyp->setFocus() ;
- myEditCurrentArgument = LineEditC1A1Hyp ;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myHypothesisFilter) ;
- } else if( send == SelectButtonC1A1Algo ) {
- LineEditC1A1Algo->setFocus() ;
- myEditCurrentArgument = LineEditC1A1Algo ;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myAlgorithmFilter) ;
- }
- SelectionIntoArgument() ;
- break;
- }
- }
- return ;
+ if(send == SelectButtonC1A1) {
+ LineEditC1A1->setFocus() ;
+ myEditCurrentArgument = LineEditC1A1;
+ mySelection->ClearFilters() ;
+ mySelection->AddFilter(myGeomFilter) ;
+ } else if( send == SelectButtonC1A1Hyp ) {
+ LineEditC1A1Hyp->setFocus() ;
+ myEditCurrentArgument = LineEditC1A1Hyp ;
+ mySelection->ClearFilters() ;
+ mySelection->AddFilter(myHypothesisFilter) ;
+ } else if( send == SelectButtonC1A1Algo ) {
+ LineEditC1A1Algo->setFocus() ;
+ myEditCurrentArgument = LineEditC1A1Algo ;
+ mySelection->ClearFilters() ;
+ mySelection->AddFilter(myAlgorithmFilter) ;
+ }
+ SelectionIntoArgument() ;
}
//=================================================================================
//=================================================================================
void SMESHGUI_InitMeshDlg::DeactivateActiveDialog()
{
- if ( GroupConstructors->isEnabled() ) {
+ if ( GroupC1->isEnabled() ) {
disconnect( mySelection, 0, this, 0 );
- GroupConstructors->setEnabled(false) ;
GroupC1->setEnabled(false) ;
GroupButtons->setEnabled(false) ;
}
void SMESHGUI_InitMeshDlg::ActivateThisDialog()
{
mySMESHGUI->EmitSignalDeactivateDialog() ;
- GroupConstructors->setEnabled(true) ;
GroupC1->setEnabled(true) ;
GroupButtons->setEnabled(true) ;
connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- return ;
}
//=================================================================================
void SMESHGUI_InitMeshDlg::enterEvent(QEvent* e)
{
- if ( GroupConstructors->isEnabled() )
- return ;
- ActivateThisDialog() ;
- return ;
+ if ( !GroupC1->isEnabled() )
+ ActivateThisDialog() ;
}
//=================================================================================
void SMESHGUI_InitMeshDlg::closeEvent( QCloseEvent* e )
{
- this->ClickOnCancel() ;
- return ;
+ disconnect( mySelection, 0, this, 0 );
+ mySMESHGUI->ResetState() ;
+ mySelection->ClearFilters() ;
+ QDialog::closeEvent( e );
}
//=================================================================================
-// function : TextChangedInLineEdit()
+// function : UpdateControlState()
// purpose :
//=================================================================================
-void SMESHGUI_InitMeshDlg::TextChangedInLineEdit(const QString& newText)
-{
- QLineEdit* send = (QLineEdit*)sender();
- QString newT = strdup(newText) ;
+void SMESHGUI_InitMeshDlg::UpdateControlState()
+{
+ bool isEnabled = ( !myGeomShape->_is_nil() && HypoList.count() && AlgoList.count() );
+
+ buttonOk ->setEnabled( isEnabled );
+ buttonApply->setEnabled( isEnabled );
+}
+
+//=================================================================================
+// function : GetDefaultMeshName()
+// purpose : Generates default mesh name(Mesh_1, Mesh_2, etc.)
+//=================================================================================
+QString SMESHGUI_InitMeshDlg::GetDefaultMeshName()
+{
+ SALOMEDS::Study_var aStudy = QAD_Application::getDesktop()->getActiveStudy()->getStudyDocument();
+ int aNumber = 0;
+ QString aMeshName;
+ SALOMEDS::SObject_var obj;
- if (send == LineEdit_NameMesh) {
- myNameMesh = newText;
- }
- return ;
+ do
+ {
+ aMeshName = QString(tr("SMESH_OBJECT_MESH")) +"_"+QString::number(++aNumber);
+ obj = aStudy->FindObject(aMeshName);
+ }
+ while (!obj->_is_nil());
+
+ return aMeshName;
}
+
+
+