-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#include "SMESHGUI.h"
#include "SMESHGUI_ConvToQuadDlg.h"
+#include "SMESHGUI_MeshEditPreview.h"
#include "SMESHGUI_Utils.h"
-#include "SMDSAbs_ElementType.hxx"
-
+#include "SMESH_ActorUtils.h"
#include "SMESH_TypeFilter.hxx"
+#include "SMDSAbs_ElementType.hxx"
// SALOME GUI includes
#include <LightApp_UpdateFlags.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
#include <SalomeApp_Tools.h>
+#include <SALOME_Actor.h>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
+// VTK includes
+#include <vtkProperty.h>
+
//================================================================================
/*!
* \brief Constructor
//================================================================================
SMESHGUI_ConvToQuadOp::SMESHGUI_ConvToQuadOp()
: SMESHGUI_SelectionOp(),
- myDlg( 0 )
+ myDlg( 0 ),
+ myBadElemsPreview(0)
{
}
//================================================================================
SMESHGUI_ConvToQuadOp::~SMESHGUI_ConvToQuadOp()
{
- if ( myDlg )
- delete myDlg;
+ if ( myDlg ) delete myDlg;
+ if ( myBadElemsPreview ) delete myBadElemsPreview;
}
//================================================================================
}
connect( myDlg, SIGNAL( onClicked( int ) ), SLOT( ConnectRadioButtons( int ) ) );
- myHelpFileName = "convert_to_from_quadratic_mesh_page.html";
+ myHelpFileName = "convert_to_from_quadratic_mesh.html";
SMESHGUI_SelectionOp::startOperation();
- myDlg->SetMediumNdsOnGeom( false );
+ myDlg->SetMediumNdsOnGeom( true );
myDlg->activateObject( 0 );
myDlg->ShowWarning( false );
myDlg->show();
try
{
QString anObjEntry = myDlg->selectedObject( 0 );
- _PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
+ _PTR(SObject) pObj = SMESH::getStudy()->FindObjectID( anObjEntry.toUtf8().data() );
if ( !pObj ) return;
SMESH::SMESH_IDSource_var idSource =
myDlg->setButtonEnabled( false, QtxDialog::OK | QtxDialog::Apply );
return;
}
- MeshType meshType = ConsistMesh( idSource );
- if( meshType == SMESHGUI_ConvToQuadOp::Quadratic )
- {
- myDlg->SetEnabledRB( 0, false );
- }
- else if( meshType == SMESHGUI_ConvToQuadOp::Linear )
- {
- myDlg->SetEnabledRB( 1, false );
- }
- else
- {
- myDlg->SetEnabledControls( true );
- }
+ SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
+ bool hasGeom = mesh->HasShapeToMesh();
+ MeshDestinationType meshTgtType = DestinationMesh( idSource );
+ myDlg->SetEnabledRB( meshTgtType, hasGeom && ( meshTgtType & ( BiQuadratic | Quadratic )));
// show warning on non-conformal result mesh
if ( ! idSource->_is_nil() )
{
SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
idSource = SMESH::SMESH_IDSource::_narrow( mesh );
- MeshType fullMeshType = ConsistMesh( idSource );
- toShow = ( fullMeshType != Comp );
+ bool isMixOrder;
+ DestinationMesh( idSource, &isMixOrder );
+ toShow = !isMixOrder;
}
myDlg->ShowWarning( toShow );
}
SUIT_SelectionFilter* SMESHGUI_ConvToQuadOp::createFilter( const int theId ) const
{
if ( theId == 0 )
- return new SMESH_TypeFilter( MESHorSUBMESH );
+ return new SMESH_TypeFilter( SMESH::MESHorSUBMESH );
else
return 0;
}
QString aMess;
QString anObjEntry = myDlg->selectedObject( 0 );
- _PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
+ _PTR(SObject) pObj = SMESH::getStudy()->FindObjectID( anObjEntry.toUtf8().data() );
if ( !pObj )
{
dlg()->show();
SMESH::SMESH_MeshEditor_var aEditor = mesh->GetMeshEditor();
aResult = true;
SMESH::SMESH_Mesh_var sourceMesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pObj );
- if( !myDlg->CurrentRB() )
+ if( myDlg->CurrentRB()==1 || myDlg->CurrentRB()==2)
{
- bool aParam = true;
+ bool force3d = true;
if( myDlg->IsEnabledCheck() )
- aParam = myDlg->IsMediumNdsOnGeom();
-
- if ( sourceMesh->_is_nil() )
- aEditor->ConvertToQuadraticObject( aParam, idSource );
- else
- aEditor->ConvertToQuadratic( aParam );
+ force3d = myDlg->IsMediumNdsOnGeom();
+ bool theToBiQuad = myDlg->IsBiQuadratic();
+ if ( sourceMesh->_is_nil() ) {
+ if ( theToBiQuad ) aEditor->ConvertToBiQuadratic ( force3d, idSource );
+ else aEditor->ConvertToQuadraticObject( force3d, idSource );
+ }
+ else {
+ if ( theToBiQuad ) aEditor->ConvertToBiQuadratic( force3d, sourceMesh );
+ else aEditor->ConvertToQuadratic ( force3d );
+ }
+ if ( !force3d )
+ {
+ SMESH::ComputeError_var error = aEditor->GetLastError();
+ if ( error->hasBadMesh )
+ {
+ if ( myBadElemsPreview ) delete myBadElemsPreview; // viewWindow may change
+ myBadElemsPreview = new SMESHGUI_MeshEditPreview( viewWindow() );
+
+ double aPointSize = SMESH::GetFloat("SMESH:node_size",3);
+ double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
+ vtkProperty* prop = vtkProperty::New();
+ prop->SetLineWidth( aLineWidth * 3 );
+ prop->SetPointSize( aPointSize * 3 );
+ prop->SetColor( 250, 0, 250 );
+ myBadElemsPreview->GetActor()->SetProperty( prop );
+ prop->Delete();
+
+ SMESH::MeshPreviewStruct_var previewData = aEditor->GetPreviewData();
+ myBadElemsPreview->SetData( previewData.in() );
+ myBadElemsPreview->SetVisibility(true);
+
+ SUIT_MessageBox* mb = new SUIT_MessageBox(SUIT_MessageBox::Warning,
+ tr( "SMESH_WRN_WARNING" ),
+ tr("EDITERR_NO_MEDIUM_ON_GEOM"),
+ SUIT_MessageBox::Ok, myDlg);
+ mb->setWindowModality( Qt::NonModal );
+ mb->setAttribute( Qt::WA_DeleteOnClose );
+ mb->show();
+ connect ( mb, SIGNAL( finished(int) ), this, SLOT( onWarningWinFinished() ));
+ //connect ( mb, SIGNAL( rejected() ), this, SLOT( onWarningWinFinished() ));
+ }
+ }
}
else
{
return aResult;
}
+//================================================================================
+/*!
