void SetSelection();
void SetMesh (SMESH::SMESH_Mesh_var);
- void SetSourceWg( QWidget* );
+ void SetSourceWg( QWidget*, const bool initOnApply = true );
static SMESH::Filter::Criterion createCriterion();
LightApp_SelectionMgr* mySelectionMgr;
SVTK_Selector* mySelector;
SMESH::SMESH_Mesh_var myMesh;
+ bool myInitSourceWgOnApply;
QWidget* mySourceWg;
SALOME_DataMapOfIOMapOfInteger myIObjects;