//=======================================================================
// function : onProject()
-// purpose : SLOT. Called when state of "Project nodes on ther face"
+// purpose : SLOT. Called when state of "Project nodes on other face"
// checkbox is changed
//=======================================================================
void SMESHGUI_CreatePatternDlg::onProject( bool )
//=======================================================================
// function : onDeactivate()
-// purpose : SLOT called when dialog must be deativated
+// purpose : SLOT called when dialog must be deactivated
//=======================================================================
void SMESHGUI_CreatePatternDlg::onDeactivate()
{
//=======================================================================
void SMESHGUI_CreatePatternDlg::enterEvent( QEvent* )
{
- // there is a stange problem that enterEvent() comes after onSave()
+ // there is a strange problem that enterEvent() comes after onSave()
if ( isVisible () ) {
mySMESHGUI->EmitSignalDeactivateDialog();
setEnabled( true );