//=======================================================================
// name : SMESHGUI_FilterTable::Table::isEditable
-// Purpose : Verify wheter cell is editable
+// Purpose : Verify whether cell is editable
//=======================================================================
bool SMESHGUI_FilterTable::Table::isEditable (int row, int col) const
{
//=======================================================================
// name : SMESHGUI_FilterDlg::onDeactivate
-// Purpose : SLOT called when dialog must be deativated
+// Purpose : SLOT called when dialog must be deactivated
//=======================================================================
void SMESHGUI_FilterDlg::onDeactivate()
{