virtual bool onApply();
private slots:
+
+ void onRejectedDlg();
void onSelectionDone();
void onElemSelected();
void onElemTypeChange(int);
friend class SMESHGUI_FindElemByPointOp;
+signals:
+ void rejectedDlg();
+
+protected slots:
+ virtual void reject();
+
private slots:
//void ButtonToggled( bool );
};