void Init();
-protected slots:
+protected Q_SLOTS:
virtual bool onApply();
virtual void onSelectionDone();
void enterEvent( QEvent* );
void keyPressEvent( QKeyEvent* );
-protected slots:
+protected Q_SLOTS:
virtual void reject();
-private slots:
+private Q_SLOTS:
void onOk();
void onHelp();
SMESHGUI_UnionGroupsDlg( SMESHGUI* );
virtual ~SMESHGUI_UnionGroupsDlg();
-protected slots:
+protected Q_SLOTS:
virtual bool onApply();
virtual void onSelectionDone();
SMESHGUI_IntersectGroupsDlg( SMESHGUI* );
virtual ~SMESHGUI_IntersectGroupsDlg();
-protected slots:
+protected Q_SLOTS:
virtual bool onApply();
virtual void onSelectionDone();
SMESHGUI_CutGroupsDlg( SMESHGUI* );
virtual ~SMESHGUI_CutGroupsDlg();
-protected slots:
+protected Q_SLOTS:
virtual bool onApply();
virtual void onSelectionDone();
protected:
virtual void reset();
-protected slots:
+protected Q_SLOTS:
virtual bool onApply();
virtual void onSelectionDone();