SMESHGUI_ConvToQuadOp::MeshDestinationType
SMESHGUI_ConvToQuadOp::DestinationMesh( const SMESH::SMESH_IDSource_var& idSource,
- bool* isMixOrder) const
+ bool* isMixOrder)
{
SMESH::long_array_var nbElemOfType = idSource->GetMeshInfo();
nbElemOfType[SMDSEntity_Quad_Tetra ] ||
nbElemOfType[SMDSEntity_Quad_Hexa ] ||
nbElemOfType[SMDSEntity_Quad_Pyramid ] ||
+ nbElemOfType[SMDSEntity_Quad_Polygon ] ||
nbElemOfType[SMDSEntity_Quad_Penta ] );
bool hasLin = ( nbElemOfType[SMDSEntity_Edge ] ||
nbElemOfType[SMDSEntity_Tetra ] ||
nbElemOfType[SMDSEntity_Hexa ] ||
nbElemOfType[SMDSEntity_Pyramid ] ||
+ nbElemOfType[SMDSEntity_Polygon ] ||
nbElemOfType[SMDSEntity_Penta ] );
int tgtType = 0;