+ * \brief SLOT called when a warning window is closed
+ */
+//================================================================================
+
+void SMESHGUI_ConvToQuadOp::onWarningWinFinished()
+{
+ if ( myBadElemsPreview )
+ myBadElemsPreview->SetVisibility(false);
+}
+
//================================================================================
/*! ConsistMesh
- * Determines, what elements this mesh contains.
+ * Determines, what elements this mesh does not contain.
*/
//================================================================================
-SMESHGUI_ConvToQuadOp::MeshType SMESHGUI_ConvToQuadOp::ConsistMesh( const SMESH::SMESH_IDSource_var& idSource) const
+
+SMESHGUI_ConvToQuadOp::MeshDestinationType
+SMESHGUI_ConvToQuadOp::DestinationMesh( const SMESH::SMESH_IDSource_var& idSource,
+ bool* isMixOrder)
{
- SMESH::long_array_var nbElemOfType = idSource->GetMeshInfo();
+ SMESH::smIdType_array_var nbElemOfType = idSource->GetMeshInfo();
+
+ bool hasBiQuad = ( nbElemOfType[SMDSEntity_BiQuad_Triangle ] ||
+ nbElemOfType[SMDSEntity_BiQuad_Quadrangle ] ||
+ nbElemOfType[SMDSEntity_BiQuad_Penta ] ||
+ nbElemOfType[SMDSEntity_TriQuad_Hexa ] );
+ bool hasLinBiQuad = ( nbElemOfType[SMDSEntity_Triangle ] ||
+ nbElemOfType[SMDSEntity_Quadrangle ] ||
+ nbElemOfType[SMDSEntity_Hexa ] );
+ bool hasQuadBiQuad = ( nbElemOfType[SMDSEntity_Quad_Triangle ] ||
+ nbElemOfType[SMDSEntity_Quad_Quadrangle ] ||
+ nbElemOfType[SMDSEntity_Quad_Hexa ] );
+
bool hasQuad = ( nbElemOfType[SMDSEntity_Quad_Edge ] ||
nbElemOfType[SMDSEntity_Quad_Triangle ] ||
nbElemOfType[SMDSEntity_Quad_Quadrangle] ||
nbElemOfType[SMDSEntity_Quad_Tetra ] ||
nbElemOfType[SMDSEntity_Quad_Hexa ] ||
nbElemOfType[SMDSEntity_Quad_Pyramid ] ||
+ nbElemOfType[SMDSEntity_Quad_Polygon ] ||
nbElemOfType[SMDSEntity_Quad_Penta ] );
bool hasLin = ( nbElemOfType[SMDSEntity_Edge ] ||
nbElemOfType[SMDSEntity_Tetra ] ||
nbElemOfType[SMDSEntity_Hexa ] ||
nbElemOfType[SMDSEntity_Pyramid ] ||
+ nbElemOfType[SMDSEntity_Polygon ] ||
nbElemOfType[SMDSEntity_Penta ] );
- if ( hasQuad && hasLin )
- return Comp;
- return hasQuad ? Quadratic : Linear;
+ int tgtType = 0;
+ if ( hasBiQuad )
+ tgtType |= ( Quadratic | Linear );
+ if ( hasLinBiQuad )
+ tgtType |= ( BiQuadratic | Quadratic );
+ if ( hasQuadBiQuad )
+ tgtType |= ( BiQuadratic | Linear );
+ if ( hasQuad )
+ tgtType |= Linear;
+ if ( hasLin )
+ tgtType |= Quadratic;
+
+ if ( tgtType == 0 )
+ tgtType = Quadratic;
+
+ if ( isMixOrder )
+ *isMixOrder = ( hasLin && ( hasQuad || hasBiQuad ));
+
+ return MeshDestinationType( tgtType );
}
void SMESHGUI_ConvToQuadOp::ConnectRadioButtons( int id )
{
QString anObjEntry = myDlg->selectedObject( 0 );
- _PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
+ _PTR(SObject) pObj = SMESH::getStudy()->FindObjectID( anObjEntry.toUtf8().data() );
if ( !pObj ) return;
SMESH::SMESH_IDSource_var idSource =
bool hasGeom = mesh->HasShapeToMesh();
- if( id || !hasGeom )
+ if( id==0 || !hasGeom )
myDlg->SetEnabledCheck( false );
else
myDlg->SetEnabledCheck( true );