// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-#ifndef DIALOGBOX_GETMESH_H
-#define DIALOGBOX_GETMESH_H
+using namespace std;
+
+#ifndef SMESHGUI_EditMeshDlg_H
+#define SMESHGUI_EditMeshDlg_H
+
+#include "SMESH_SMESHGUI.hxx"
#include "LightApp_SelectionMgr.h"
#include "SUIT_SelectionFilter.h"
#include <qdialog.h>
// Open CASCADE Includes
+#include <gp_XYZ.hxx>
class QGridLayout;
class QButtonGroup;
class QLineEdit;
class QPushButton;
class QRadioButton;
+class QCheckBox;
+class QListBox;
class SMESHGUI;
+class SMESHGUI_SpinBox;
+class SMESH_Actor;
+class SALOME_Actor;
+class SVTK_ViewWindow;
+class SVTK_Selector;
+
+namespace SMESH{
+ struct TIdPreview;
+}
// IDL Headers
#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
//=================================================================================
// class : SMESHGUI_EditMeshDlg
// purpose :
//=================================================================================
-class SMESHGUI_EditMeshDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_EditMeshDlg : public QDialog
{
Q_OBJECT;
public:
SMESHGUI_EditMeshDlg (SMESHGUI * theModule,
- const char* title,
- const char* icon,
int theAction);
~SMESHGUI_EditMeshDlg();
void closeEvent (QCloseEvent*);
void enterEvent (QEvent*); /* mouse enter the QWidget */
void hideEvent (QHideEvent*); /* ESC key */
+ void keyPressEvent(QKeyEvent*);
+ void onEditGroup();
+
+ void FindGravityCenter(TColStd_MapOfInteger & ElemsIdMap,
+ list< gp_XYZ > & GrCentersXYZ);
+ // add the centers of gravity of ElemsIdMap elements to the GrCentersXYZ list
private:
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
+ SVTK_Selector* mySelector;
+
+ QWidget* myEditCurrentArgument;
+
+ SMESH::SMESH_Mesh_var myMesh;
+ SMESH::SMESH_IDSource_var mySubMeshOrGroup;
+ SMESH_Actor* myActor;
+ SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter;
- SMESH::SMESH_Mesh_var myMesh;
- SUIT_SelectionFilter* myMeshFilter;
+ SMESH::TIdPreview* myIdPreview;
int myAction;
+ bool myIsBusy;
// Widgets
- QButtonGroup* GroupConstructors;
- QRadioButton* Constructor1;
-
- QGroupBox* GroupButtons;
- QPushButton* buttonOk;
- QPushButton* buttonCancel;
- QPushButton* buttonApply;
- QPushButton* buttonHelp;
-
- QGroupBox* GroupMesh;
- QLabel* TextLabelMesh;
- QPushButton* SelectButton;
- QLineEdit* LineEditMesh;
-
+ QButtonGroup* GroupConstructors;
+ QRadioButton* RadioButton;
+
+ QGroupBox* GroupButtons;
+ QPushButton* buttonOk;
+ QPushButton* buttonCancel;
+ QPushButton* buttonApply;
+ QPushButton* buttonHelp;
+
+ QGroupBox* GroupMesh;
+ QLabel* TextLabelName;
+ QPushButton* SelectMeshButton;
+ QLineEdit* LineEditMesh;
+
+ QGroupBox* GroupCoincident;
+ QLabel* TextLabelTolerance;
+ SMESHGUI_SpinBox* SpinBoxTolerance;
+ QPushButton* DetectButton;
+ QListBox* ListCoincident;
+ QPushButton* AddGroupButton;
+ QPushButton* RemoveGroupButton;
+ QCheckBox* SelectAllCB;
+
+ QGroupBox* GroupEdit;
+ QListBox* ListEdit;
+ QPushButton* AddElemButton;
+ QPushButton* RemoveElemButton;
+ QPushButton* SetFirstButton;
+
//protected:
QGridLayout* DlgLayout;
QGridLayout* GroupConstructorsLayout;
QGridLayout* GroupButtonsLayout;
QGridLayout* GroupMeshLayout;
+ QGridLayout* GroupCoincidentLayout;
+ QGridLayout* GroupEditLayout;
QString myHelpFileName;
private slots:
void ClickOnOk();
void ClickOnCancel();
- void ClickOnApply();
+ bool ClickOnApply();
void ClickOnHelp();
- void SelectionIntoArgument();
- void DeactivateActiveDialog();
- void ActivateThisDialog();
+ void updateControls();
+ void onDetect();
+ void onAddGroup();
+ void onRemoveGroup();
+ void onSelectGroup();
+ void onSelectAll(bool isToggled);
+ void onSelectElementFromGroup();
+ void onAddElement();
+ void onRemoveElement();
+ void onSetFirst();
+ void SetEditCurrentArgument();
+ void SelectionIntoArgument() ;
+ void DeactivateActiveDialog() ;
+ void ActivateThisDialog() ;
+
};
-#endif // DIALOGBOX_GETMESH_H
+#endif // SMESHGUI_EditMeshDlg_H