{
SMESH::long_array_var nbElemOfType = idSource->GetMeshInfo();
- bool hasBiQuad = ( nbElemOfType[SMDSEntity_BiQuad_Quadrangle ] ||
+ bool hasBiQuad = ( nbElemOfType[SMDSEntity_BiQuad_Triangle ] ||
+ nbElemOfType[SMDSEntity_BiQuad_Quadrangle ] ||
nbElemOfType[SMDSEntity_TriQuad_Hexa ] );
- bool hasLinStruct = ( nbElemOfType[SMDSEntity_Quadrangle ] ||
+ bool hasLinBiQuad = ( nbElemOfType[SMDSEntity_Triangle ] ||
+ nbElemOfType[SMDSEntity_Quadrangle ] ||
nbElemOfType[SMDSEntity_Hexa ] );
- bool hasQuadStruct = ( nbElemOfType[SMDSEntity_Quad_Quadrangle ] ||
+ bool hasQuadBiQuad = ( nbElemOfType[SMDSEntity_Quad_Triangle ] ||
+ nbElemOfType[SMDSEntity_Quad_Quadrangle ] ||
nbElemOfType[SMDSEntity_Quad_Hexa ] );
bool hasQuad = ( nbElemOfType[SMDSEntity_Quad_Edge ] ||
int tgtType = 0;
if ( hasBiQuad )
tgtType |= ( Quadratic | Linear );
- if ( hasLinStruct )
+ if ( hasLinBiQuad )
tgtType |= ( BiQuadratic | Quadratic );
- if ( hasQuadStruct )
+ if ( hasQuadBiQuad )
tgtType |= ( BiQuadratic | Linear );
if ( hasQuad )
tgtType |= Linear;