// Selection filter
myIdSourceFilter = new SMESH_TypeFilter( SMESH::IDSOURCE );
- myHelpFileName = "copy_mesh_page.html";
+ myHelpFileName = "copy_mesh.html";
Init();
bool SMESHGUI_CopyMeshDlg::ClickOnApply()
{
- if (mySMESHGUI->isActiveStudyLocked())
+ if (SMESHGUI::isStudyLocked())
return false;
if( !isValid() )
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
- // hilight entered elements
+ // highlight entered elements
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();