-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : GUI for SMESH component
#include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx>
+#include <SALOME_ListIteratorOfListIO.hxx>
// Qt includes
#include <QApplication>
#define SPACING 6
#define MARGIN 11
+/*!
+ \class BusyLocker
+ \brief Simple 'busy state' flag locker.
+ \internal
+*/
+
+class BusyLocker
+{
+public:
+ //! Constructor. Sets passed boolean flag to \c true.
+ BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
+ //! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
+ ~BusyLocker() { myBusy = false; }
+private:
+ bool& myBusy; //! External 'busy state' boolean flag
+};
/*!
\brief Constructor
void SMESHGUI_DuplicateNodesDlg::Init()
{
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+ myCheckBoxNewGroup->setChecked(true);
// Set initial parameters
myBusy = false;
myCurrentLineEdit = myLineEdit1;
- myGroup1 = SMESH::SMESH_GroupBase::_nil();
- myGroup2 = SMESH::SMESH_GroupBase::_nil();
- myGroup3 = SMESH::SMESH_GroupBase::_nil();
+ myGroups1.clear();
+ myGroups2.clear();
+ myGroups3.clear();
// Set selection mode
mySelectionMgr->installFilter(new SMESH_TypeFilter(GROUP));
myLineEdit2->clear();
myLineEdit3->clear();
- // Checkbox should be checked by default
- myCheckBoxNewGroup->setChecked(true);
+ myGroups1.clear();
+ myGroups2.clear();
+ myGroups3.clear();
// Set the first field as current
myCurrentLineEdit = myLineEdit1;
*/
bool SMESHGUI_DuplicateNodesDlg::onApply()
{
- if (mySMESHGUI->isActiveStudyLocked() || !isValid())
+ if ( mySMESHGUI->isActiveStudyLocked() || !isValid() )
return false;
- myBusy = true;
+ BusyLocker lock( myBusy );
bool toCreateGroup = myCheckBoxNewGroup->isChecked();
int operationMode = myGroupConstructors->checkedId();
SUIT_OverrideCursor aWaitCursor;
try {
- SMESH::SMESH_Mesh_ptr aMesh = myGroup1->GetMesh();
+ SMESH::SMESH_Mesh_var aMesh = myGroups1[0]->GetMesh();
SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor();
- if (operationMode == 0) {
- if (toCreateGroup) {
- SMESH::SMESH_GroupBase_ptr aNewGroup =
- aMeshEditor->DoubleNodeGroupNew(myGroup1, myGroup2);
- if (!CORBA::is_nil(aNewGroup))
- result = true;
+ if ( operationMode == 0 ) {
+ SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
+ g1->length( myGroups1.count() );
+ for ( int i = 0; i < myGroups1.count(); i++ )
+ g1[i] = myGroups1[i];
+ SMESH::ListOfGroups_var g2 = new SMESH::ListOfGroups();
+ g2->length( myGroups2.count() );
+ for ( int i = 0; i < myGroups2.count(); i++ )
+ g2[i] = myGroups2[i];
+
+ if ( toCreateGroup ) {
+ SMESH::SMESH_GroupBase_var aNewGroup =
+ aMeshEditor->DoubleNodeGroupsNew( g1.in(), g2.in() );
+ result = !CORBA::is_nil( aNewGroup );
+ }
+ else {
+ result = aMeshEditor->DoubleNodeGroups( g1.in(), g2.in() );
}
- else
- result = aMeshEditor->DoubleNodeGroup(myGroup1, myGroup2);
}
else {
- if (toCreateGroup) {
+ SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
+ g1->length( myGroups1.count() );
+ for ( int i = 0; i < myGroups1.count(); i++ )
+ g1[i] = myGroups1[i];
+ SMESH::ListOfGroups_var g2 = new SMESH::ListOfGroups();
+ g2->length( myGroups2.count() );
+ for ( int i = 0; i < myGroups2.count(); i++ )
+ g2[i] = myGroups2[i];
+ SMESH::ListOfGroups_var g3 = new SMESH::ListOfGroups();
+ g3->length( myGroups3.count() );
+
+ for ( int i = 0; i < myGroups3.count(); i++ )
+ g3[i] = myGroups3[i];
+ if ( toCreateGroup ) {
SMESH::SMESH_GroupBase_ptr aNewGroup =
- aMeshEditor->DoubleNodeElemGroupNew(myGroup1, myGroup2, myGroup3);
- if (!CORBA::is_nil(aNewGroup))
- result = true;
+ aMeshEditor->DoubleNodeElemGroupsNew( g1.in(), g2.in(), g3.in() );
+ result = !CORBA::is_nil( aNewGroup );
+ }
+ else {
+ result = aMeshEditor->DoubleNodeElemGroups( g1.in(), g2.in(), g3.in() );
}
- else
- result = aMeshEditor->DoubleNodeElemGroup(myGroup1, myGroup2, myGroup3);
}
}
catch (const SALOME::SALOME_Exception& S_ex) {
SUIT_MessageBox::warning(this,
tr("SMESH_WRN_WARNING"),
tr("SMESH_OPERATION_FAILED"));
- myBusy = false;
return false;
}
*/
void SMESHGUI_DuplicateNodesDlg::onSelectionChanged()
{
- if (myBusy || !isEnabled()) return;
+ if ( myBusy || !isEnabled() ) return;
- // Try to get selected group
