#include "SMESHGUI_Dialog.h"
#include "SMESHGUI_Operation.h"
+// SALOME GUI includes
+#include <SALOME_InteractiveObject.hxx>
+
// Qt includes
+#include <QMap>
+#include <QPointer>
#include <QGroupBox>
// IDL includes
#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Gen)
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class QFrame;
class QPushButton;
class QTableWidget;
class QLabel;
+class QtxComboBox;
class SMESHGUI_ComputeDlg;
+class SMESHGUI_PrecomputeDlg;
class SMESHGUI_MeshEditPreview;
+class SMESH::compute_error_array;
+
namespace SMESH
{
class TShapeDisplayer;
}
+/*!
+ * \brief Base operation to compute a mesh and show computation errors
+ */
+class SMESHGUI_EXPORT SMESHGUI_BaseComputeOp: public SMESHGUI_Operation
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_BaseComputeOp();
+ virtual ~SMESHGUI_BaseComputeOp();
+
+protected:
+ virtual void startOperation();
+ virtual void stopOperation();
+
+ SMESHGUI_ComputeDlg* computeDlg() const;
+ void computeMesh();
+ void showComputeResult( const bool,
+ const bool,
+ SMESH::compute_error_array_var&,
+ const bool,
+ const QString& );
+
+protected slots:
+ void onPreviewShape();
+ void onPublishShape();
+ void onShowBadMesh();
+ void currentCellChanged();
+
+private:
+ QTableWidget* table();
+
+private:
+ QPointer<SMESHGUI_ComputeDlg> myCompDlg;
+
+protected:
+ SMESH::SMESH_Mesh_var myMesh;
+ GEOM::GEOM_Object_var myMainShape;
+ SMESH::TShapeDisplayer* myTShapeDisplayer;
+ SMESHGUI_MeshEditPreview* myBadMeshDisplayer;
+ Handle(SALOME_InteractiveObject) myIObject;
+};
+
/*!
* \brief Operation to compute a mesh and show computation errors
*/
-class SMESHGUI_EXPORT SMESHGUI_ComputeOp: public SMESHGUI_Operation
+class SMESHGUI_EXPORT SMESHGUI_ComputeOp: public SMESHGUI_BaseComputeOp
{
Q_OBJECT
virtual LightApp_Dialog* dlg() const;
+protected:
+ virtual void startOperation();
+
+protected slots:
+ virtual bool onApply();
+};
+
+/*!
+ * \brief Operation to preview and compute a mesh and show computation errors
+ */
+class SMESHGUI_EXPORT SMESHGUI_PrecomputeOp: public SMESHGUI_BaseComputeOp
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_PrecomputeOp();
+ virtual ~SMESHGUI_PrecomputeOp();
+
+ virtual LightApp_Dialog* dlg() const;
+
protected:
virtual void startOperation();
virtual void stopOperation();
+ virtual void resumeOperation();
+
+ virtual void initDialog();
protected slots:
virtual bool onApply();
+ virtual void onCancel();
private slots:
- void onPreviewShape();
- void onPublishShape();
- void onShowBadMesh();
- void currentCellChanged();
+ void onPreview();
private:
- QTableWidget* table();
-
- SMESHGUI_ComputeDlg* myDlg;
-
- SMESH::SMESH_Mesh_var myMesh;
- GEOM::GEOM_Object_var myMainShape;
- SMESH::TShapeDisplayer* myTShapeDisplayer;
- SMESHGUI_MeshEditPreview* myBadMeshDisplayer;
+ QMap< int, int > myMapShapeId;
+ QPointer<LightApp_Dialog> myActiveDlg;
+ QPointer<SMESHGUI_PrecomputeDlg> myDlg;
+ SMESHGUI_MeshEditPreview* myPreviewDisplayer;
};
/*!
Q_OBJECT
public:
- SMESHGUI_ComputeDlg();
+ SMESHGUI_ComputeDlg( QWidget* );
+ virtual ~SMESHGUI_ComputeDlg();
-private:
+protected:
QFrame* createMainFrame( QWidget* );
QLabel* myMeshName;
SMESHGUI_MeshInfosBox* myBriefInfo;
SMESHGUI_MeshInfosBox* myFullInfo;
- friend class SMESHGUI_ComputeOp;
+ friend class SMESHGUI_BaseComputeOp;
+ friend class SMESHGUI_PrecomputeOp;
+};
+
+/*!
+ * \brief Dialog to preview and compute a mesh and show computation errors
+ */
+
+class SMESHGUI_EXPORT SMESHGUI_PrecomputeDlg : public SMESHGUI_Dialog
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_PrecomputeDlg( QWidget* );
+ virtual ~SMESHGUI_PrecomputeDlg();
+
+ void setPreviewModes( const QList<int>& );
+ int getPreviewMode() const;
+
+signals:
+ void preview();
+
+private:
+ QPushButton* myPreviewBtn;
+ QtxComboBox* myPreviewMode;
};
+
#endif // SMESHGUI_COMPUTEDLG_H