//=======================================================================
// name : SMESHGUI_FilterTable::updateAdditionalWidget
-// Purpose : Enable/Disable widget with additonal parameters
+// Purpose : Enable/Disable widget with additional parameters
//=======================================================================
void SMESHGUI_FilterTable::updateAdditionalWidget()
{
//=======================================================================
// name : SMESHGUI_FilterTable::getCompareItem
-// Purpose : Get combo table item for operation of comparision
+// Purpose : Get combo table item for operation of comparison
//=======================================================================
QTableWidgetItem* SMESHGUI_FilterTable::getCompareItem () const
{
//=======================================================================
void SMESHGUI_FilterDlg::insertFilterInViewer()
{
- if (SVTK_Selector* aSelector = SMESH::GetSelector()) {
+ if (SVTK_Selector* aSelector = SMESH::GetSelector())
+ {
SMESH::ElementType anEntType = (SMESH::ElementType)myTable->GetType();
if (myFilter[ myTable->GetType() ]->_is_nil() ||
{
SMESH::RemoveFilter(getFilterId(anEntType), aSelector);
}
- else {
+ else
+ {
Handle(SMESHGUI_PredicateFilter) aFilter = new SMESHGUI_PredicateFilter();
aFilter->SetPredicate(myFilter[ myTable->GetType() ]->GetPredicate());
SMESH::RemoveFilter(getFilterId(anEntType), aSelector); //skl for IPAL12631
//=======================================================================
void SMESHGUI_FilterDlg::selectInViewer (const int theType, const QList<int>& theIds)
{
- if (mySelectionMgr == 0 || myMesh->_is_nil())
+ if (mySelectionMgr == 0 || myMesh->_is_nil() )
return;
mySelectionMgr->clearFilters();
// Set new selection mode if necessary
Selection_Mode aSelMode = getSelMode(theType);
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
- if ( aViewWindow && aViewWindow->SelectionMode()!=aSelMode) {
+ if ( aViewWindow && aViewWindow->SelectionMode() != aSelMode )
+ {
mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
SMESH::SetPointRepresentation( aSelMode == NodeSelection );
return;
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
- //mySelectionMgr->clearSelected();
- //mySelectionMgr->AddIObject(anIO, false);
SALOME_ListIO aList;
aList.Append(anIO);
mySelectionMgr->setSelectedObjects(aList, false);