-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : SMESHGUI_ClippingDlg.cxx
-// Author : Nicolas REJNERI
-// Module : SMESH
-// $Header$
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_ClippingDlg.cxx
+// Author : Nicolas REJNERI, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_ClippingDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
+#include "SMESHGUI_SpinBox.h"
-#include <algorithm>
+#include <SMESH_Actor.h>
+#include <SMESH_ActorUtils.h>
-// QT Includes
-#include <qlabel.h>
-#include <qpushbutton.h>
-#include <qcombobox.h>
-#include <qcheckbox.h>
-#include <qlayout.h>
-#include <qgroupbox.h>
+// SALOME GUI includes
+#include <SUIT_Desktop.h>
+#include <SUIT_Session.h>
+#include <SUIT_OverrideCursor.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_ViewManager.h>
-#include <vtkMath.h>
-#include <vtkCamera.h>
-#include <vtkRenderer.h>
-#include <vtkImplicitBoolean.h>
-#include <vtkImplicitFunctionCollection.h>
-#include <vtkObjectFactory.h>
+#include <SALOME_ListIO.hxx>
+
+#include <SalomeApp_Study.h>
+
+#include <LightApp_Application.h>
+
+#include <VTKViewer_Algorithm.h>
+
+#include <SVTK_ViewWindow.h>
+
+// Qt includes
+#include <QLabel>
+#include <QPushButton>
+#include <QComboBox>
+#include <QCheckBox>
+#include <QVBoxLayout>
+#include <QHBoxLayout>
+#include <QGridLayout>
+#include <QGroupBox>
+#include <QKeyEvent>
+#include <QListWidget>
+// VTK includes
+#include <vtkMath.h>
#include <vtkDataSet.h>
#include <vtkDataSetMapper.h>
#include <vtkPlaneSource.h>
-#include <vtkPolyData.h>
+#include <vtkProperty.h>
+#include <vtkRenderer.h>
-#include "VTKViewer_ViewFrame.h"
-#include "QAD_RightFrame.h"
-#include "QAD_WaitCursor.h"
-#include "SALOME_ListIteratorOfListIO.hxx"
-#include "SMESH_Actor.h"
-#include "SALOME_Selection.h"
-#include "SALOME_InteractiveObject.hxx"
-#include "SMESH_ActorUtils.h"
+#define SPACING 6
+#define MARGIN 11
-#include "VTKViewer_ViewFrame.h"
-#include "VTKViewer_RenderWindow.h"
+//=================================================================================
+// class : OrientedPlane
+// purpose :
+//=================================================================================
+SMESH::OrientedPlane* SMESH::OrientedPlane::New()
+{
+ return new OrientedPlane();
+}
-#include <vtkRenderer.h>
+SMESH::OrientedPlane* SMESH::OrientedPlane::New(SVTK_ViewWindow* theViewWindow)
+{
+ return new OrientedPlane(theViewWindow);
+}
-using namespace std;
+void SMESH::OrientedPlane::ShallowCopy(SMESH::OrientedPlane* theOrientedPlane)
+{
+ SetNormal(theOrientedPlane->GetNormal());
+ SetOrigin(theOrientedPlane->GetOrigin());
+
+ myOrientation = theOrientedPlane->GetOrientation();
+ myDistance = theOrientedPlane->GetDistance();
+ myAngle[0] = theOrientedPlane->myAngle[0];
+ myAngle[1] = theOrientedPlane->myAngle[1];
-class OrientedPlane: public vtkPlane
+ myPlaneSource->SetNormal(theOrientedPlane->myPlaneSource->GetNormal());
+ myPlaneSource->SetOrigin(theOrientedPlane->myPlaneSource->GetOrigin());
+ myPlaneSource->SetPoint1(theOrientedPlane->myPlaneSource->GetPoint1());
+ myPlaneSource->SetPoint2(theOrientedPlane->myPlaneSource->GetPoint2());
+}
+
+SMESH::OrientedPlane::OrientedPlane(SVTK_ViewWindow* theViewWindow):
+ myViewWindow(theViewWindow),
+ myOrientation(SMESH::XY),
+ myDistance(0.5)
{
- QAD_Study* myStudy;
- QAD_StudyFrame* myStudyFrame;
- VTKViewer_ViewFrame* myViewFrame;
-
- vtkDataSetMapper* myMapper;
+ Init();
+ myViewWindow->AddActor(myActor, false, false); // don't adjust actors
