// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#ifndef SMESHGUI_Filter_HeaderFile
#define SMESHGUI_Filter_HeaderFile
-#include "VTKViewer_Filter.h"\r
-\r
+#include "SMESH_SMESHGUI.hxx"
+
+#include "VTKViewer_Filter.h"
+
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Filter)
class SALOME_Actor;
-
-DEFINE_STANDARD_HANDLE(SMESHGUI_Filter, VTKViewer_Filter)
+enum SMESHGUI_FilterType
+{
+ SMESHGUI_UnknownFilter = -1,
+ SMESHGUI_NodeFilter = 0,
+ SMESHGUI_EdgeFilter = 1,
+ SMESHGUI_FaceFilter = 2,
+ SMESHGUI_VolumeFilter = 3,
+ SMESHGUI_AllElementsFilter = 4,
+ SMESHGUI_QuadFilter = 5,
+ SMESHGUI_TriaFilter = 6,
+ SMESHGUI_LastFilter
+};
/*
Class : SMESHGUI_Filter
- Description : Selection filter for VTK viewer
+ Description : Base class for SMESH selection filters for VTK viewer.
*/
+DEFINE_STANDARD_HANDLE(SMESHGUI_Filter, VTKViewer_Filter)
+
class SMESHGUI_Filter : public VTKViewer_Filter
{
public:
- SMESHGUI_Filter();
- virtual ~SMESHGUI_Filter();
- virtual bool IsValid( const int theCellId ) const;
+ virtual bool IsObjValid( const int theObjId ) const = 0;
+public:
+ DEFINE_STANDARD_RTTI(SMESHGUI_Filter)
+};
+
+/*
+ Class : SMESHGUI_PredicateFilter
+ Description : Selection filter for VTK viewer. This class aggregate object
+ of SMESH_Predicate class and uses it for verification of criterion
+*/
+
+DEFINE_STANDARD_HANDLE(SMESHGUI_PredicateFilter, SMESHGUI_Filter)
+
+class SMESHGUI_PredicateFilter : public SMESHGUI_Filter
+{
- virtual void SetActor( SALOME_Actor* );
- SALOME_Actor* GetActor() const;\r
-\r
+public:
+ SMESHGUI_PredicateFilter();
+ virtual ~SMESHGUI_PredicateFilter();
+
+ virtual bool IsValid( const int theCellId ) const;
+ virtual bool IsObjValid( const int theObjId ) const;
+ virtual int GetId() const;
+ virtual bool IsNodeFilter() const;
void SetPredicate( SMESH::Predicate_ptr );
-\r
+
+ void SetActor( SALOME_Actor* );
+
private:
-\r
+
SMESH::Predicate_var myPred;
-public:
- DEFINE_STANDARD_RTTI(SMESHGUI_Filter)
+public:
+ DEFINE_STANDARD_RTTI(SMESHGUI_PredicateFilter)
+};
+
+/*
+ Class : SMESHGUI_QuadrangleFilter
+ Description : Verify whether selected cell is quadranle
+*/
+
+DEFINE_STANDARD_HANDLE(SMESHGUI_QuadrangleFilter, SMESHGUI_Filter)
+
+class SMESHGUI_QuadrangleFilter : public SMESHGUI_Filter
+{
+
+public:
+ SMESHGUI_QuadrangleFilter();
+ virtual ~SMESHGUI_QuadrangleFilter();
+
+ virtual bool IsValid( const int theCellId ) const;
+ virtual bool IsObjValid( const int theObjId ) const;
+ virtual int GetId() const;
+ virtual bool IsNodeFilter() const;
+
+public:
+ DEFINE_STANDARD_RTTI(SMESHGUI_QuadrangleFilter)
+};
+
+/*
+ Class : SMESHGUI_TriangleFilter
+ Description : Verify whether selected cell is triangle
+*/
+
+DEFINE_STANDARD_HANDLE(SMESHGUI_TriangleFilter, SMESHGUI_Filter)
+
+class SMESHGUI_TriangleFilter : public SMESHGUI_Filter
+{
+
+public:
+ SMESHGUI_TriangleFilter();
+ virtual ~SMESHGUI_TriangleFilter();
+
+ virtual bool IsValid( const int theCellId ) const;
+ virtual bool IsObjValid( const int theObjId ) const;
+ virtual int GetId() const;
+ virtual bool IsNodeFilter() const;
+
+public:
+ DEFINE_STANDARD_RTTI(SMESHGUI_TriangleFilter)
+};
+
+/*
+ Class : SMESHGUI_FacesFilter
+ Description : Verify whether selected cell is any face
+*/
+
+DEFINE_STANDARD_HANDLE(SMESHGUI_FacesFilter, SMESHGUI_Filter)
+
+class SMESHGUI_FacesFilter : public SMESHGUI_Filter
+{
+
+public:
+ SMESHGUI_FacesFilter();
+ virtual ~SMESHGUI_FacesFilter();
+
+ virtual bool IsValid( const int theCellId ) const;
+ virtual bool IsObjValid( const int theObjId ) const;
+ virtual int GetId() const;
+ virtual bool IsNodeFilter() const;
+
+public:
+ DEFINE_STANDARD_RTTI(SMESHGUI_FacesFilter)
+};
+
+/*
+ Class : SMESHGUI_VolumesFilter
+ Description : Verify whether selected cell is any volume
+*/
+
+DEFINE_STANDARD_HANDLE(SMESHGUI_VolumesFilter, SMESHGUI_Filter)
+
+class SMESHGUI_VolumesFilter : public SMESHGUI_Filter
+{
+
+public:
+ SMESHGUI_VolumesFilter();
+ virtual ~SMESHGUI_VolumesFilter();
+
+ virtual bool IsValid( const int theCellId ) const;
+ virtual bool IsObjValid( const int theObjId ) const;
+ virtual int GetId() const;
+ virtual bool IsNodeFilter() const;
+
+public:
+ DEFINE_STANDARD_RTTI(SMESHGUI_VolumesFilter)
};
#endif