#include "SMESHGUI_GroupOnShapeDlg.h"
#include "SMESH_TypeFilter.hxx"
+#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_GEOMGenUtils.h"
#include <SUIT_Session.h>
#include <SUIT_OverrideCursor.h>
+#include <LightApp_Application.h>
#include <LightApp_UpdateFlags.h>
#include <SUIT_ResourceMgr.h>
if ( !aStudy ) return false;
// mesh
- _PTR(SObject) meshSO = aStudy->FindObjectID( myMeshID.toLatin1().data() );
+ _PTR(SObject) meshSO = aStudy->FindObjectID( myMeshID.toLatin1().data() );
SMESH::SMESH_Mesh_var mesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( meshSO );
if ( mesh->_is_nil() ) return false;
// create groups
SMESH::SMESH_GroupOnGeom_var group;
+ QStringList anEntryList;
for ( int isNode = 0; isNode < 2; ++isNode ) // elems and then nodes
{
QStringList::iterator geomID = isNode ? myNodeGeoIDs.begin() : myElemGeoIDs.begin();
//printf( "apply() %s %s\n", (*geomID).latin1(), name.latin1() );
group = mesh->CreateGroupFromGEOM( elemType, name.toLatin1().data(), geom );
+ if( !group->_is_nil() )
+ if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( group ) )
+ anEntryList.append( aSObject->GetID().c_str() );
}
}
+ SMESHGUI::Modified();
+
update( UF_ObjBrowser | UF_Model );
- init();
+ // Re-init controls to create the next group
+ myElemGeoIDs.clear();
+ myNodeGeoIDs.clear();
+ removeCustomFilters();
+ myDlg->myNodeGeomList->clear();
+ myDlg->myElemGeomList->clear();
+ myDlg->myElemGeomBtn->setChecked(false);
+ myDlg->myNodeGeomBtn->setChecked(false);
+ myDlg->updateButtons();
+
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ anApp->browseObjects( anEntryList, isApplyAndClose() );
return !group->_is_nil();
}