long nbElements = 0;
if ( !memoryLack )
{
- // List of objects that will be updated automatically
+ // List of objects that will be updated automatically
QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > > aListToUpdate;
SMESH::SMESH_IDSource_var aMeshObj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( aMeshSObj );
// put Mesh into list
// update mesh, sub-mesh and groups, if it's possible
QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > >::iterator anIter;
for( anIter = aListToUpdate.begin(); anIter != aListToUpdate.end(); anIter++ ) {
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( (*anIter).second ));
- if ( getSMESHGUI()->automaticUpdate( (*anIter).first, &entities, &limitExceeded, &hidden, &nbElements ) )
- {
- try {
+ SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( (*anIter).second ));
+ if ( getSMESHGUI()->automaticUpdate( (*anIter).first, &entities, &limitExceeded, &hidden, &nbElements ) )
+ {
+ try {
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
- OCC_CATCH_SIGNALS;
+ OCC_CATCH_SIGNALS;
#endif
- bool toDisplay = false;
-
- if ( !aMesh->_is_nil() ) { // display a mesh only
- toDisplay = true;
- SMESH_Actor *anActor = SMESH::FindActorByObject( aMesh );
- if ( !anActor ) anActor = SMESH::CreateActor( (*anIter).second->GetStudy(), (*anIter).second->GetID().c_str(), true );
- if ( anActor ) // actor is not created for an empty mesh
- {
- anActor->SetEntityMode( entities );
- SMESH::DisplayActor( SMESH::GetActiveWindow(), anActor );
- }
- }
- Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
- ( (*anIter).second->GetID().c_str(), "SMESH", (*anIter).second->GetName().c_str() );
- SMESH::Update(anIO, toDisplay);
-
- if ( limitExceeded && !aMesh->_is_nil() )
- {
- QStringList hiddenMsg;
- if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" );
- if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" );
- if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" );
- if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" );
- if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" );
- SUIT_MessageBox::warning( desktop(),
- tr( "SMESH_WRN_WARNING" ),
- tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ).arg( hiddenMsg.join(", ") ) );
- }
- }
- catch (...) {
+ bool toDisplay = false;
+
+ if ( !aMesh->_is_nil() ) { // display a mesh only
+ toDisplay = true;
+ SMESH_Actor *anActor = SMESH::FindActorByObject( aMesh );
+ if ( !anActor ) anActor = SMESH::CreateActor( (*anIter).second->GetStudy(), (*anIter).second->GetID().c_str(), true );
+ if ( anActor ) // actor is not created for an empty mesh
+ {
+ anActor->SetEntityMode( entities );
+ SMESH::DisplayActor( SMESH::GetActiveWindow(), anActor );
+ }
+ }
+ Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
+ ( (*anIter).second->GetID().c_str(), "SMESH", (*anIter).second->GetName().c_str() );
+ SMESH::Update(anIO, toDisplay);
+
+ if ( limitExceeded && !aMesh->_is_nil() )
+ {
+ QStringList hiddenMsg;
+ if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" );
+ if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" );
+ if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" );
+ if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" );
+ if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" );
+ SUIT_MessageBox::warning( desktop(),
+ tr( "SMESH_WRN_WARNING" ),
+ tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ).arg( hiddenMsg.join(", ") ) );
+ }
+ }
+ catch (...) {
#ifdef _DEBUG_
- MESSAGE ( "Exception thrown during mesh visualization" );
+ MESSAGE ( "Exception thrown during mesh visualization" );
#endif
- if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning?
- SMESH::OnVisuException();
- }
- else {
- memoryLack = true;
- }
- }
- }
- else if ( limitExceeded && !aMesh->_is_nil() )
- {
- SUIT_MessageBox::warning( desktop(),
- tr( "SMESH_WRN_WARNING" ),
- tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ) );
- }
+ if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning?
+ SMESH::OnVisuException();
+ }
+ else {
+ memoryLack = true;
+ }
+ }
+ }
+ else if ( limitExceeded && !aMesh->_is_nil() )
+ {
+ SUIT_MessageBox::warning( desktop(),
+ tr( "SMESH_WRN_WARNING" ),
+ tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ) );
+ }
}
}
LightApp_SelectionMgr *Sel = selectionMgr();