#include "SALOME_ListIteratorOfListIO.hxx"
#include "SalomeApp_Application.h"
-#include "SalomeApp_SelectionMgr.h"
+#include "LightApp_SelectionMgr.h"
#include "SVTK_Selector.h"
#include "SVTK_ViewWindow.h"
#include <vtkPlaneSource.h>
#include <vtkPolyData.h>
#include <vtkRenderer.h>
+#include <vtkProperty.h>
// STL includes
#include <algorithm>
myActor->SetInfinitive(true);
myActor->SetMapper(myMapper);
- vtkProperty* aProp = vtkProperty::New();
float anRGB[3];
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsFillColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsFillColorGreen", 170)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsFillColorBlue", 255)/255.;
+ vtkProperty* aProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
aProp->SetOpacity(0.75);
myActor->SetProperty(aProp);
aProp->Delete();
vtkProperty* aBackProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsBackFaceColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsBackFaceColorGreen", 0)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsBackFaceColorBlue", 255)/255.;
+ SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
aBackProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
aBackProp->SetOpacity(0.75);
myActor->SetBackfaceProperty(aBackProp);
/* to close dialog if study frame change */
connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), this, SLOT(ClickOnCancel()));
- /* Move widget on the botton right corner of main widget */
- int x, y;
- mySMESHGUI->DefineDlgPosition(this, x, y);
- this->move(x, y);
this->show();
}
if (SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow(mySMESHGUI)) {
SUIT_OverrideCursor wc;
+
+ QWidget *aCurrWid = this->focusWidget();
+ aCurrWid->clearFocus();
+ aCurrWid->setFocus();
myActor->RemoveAllClippingPlanes();