class OrientedPlane: public vtkPlane
{
- SVTK_ViewWindow* myViewWindow;
+ QPointer<SVTK_ViewWindow> myViewWindow;
vtkDataSetMapper* myMapper;
}
~OrientedPlane(){
- myViewWindow->RemoveActor(myActor);
+ if (myViewWindow)
+ myViewWindow->RemoveActor(myActor);
myActor->Delete();
myMapper->RemoveAllInputs();