+}
+SMESH::OrientedPlane::OrientedPlane():
+ myOrientation(SMESH::XY),
+ myViewWindow(NULL),
+ myDistance(0.5)
+{
+ Init();
+}
-public:
- static OrientedPlane *New(){
- return new OrientedPlane();
- }
- static OrientedPlane *New(QAD_Study* theStudy){
- return new OrientedPlane(theStudy);
- }
- vtkTypeMacro(OrientedPlane, vtkPlane);
-
-
- SMESH::Orientation myOrientation;
- float myDistance;
- double myAngle[2];
+void SMESH::OrientedPlane::Init()
+{
+ myPlaneSource = vtkPlaneSource::New();
+
+ myAngle[0] = myAngle[1] = 0.0;
+
+ // Create and display actor
+ myMapper = vtkDataSetMapper::New();
+ myMapper->SetInput(myPlaneSource->GetOutput());
+
+ myActor = SALOME_Actor::New();
+ myActor->VisibilityOff();
+ myActor->PickableOff();
+ myActor->SetInfinitive(true);
+ myActor->SetMapper(myMapper);
+
+ vtkFloatingPointType anRGB[3];
+ vtkProperty* aProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ aProp->SetOpacity(0.75);
+ myActor->SetProperty(aProp);
+ aProp->Delete();
+
+ vtkProperty* aBackProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
+ aBackProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ aBackProp->SetOpacity(0.75);
+ myActor->SetBackfaceProperty(aBackProp);
+ aBackProp->Delete();
+}
- vtkPlaneSource* myPlaneSource;
- SALOME_Actor *myActor;
-
- void SetOrientation(SMESH::Orientation theOrientation) {myOrientation = theOrientation;}
- SMESH::Orientation GetOrientation() {return myOrientation;}
+SMESH::OrientedPlane::~OrientedPlane()
+{
+ if (myViewWindow)
+ myViewWindow->RemoveActor(myActor);
+ myActor->Delete();
+
+ myMapper->RemoveAllInputs();
+ myMapper->Delete();
- void SetDistance(float theDistance) {myDistance = theDistance;}
- float GetDistance() {return myDistance;}
+ // commented: porting to vtk 5.0
+ // myPlaneSource->UnRegisterAllOutputs();
+ myPlaneSource->Delete();
+}
- void ShallowCopy(OrientedPlane* theOrientedPlane){
- SetNormal(theOrientedPlane->GetNormal());
- SetOrigin(theOrientedPlane->GetOrigin());
+//=================================================================================
+// class : ActorItem
+// purpose :
+//=================================================================================
+class ActorItem : public QListWidgetItem
+{
+public:
+ ActorItem( SMESH_Actor* theActor, const QString& theName, QListWidget* theListWidget ) :
+ QListWidgetItem( theName, theListWidget ),
+ myActor( theActor ) {}
- myOrientation = theOrientedPlane->GetOrientation();
- myDistance = theOrientedPlane->GetDistance();
+ SMESH_Actor* getActor() const { return myActor; }
- myAngle[0] = theOrientedPlane->myAngle[0];
- myAngle[1] = theOrientedPlane->myAngle[1];
+private:
+ SMESH_Actor* myActor;
+};
- myPlaneSource->SetNormal(theOrientedPlane->myPlaneSource->GetNormal());
- myPlaneSource->SetOrigin(theOrientedPlane->myPlaneSource->GetOrigin());
- myPlaneSource->SetPoint1(theOrientedPlane->myPlaneSource->GetPoint1());
- myPlaneSource->SetPoint2(theOrientedPlane->myPlaneSource->GetPoint2());
+//=================================================================================
+// class : TSetVisibility
+// purpose :
+//=================================================================================
+struct TSetVisibility {
+ TSetVisibility(int theIsVisible): myIsVisible(theIsVisible){}
+ void operator()(SMESH::TPlaneData& thePlaneData){
+ bool anIsEmpty = thePlaneData.ActorList.empty();
+ thePlaneData.Plane.GetPointer()->myActor->SetVisibility(myIsVisible && !anIsEmpty);
}
