prop->Delete();
SMESH::MeshPreviewStruct_var previewData = aEditor->GetPreviewData();
- myBadElemsPreview->SetData( & previewData.in() );
+ myBadElemsPreview->SetData( previewData._retn() );
myBadElemsPreview->SetVisibility(true);
SUIT_MessageBox* mb = new SUIT_MessageBox(SUIT_MessageBox::Warning,