+ int operationMode = myGroupConstructors->checkedId();
+
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
- int aNbSel = aList.Extent();
-
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_nil();
- if (aNbSel == 1) {
- Handle(SALOME_InteractiveObject) IO = aList.First();
- aGroup = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
-
- // Check group type
- if (!CORBA::is_nil(aGroup)) {
- int operationMode = myGroupConstructors->checkedId();
+ //int aNbSel = aList.Extent();
+
+ QList<SMESH::SMESH_GroupBase_var> aGroups;
+
+ SALOME_ListIteratorOfListIO anIter ( aList );
+ bool ok = true;
+ for ( ; anIter.More() && ok; anIter.Next()) {
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>( anIter.Value() );
+ // check group is selected
+ ok = !CORBA::is_nil( aGroup );
+ // check groups of the same mesh are selected
+ if ( ok ) {
+ SMESH::SMESH_Mesh_var aMesh1;
+ if ( !aGroups.isEmpty() ) aMesh1 = aGroups[0]->GetMesh();
+ SMESH::SMESH_Mesh_var aMesh2 = aGroup->GetMesh();
+ ok = CORBA::is_nil( aMesh1 ) || aMesh1->_is_equivalent( aMesh2 );
+ }
+ // check group of proper type is selected
+ if ( ok ) {
SMESH::ElementType aGroupType = aGroup->GetType();
- bool isTypeValid = true;
-
- if (operationMode == 0) {
- if ( (myCurrentLineEdit == myLineEdit1 && aGroupType != SMESH::NODE) ||
- (myCurrentLineEdit == myLineEdit2 && aGroupType == SMESH::NODE) )
- isTypeValid = false;
+ if ( operationMode == 0 ) {
+ ok = ( myCurrentLineEdit == myLineEdit1 && aGroupType == SMESH::NODE ) ||
+ ( myCurrentLineEdit == myLineEdit2 && aGroupType != SMESH::NODE );
}
- else if (operationMode == 1) {
- if ( (myCurrentLineEdit == myLineEdit1 && aGroupType != SMESH::EDGE &&
- aGroupType != SMESH::FACE) ||
- (myCurrentLineEdit == myLineEdit2 && aGroupType != SMESH::NODE) ||
- (myCurrentLineEdit == myLineEdit3 && aGroupType == SMESH::NODE) )
- isTypeValid = false;
+ else {
+ ok = ( myCurrentLineEdit == myLineEdit1 && ( aGroupType == SMESH::EDGE ||
+ aGroupType == SMESH::FACE ) ) ||
+ ( myCurrentLineEdit == myLineEdit2 && aGroupType == SMESH::NODE ) ||
+ ( myCurrentLineEdit == myLineEdit3 && aGroupType != SMESH::NODE );
}
-
- if (!isTypeValid)
- aGroup = SMESH::SMESH_GroupBase::_nil();
}
+ if ( ok ) aGroups << aGroup;
}
// Clear current field
myCurrentLineEdit->clear();
- // Set corresponding SMESH group
- if (myCurrentLineEdit == myLineEdit1) {
- myGroup1 = SMESH::SMESH_Group::_narrow(aGroup);
+ if ( ok && !aGroups.isEmpty() ) {
+ if ( myCurrentLineEdit == myLineEdit1 ) myGroups1 = aGroups;
+ else if ( myCurrentLineEdit == myLineEdit2 ) myGroups2 = aGroups;
+ else if ( myCurrentLineEdit == myLineEdit3 ) myGroups3 = aGroups;
+ CORBA::String_var name = aGroups[0]->GetName();
+ myCurrentLineEdit->setText( aGroups.count() == 1 ? QString(name).trimmed() :
+ QObject::tr( "SMESH_OBJECTS_SELECTED" ).arg( aGroups.count() ) );
}
- else if (myCurrentLineEdit == myLineEdit2) {
- myGroup2 = SMESH::SMESH_Group::_narrow(aGroup);
- }
- else if (myCurrentLineEdit == myLineEdit3) {
- myGroup3 = SMESH::SMESH_Group::_narrow(aGroup);
+ else {
+ if ( myCurrentLineEdit == myLineEdit1 ) myGroups1.clear();
+ else if ( myCurrentLineEdit == myLineEdit2 ) myGroups2.clear();
+ else if ( myCurrentLineEdit == myLineEdit3 ) myGroups3.clear();
+ myCurrentLineEdit->clear();
}
-
- // Set group name
- if (!CORBA::is_nil(aGroup))
- myCurrentLineEdit->setText(aGroup->GetName());
// Enable/disable "Apply and Close" and "Apply" buttons
bool isDataValid = isValid();
- myButtonOk->setEnabled(isDataValid);
- myButtonApply->setEnabled(isDataValid);
+ myButtonOk->setEnabled( isDataValid );
+ myButtonApply->setEnabled( isDataValid );
}
/*!
*/
bool SMESHGUI_DuplicateNodesDlg::isValid()
{
- // Only first group (nodes/elemets to duplicate) is mandatory
- bool isValid = !CORBA::is_nil(myGroup1);
-
- // First (elements to duplicate) and last groups should be defined in the second operation mode
- if (isValid && myGroupConstructors->checkedId() == 1)
- isValid = !CORBA::is_nil(myGroup3);
-
- return isValid;
+ return myGroupConstructors->checkedId() == 1 ?
+ ( !myGroups1.isEmpty() && !myGroups3.isEmpty() ) :
+ ( !myGroups1.isEmpty() );
}