+ int myIsVisible;
+};
-protected:
- OrientedPlane(QAD_Study* theStudy):
- myOrientation(SMESH::XY),
- myDistance(0.5),
- myStudy(theStudy),
- myStudyFrame(theStudy->getActiveStudyFrame()),
- myViewFrame(SMESH::GetVtkViewFrame(theStudy->getActiveStudyFrame()))
- {
- Init();
- myViewFrame->AddActor( myActor );
- }
+//=================================================================================
+// used in SMESHGUI::restoreVisualParameters() to avoid
+// declaration of OrientedPlane outside of SMESHGUI_ClippingDlg.cxx
+//=================================================================================
+SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList theActorList,
+ SVTK_ViewWindow* theViewWindow,
+ SMESH::Orientation theOrientation,
+ double theDistance,
+ const vtkFloatingPointType theAngle[2])
+{
+ SMESH::OrientedPlane* aPlane = SMESH::OrientedPlane::New(theViewWindow);
+
+ aPlane->myAngle[0] = theAngle[0];
+ aPlane->myAngle[1] = theAngle[1];
- OrientedPlane():
- myOrientation(SMESH::XY),
- myDistance(0.5),
- myStudy(NULL),
- myStudyFrame(NULL),
- myViewFrame(NULL)
+ aPlane->SetOrientation(theOrientation);
+ aPlane->SetDistance(theDistance);
+
+ vtkFloatingPointType aNormal[3];
+ vtkFloatingPointType aDir[2][3] = {{0, 0, 0}, {0, 0, 0}};
{
- Init();
- }
+ static double aCoeff = vtkMath::Pi()/180.0;
- void Init(){
- myPlaneSource = vtkPlaneSource::New();
+ vtkFloatingPointType anU[2] = {cos(aCoeff * theAngle[0]), cos(aCoeff * theAngle[1])};
+ vtkFloatingPointType aV[2] = {sqrt(1.0 - anU[0]*anU[0]), sqrt(1.0 - anU[1]*anU[1])};
+ aV[0] = theAngle[0] > 0? aV[0]: -aV[0];
+ aV[1] = theAngle[1] > 0? aV[1]: -aV[1];
- myAngle[0] = myAngle[1] = 0.0;
+ switch (theOrientation) {
+ case SMESH::XY:
+ aDir[0][1] = anU[0];
+ aDir[0][2] = aV[0];
- // Create and display actor
- myMapper = vtkDataSetMapper::New();
- myMapper->SetInput( myPlaneSource->GetOutput() );
-
- myActor = SALOME_Actor::New();
- myActor->VisibilityOff();
- myActor->PickableOff();
- myActor->SetInfinitive(true);
- myActor->SetMapper( myMapper );
-
- vtkProperty* aProp = vtkProperty::New();
- float anRGB[3];
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsFillColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsFillColorGreen", 170)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsFillColorBlue", 255)/255.;
- aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- aProp->SetOpacity(0.75);
- myActor->SetProperty( aProp );
- aProp->Delete();
-
- vtkProperty* aBackProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsBackFaceColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsBackFaceColorGreen", 0)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsBackFaceColorBlue", 255)/255.;
- aBackProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- aBackProp->SetOpacity(0.75);
- myActor->SetBackfaceProperty( aBackProp );
- aBackProp->Delete();
- }
+ aDir[1][0] = anU[1];
+ aDir[1][2] = aV[1];
+
+ break;
+ case SMESH::YZ:
+ aDir[0][2] = anU[0];
+ aDir[0][0] = aV[0];
+
+ aDir[1][1] = anU[1];
+ aDir[1][0] = aV[1];
+
+ break;
+ case SMESH::ZX:
+ aDir[0][0] = anU[0];
+ aDir[0][1] = aV[0];
- ~OrientedPlane(){
- if(myStudy && SMESH::FindVtkViewFrame(myStudy,myStudyFrame)){
- myViewFrame->RemoveActor(myActor);
+ aDir[1][2] = anU[1];
+ aDir[1][1] = aV[1];
+
+ break;
}
- myActor->Delete();
-
- myMapper->RemoveAllInputs();
- myMapper->Delete();
-
- myPlaneSource->UnRegisterAllOutputs();
- myPlaneSource->Delete();
- };
-
-private:
- // Not implemented.
