SMESHGUI_ComputeDlg* computeDlg() const;
void computeMesh();
void showComputeResult( const bool,
- const bool,
- SMESH::compute_error_array_var&,
- const bool,
- const QString& );
+ const bool,
+ SMESH::compute_error_array_var&,
+ const bool,
+ const QString& );
SMESHGUI_ComputeDlg* evaluateDlg() const;
void evaluateMesh();
void showEvaluateResult(const SMESH::long_array& theRes,
- const bool,
- const bool,
- SMESH::compute_error_array_var&,
- const bool,
- const QString&);
+ const bool,
+ const bool,
+ SMESH::compute_error_array_var&,
+ const bool,
+ const QString&);
protected slots:
virtual bool onApply();