typeName( pr + MESH ) = tr( "DLG_MESH" );
typeName( pr + HYPOTHESIS ) = tr( "DLG_HYPO" );
typeName( pr + ALGORITHM ) = tr( "DLG_ALGO" );
+ setButtonText(1, tr("SMESH_BUT_APPLY_AND_CLOSE")); //rename OK to Apply and Close
if ( flags & Close )
setButtonPosition( Right, Close );
}
// function : setContentActive
// purpose :
//=================================================================================
-void SMESHGUI_Dialog::setContentActive( const bool active ) const
+void SMESHGUI_Dialog::setContentActive( const bool active )
{
mainFrame()->setEnabled( active );
+ setButtonEnabled( active, OK );
+ setButtonEnabled( active, Apply );
+ setButtonEnabled( active, Cancel );
+ setButtonEnabled( active, Close );
+ setButtonEnabled( active, Help );
}
//=================================================================================