- OrientedPlane(const OrientedPlane&);
- void operator=(const OrientedPlane&);
-};
+ vtkMath::Cross(aDir[1],aDir[0],aNormal);
+ vtkMath::Normalize(aNormal);
+ vtkMath::Cross(aNormal,aDir[1],aDir[0]);
+ }
-struct TSetVisiblity{
- TSetVisiblity(int theIsVisible): myIsVisible(theIsVisible){}
- void operator()(SMESH::TVTKPlane& theOrientedPlane){
- theOrientedPlane->myActor->SetVisibility(myIsVisible);
+ vtkFloatingPointType aBounds[6];
+ vtkFloatingPointType anOrigin[3];
+
+ bool anIsOk = false;
+ if( theActorList.empty() ) {
+ // to support planes with empty actor list we should create
+ // a nullified plane that will be initialized later
+ anOrigin[0] = anOrigin[1] = anOrigin[2] = 0;
+ aBounds[0] = aBounds[2] = aBounds[4] = 0;
+ aBounds[1] = aBounds[3] = aBounds[5] = 0;
+ anIsOk = true;
}
- int myIsVisible;
-};
+ else
+ anIsOk = SMESH::ComputeClippingPlaneParameters( theActorList,
+ aNormal,
+ theDistance,
+ aBounds,
+ anOrigin );
+ if( !anIsOk )
+ return NULL;
+
+ aPlane->SetNormal( aNormal );
+ aPlane->SetOrigin( anOrigin );
+
+ vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
+ ( aBounds[2] + aBounds[3] ) / 2.,
+ ( aBounds[4] + aBounds[5] ) / 2. };
+
+ vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
+ pow( aBounds[3] - aBounds[2], 2 ) +
+ pow( aBounds[5] - aBounds[4], 2 ), 0.5 );
+
+ vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
+ {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
+ vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
+
+ vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
+ aPnt[1] - aDelta[0][1] - aDelta[1][1],
+ aPnt[2] - aDelta[0][2] - aDelta[1][2]};
+ vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
+ aPnt01[1] + aNormal[1],
+ aPnt01[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
+ vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
+ aPnt[1] - aDelta[0][1] + aDelta[1][1],
+ aPnt[2] - aDelta[0][2] + aDelta[1][2]};
+ vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
+ aPnt11[1] + aNormal[1],
+ aPnt11[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
+
+ vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
+ aPnt[1] + aDelta[0][1] - aDelta[1][1],
+ aPnt[2] + aDelta[0][2] - aDelta[1][2]};
+ vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
+ aPnt21[1] + aNormal[1],
+ aPnt21[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
+
+ vtkPlaneSource* aPlaneSource = aPlane->myPlaneSource;
+ aPlaneSource->SetNormal(aNormal[0],aNormal[1],aNormal[2]);
+ aPlaneSource->SetOrigin(aPnt0[0],aPnt0[1],aPnt0[2]);
+ aPlaneSource->SetPoint1(aPnt1[0],aPnt1[1],aPnt1[2]);
+ aPlaneSource->SetPoint2(aPnt2[0],aPnt2[1],aPnt2[2]);
+
+ SMESH::TActorList::iterator anIter = theActorList.begin();
+ for ( ; anIter != theActorList.end(); anIter++ )
+ if( vtkActor* aVTKActor = *anIter )
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ anActor->AddClippingPlane( aPlane );
+
+ return aPlane;
+}
//=================================================================================
// class : SMESHGUI_ClippingDlg()
-// purpose :
+// purpose :
//
//=================================================================================
-SMESHGUI_ClippingDlg::SMESHGUI_ClippingDlg( QWidget* parent,
- const char* name,
- bool modal,
- WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose )
-{
- if ( !name )
- setName( "SMESHGUI_ClippingDlg" );
- setCaption( tr( "SMESH_CLIPPING_TITLE" ) );
- setSizeGripEnabled( TRUE );
- QGridLayout* SMESHGUI_ClippingDlgLayout = new QGridLayout( this );
- SMESHGUI_ClippingDlgLayout->setSpacing( 6 );
