SelectBasePointButton->setPixmap(selectImage);
XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
+ XLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
XSpin = new SMESHGUI_SpinBox(BasePointGrp);
YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
+ YLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
YSpin = new SMESHGUI_SpinBox(BasePointGrp);
ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
+ ZLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
// layouting
/***************************************************************/
// Initialisations
- XSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
- YSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
- ZSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
- AngleSpin->RangeStepAndValidator(-999999.999, +999999.999, 5.0, 3);
+ XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
+ YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
+ ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
+ AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, 3);
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
// try to get selected elements IDs
QString aString;
//int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
- SMESH::GetNameOfSelectedElements(mySelector, myMeshActor->getIO(), aString);
+ SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
ElementsLineEdit->setText(aString);
}
} else if (myEditCurrentArgument == PathMeshLineEdit) {