#include <vector>
#include <set>
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
#include <sys/sysinfo.h>
#endif
QLabel * nbElemsName = new QLabel(tr("SMESH_MESHINFO_ELEMENTS"), this );
nbNodesLabel = new QLabel("0", this );
nbElemsLabel = new QLabel("0", this );
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
QLabel * freeRAMName = new QLabel(tr("SMESH_FREERAM"), this );
freeRAMLabel = new QLabel("", this );
#endif
layout->addWidget(nbNodesLabel, row++, 1);
layout->addWidget(nbElemsName, row, 0);
layout->addWidget(nbElemsLabel, row++, 1);
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
layout->addWidget(freeRAMName, row, 0);
layout->addWidget(freeRAMLabel, row++, 1);
#endif
{
nbNodesLabel->setText( QString("%1").arg( qthread.getMesh()->NbNodes() ));
nbElemsLabel->setText( QString("%1").arg( qthread.getMesh()->NbElements() ));
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
struct sysinfo si;
const int err = sysinfo( &si );
if ( err )
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
( (*anIter).second->GetID().c_str(), "SMESH", (*anIter).second->GetName().c_str() );
SMESH::Update(anIO, toDisplay);
- if( SVTK_ViewWindow* vtkWnd = SMESH::GetVtkViewWindow(SMESH::GetActiveWindow() ) ) {
- if( vtkWnd->getRenderer() ){
- vtkWnd->getRenderer()->ResetCameraClippingRange();
- }
- }
+
+ if ( SVTK_ViewWindow* vtkWnd = SMESH::GetVtkViewWindow(SMESH::GetActiveWindow() ))
+ if ( vtkWnd->getRenderer() )
+ vtkWnd->getRenderer()->ResetCameraClippingRange();
if ( limitExceeded && !aMesh->_is_nil() )
{
//================================================================================
/*!
- * \brief detect asigned mesh algorithms
+ * \brief detect assigned mesh algorithms
*/
//================================================================================