- SMESHGUI_ClippingDlgLayout->setMargin( 11 );
+SMESHGUI_ClippingDlg::SMESHGUI_ClippingDlg( SMESHGUI* theModule, SVTK_ViewWindow* theViewWindow ):
+ QDialog( SMESH::GetDesktop(theModule) ),
+ mySMESHGUI(theModule),
+ myViewWindow(theViewWindow)
+{
+ setModal( false );
+ setAttribute( Qt::WA_DeleteOnClose, true );
+ setWindowTitle(tr("SMESH_CLIPPING_TITLE"));
+ setSizeGripEnabled(true);
+
+ QVBoxLayout* SMESHGUI_ClippingDlgLayout = new QVBoxLayout(this);
+ SMESHGUI_ClippingDlgLayout->setSpacing(SPACING);
+ SMESHGUI_ClippingDlgLayout->setMargin(MARGIN);
// Controls for selecting, creating, deleting planes
- QGroupBox* GroupPlanes = new QGroupBox( this, "GroupPlanes" );
- GroupPlanes->setTitle( tr("Clipping planes") );
- GroupPlanes->setColumnLayout(0, Qt::Vertical);
- GroupPlanes->layout()->setSpacing( 0 );
- GroupPlanes->layout()->setMargin( 0 );
- QGridLayout* GroupPlanesLayout = new QGridLayout( GroupPlanes->layout() );
- GroupPlanesLayout->setAlignment( Qt::AlignTop );
- GroupPlanesLayout->setSpacing( 6 );
- GroupPlanesLayout->setMargin( 11 );
-
- ComboBoxPlanes = new QComboBox(GroupPlanes, "ComboBoxPlanes");
- GroupPlanesLayout->addWidget( ComboBoxPlanes, 0, 0 );
-
- QSpacerItem* spacerGP = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupPlanesLayout->addItem( spacerGP, 0, 1 );
-
- buttonNew = new QPushButton( GroupPlanes, "buttonNew" );
- buttonNew->setText( tr( "SMESH_BUT_NEW" ) );
- GroupPlanesLayout->addWidget( buttonNew, 0, 2 );
-
- buttonDelete = new QPushButton( GroupPlanes, "buttonDelete" );
- buttonDelete->setText( tr( "SMESH_BUT_DELETE" ) );
- GroupPlanesLayout->addWidget( buttonDelete, 0, 3 );
+ QGroupBox* GroupPlanes = new QGroupBox(tr("CLIP_PLANES"), this);
+ QGridLayout* GroupPlanesLayout = new QGridLayout(GroupPlanes);
+ GroupPlanesLayout->setSpacing(SPACING);
+ GroupPlanesLayout->setMargin(MARGIN);
+
+ ComboBoxPlanes = new QComboBox(GroupPlanes);
+
+ buttonNew = new QPushButton(tr("SMESH_BUT_NEW"), GroupPlanes);
+
+ buttonDelete = new QPushButton(tr("SMESH_BUT_DELETE"), GroupPlanes);
+
+ QLabel* aLabel = new QLabel(tr("MESHES_SUBMESHES_GROUPS"), GroupPlanes);
+
+ ActorList = new QListWidget(GroupPlanes);
+ ActorList->setSelectionMode(QAbstractItemView::SingleSelection);
+
+ SelectAllCheckBox = new QCheckBox(tr("SELECT_ALL"), GroupPlanes);
+
+ GroupPlanesLayout->addWidget(ComboBoxPlanes, 0, 0);
+ GroupPlanesLayout->addWidget(new QWidget(), 0, 1);
+ GroupPlanesLayout->addWidget(buttonNew, 0, 2);
+ GroupPlanesLayout->addWidget(buttonDelete, 0, 3);
+ GroupPlanesLayout->addWidget(aLabel, 1, 0, 1, 4);
+ GroupPlanesLayout->addWidget(ActorList, 2, 0, 1, 4);
+ GroupPlanesLayout->addWidget(SelectAllCheckBox, 3, 0, 1, 4);
+ GroupPlanesLayout->setColumnStretch( 1, 1 );
// Controls for defining plane parameters
- QGroupBox* GroupParameters = new QGroupBox( this, "GroupParameters" );
- GroupParameters->setTitle( tr("SMESH_PARAMETERS") );
- GroupParameters->setColumnLayout(0, Qt::Vertical);
- GroupParameters->layout()->setSpacing( 0 );
- GroupParameters->layout()->setMargin( 0 );
- QGridLayout* GroupParametersLayout = new QGridLayout( GroupParameters->layout() );
- GroupParametersLayout->setAlignment( Qt::AlignTop );
- GroupParametersLayout->setSpacing( 6 );
- GroupParametersLayout->setMargin( 11 );
-
- TextLabelOrientation = new QLabel( GroupParameters, "TextLabelOrientation" );
- TextLabelOrientation->setText( tr("SMESH_ORIENTATION") );
- GroupParametersLayout->addWidget( TextLabelOrientation, 0, 0 );
-
- ComboBoxOrientation = new QComboBox(GroupParameters, "ComboBoxOrientation");
