myTable->hideColumn( COL_PUBLISHED );
myTable->hideColumn( COL_SHAPEID );
myTable->hideColumn( COL_BAD_MESH );
+#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
myTable->horizontalHeader()->setResizeMode( COL_ERROR, QHeaderView::Interactive );
+#else
+ myTable->horizontalHeader()->setSectionResizeMode( COL_ERROR, QHeaderView::Interactive );
+#endif
myTable->setWordWrap( true );
myTable->horizontalHeader()->setStretchLastSection( true );
myTable->setMinimumWidth( 500 );
myOrderMgr = new SMESHGUI_MeshOrderMgr( myDlg->getMeshOrderBox() );
myOrderMgr->SetMesh( myMesh );
bool isOrder = myOrderMgr->GetMeshOrder(myPrevOrder);
- myDlg->getMeshOrderBox()->setShown(isOrder);
+ myDlg->getMeshOrderBox()->setVisible(isOrder);
if ( !isOrder ) {
delete myOrderMgr;
myOrderMgr = 0;