- GroupParametersLayout->addWidget( ComboBoxOrientation, 0, 1 );
-
- TextLabelDistance = new QLabel( GroupParameters, "TextLabelDistance" );
- TextLabelDistance->setText( tr("SMESH_DISTANCE") );
- GroupParametersLayout->addWidget( TextLabelDistance, 1, 0 );
-
- SpinBoxDistance = new SMESHGUI_SpinBox( GroupParameters, "SpinBoxDistance" );
- GroupParametersLayout->addWidget( SpinBoxDistance, 1, 1 );
-
- TextLabelRot1 = new QLabel( GroupParameters, "TextLabelRot1" );
- TextLabelRot1->setText( tr("Rotation around X (Y to Z):") );
- GroupParametersLayout->addWidget( TextLabelRot1, 2, 0 );
-
- SpinBoxRot1 = new SMESHGUI_SpinBox( GroupParameters, "SpinBoxRot1" );
- GroupParametersLayout->addWidget( SpinBoxRot1, 2, 1 );
-
- TextLabelRot2 = new QLabel( GroupParameters, "TextLabelRot2" );
- TextLabelRot2->setText( tr("Rotation around Y (X to Z):") );
- GroupParametersLayout->addWidget( TextLabelRot2, 3, 0 );
-
- SpinBoxRot2 = new SMESHGUI_SpinBox( GroupParameters, "SpinBoxRot2" );
- GroupParametersLayout->addWidget( SpinBoxRot2, 3, 1 );
+ QGroupBox* GroupParameters = new QGroupBox(tr("SMESH_PARAMETERS"), this);
+ QGridLayout* GroupParametersLayout = new QGridLayout(GroupParameters);
+ GroupParametersLayout->setSpacing(SPACING);
+ GroupParametersLayout->setMargin(MARGIN);
+
+ TextLabelOrientation = new QLabel(tr("SMESH_ORIENTATION"), GroupParameters);
+
+ ComboBoxOrientation = new QComboBox(GroupParameters);
+
+ TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupParameters);
- PreviewCheckBox = new QCheckBox(tr("Show preview"), GroupParameters);
+ SpinBoxDistance = new SMESHGUI_SpinBox(GroupParameters);
+
+ TextLabelRot1 = new QLabel(tr("ROTATION_AROUND_X_Y2Z"), GroupParameters);
+
+ SpinBoxRot1 = new SMESHGUI_SpinBox(GroupParameters);
+
+ TextLabelRot2 = new QLabel(tr("ROTATION_AROUND_Y_X2Z"), GroupParameters);
+
+ SpinBoxRot2 = new SMESHGUI_SpinBox(GroupParameters);
+
+ PreviewCheckBox = new QCheckBox(tr("SHOW_PREVIEW"), GroupParameters);
PreviewCheckBox->setChecked(true);
- GroupParametersLayout->addWidget( PreviewCheckBox, 4, 0 );
- AutoApplyCheckBox = new QCheckBox(tr("Auto Apply"), GroupParameters);
+ AutoApplyCheckBox = new QCheckBox(tr("AUTO_APPLY"), GroupParameters);
AutoApplyCheckBox->setChecked(false);
- GroupParametersLayout->addWidget( AutoApplyCheckBox, 4, 1 );
-
+
+ GroupParametersLayout->addWidget(TextLabelOrientation, 0, 0);
+ GroupParametersLayout->addWidget(ComboBoxOrientation, 0, 1);
+ GroupParametersLayout->addWidget(TextLabelDistance, 1, 0);
+ GroupParametersLayout->addWidget(SpinBoxDistance, 1, 1);
+ GroupParametersLayout->addWidget(TextLabelRot1, 2, 0);
+ GroupParametersLayout->addWidget(SpinBoxRot1, 2, 1);
+ GroupParametersLayout->addWidget(TextLabelRot2, 3, 0);
+ GroupParametersLayout->addWidget(SpinBoxRot2, 3, 1);
+ GroupParametersLayout->addWidget(PreviewCheckBox, 4, 0);
+ GroupParametersLayout->addWidget(AutoApplyCheckBox, 4, 1);
+
// Controls for "Ok", "Apply" and "Close" button
- QGroupBox* GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
- GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
- GroupButtons->setTitle( tr( "" ) );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- QGridLayout* GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
- buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
- buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
- buttonCancel->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
- buttonApply = new QPushButton( GroupButtons, "buttonApply" );
- buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
- buttonApply->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
- QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupButtonsLayout->addItem( spacer_9, 0, 2 );
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_OK" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
-
- SMESHGUI_ClippingDlgLayout->addWidget( GroupPlanes, 0, 0 );
- SMESHGUI_ClippingDlgLayout->addWidget( GroupParameters, 1, 0 );
- SMESHGUI_ClippingDlgLayout->addWidget( GroupButtons, 2, 0 );
+ QGroupBox* GroupButtons = new QGroupBox(this);
+ QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
+ GroupButtonsLayout->setSpacing(SPACING);
+ GroupButtonsLayout->setMargin(MARGIN);
- mySelection = SALOME_Selection::Selection( SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getSelection());
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
+ buttonOk->setAutoDefault(true);
+ buttonOk->setDefault(true);
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
+ buttonApply->setAutoDefault(true);
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
+ buttonCancel->setAutoDefault(true);
+ buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
+ buttonHelp->setAutoDefault(true);
+ GroupButtonsLayout->addWidget(buttonOk);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addWidget(buttonApply);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addStretch();
+ GroupButtonsLayout->addWidget(buttonCancel);
+ GroupButtonsLayout->addWidget(buttonHelp);
+
+ SMESHGUI_ClippingDlgLayout->addWidget(GroupPlanes);
+ SMESHGUI_ClippingDlgLayout->addWidget(GroupParameters);
+ SMESHGUI_ClippingDlgLayout->addWidget(GroupButtons);
// Initial state
- SpinBoxDistance->RangeStepAndValidator( 0.0, 1.0, 0.01, 3 );
- SpinBoxRot1->RangeStepAndValidator( -180.0, 180.0, 1, 3 );
- SpinBoxRot2->RangeStepAndValidator( -180.0, 180.0, 1, 3 );
+ SpinBoxDistance->RangeStepAndValidator(0.0, 1.0, 0.01, "length_precision" );
+ SpinBoxRot1->RangeStepAndValidator(-180.0, 180.0, 1, "angle_precision" );
+ SpinBoxRot2->RangeStepAndValidator(-180.0, 180.0, 1, "angle_precision" );
- ComboBoxOrientation->insertItem( tr("|| X-Y") );
- ComboBoxOrientation->insertItem( tr("|| Y-Z") );
- ComboBoxOrientation->insertItem( tr("|| Z-X") );
+ ComboBoxOrientation->addItem(tr("ALONG_XY"));
+ ComboBoxOrientation->addItem(tr("ALONG_YZ"));
+ ComboBoxOrientation->addItem(tr("ALONG_ZX"));
SpinBoxDistance->SetValue(0.5);
- myActor = 0;
myIsSelectPlane = false;
- onSelectionChanged();
-
+
+ initializePlaneData();
+ synchronize();
+
+ myHelpFileName = "clipping_page.html";
+
// signals and slots connections :
- connect( ComboBoxPlanes, SIGNAL( activated( int )), this, SLOT( onSelectPlane( int ) ) );
- connect( buttonNew, SIGNAL( clicked() ), this, SLOT( ClickOnNew() ) );
- connect( buttonDelete, SIGNAL( clicked() ), this, SLOT( ClickOnDelete() ) );
- connect( ComboBoxOrientation, SIGNAL( activated( int )), this, SLOT( onSelectOrientation( int ) ) );
- connect( SpinBoxDistance, SIGNAL( valueChanged( double )), this, SLOT( SetCurrentPlaneParam() ) );
- connect( SpinBoxRot1, SIGNAL( valueChanged( double )), this, SLOT( SetCurrentPlaneParam() ) );
- connect( SpinBoxRot2, SIGNAL( valueChanged( double )), this, SLOT( SetCurrentPlaneParam() ) );
- connect( PreviewCheckBox, SIGNAL( toggled( bool )), this, SLOT( OnPreviewToggle( bool ) ) );
- connect( AutoApplyCheckBox, SIGNAL( toggled( bool )), this, SLOT( ClickOnApply() ) );
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
- connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
- connect( SMESHGUI::GetSMESHGUI(), SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnOk() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( onSelectionChanged() ) );
+ connect(ComboBoxPlanes, SIGNAL(activated(int)), this, SLOT(onSelectPlane(int)));
+ connect(buttonNew, SIGNAL(clicked()), this, SLOT(ClickOnNew()));
+ connect(buttonDelete, SIGNAL(clicked()), this, SLOT(ClickOnDelete()));
+ connect(ActorList, SIGNAL(itemChanged(QListWidgetItem*)), this, SLOT(onActorItemChanged(QListWidgetItem*)));
+ connect(SelectAllCheckBox, SIGNAL(stateChanged(int)), this, SLOT(onSelectAll(int)));
+ connect(ComboBoxOrientation, SIGNAL(activated(int)), this, SLOT(onSelectOrientation(int)));
+ connect(SpinBoxDistance, SIGNAL(valueChanged(double)), this, SLOT(SetCurrentPlaneParam()));
+ connect(SpinBoxRot1, SIGNAL(valueChanged(double)), this, SLOT(SetCurrentPlaneParam()));
+ connect(SpinBoxRot2, SIGNAL(valueChanged(double)), this, SLOT(SetCurrentPlaneParam()));
+ connect(PreviewCheckBox, SIGNAL(toggled(bool)), this, SLOT(OnPreviewToggle(bool)));
+ connect(AutoApplyCheckBox, SIGNAL(toggled(bool)), this, SLOT(ClickOnApply()));
+ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
+ connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
+ connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
/* to close dialog if study frame change */
- connect( SMESHGUI::GetSMESHGUI(), SIGNAL ( SignalStudyFrameChanged() ), this, SLOT( ClickOnCancel() ) ) ;
-
- /* Move widget on the botton right corner of main widget */
- int x, y ;
- SMESHGUI::GetSMESHGUI()->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
+ connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), this, SLOT(ClickOnCancel()));
+
this->show();
}
-
//=================================================================================
// function : ~SMESHGUI_ClippingDlg()
// purpose :
SMESHGUI_ClippingDlg::~SMESHGUI_ClippingDlg()
{
// no need to delete child widgets, Qt does it all for us
- std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisiblity(false));
- SMESH::RenderViewFrame(SMESH::GetCurrentVtkView());
+ std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisibility(false));
+ if (myViewWindow)
+ SMESH::RenderViewWindow(myViewWindow);
}
+double SMESHGUI_ClippingDlg::getDistance() const
+{
+ return SpinBoxDistance->GetValue();
+}
-void SMESHGUI_ClippingDlg::ClickOnApply()
+void SMESHGUI_ClippingDlg::setDistance( const double theDistance )
{
- if (!myActor)
- return;
+ SpinBoxDistance->SetValue( theDistance );
+}
- if ( SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getActiveStudyFrame()->getTypeView() == VIEW_VTK ) {
- QAD_WaitCursor wc;
+double SMESHGUI_ClippingDlg::getRotation1() const
+{
+ return SpinBoxRot1->GetValue();
+}
+
+double SMESHGUI_ClippingDlg::getRotation2() const
+{
+ return SpinBoxRot2->GetValue();
+}
+
+//=======================================================================
+// function : ClickOnApply()
+// purpose :
+//=======================================================================
+void SMESHGUI_ClippingDlg::ClickOnApply()
+{
+ if (myViewWindow) {
+ SUIT_OverrideCursor wc;
- myActor->RemoveAllClippingPlanes();
-
- SMESH::TPlanes::iterator anIter = myPlanes.begin();
- for (;anIter != myPlanes.end();anIter++){
- OrientedPlane* anOrientedPlane = OrientedPlane::New();
- anOrientedPlane->ShallowCopy(anIter->GetPointer());
- myActor->AddClippingPlane(anOrientedPlane);
- anOrientedPlane->Delete();
+ QWidget *aCurrWid = this->focusWidget();
+ aCurrWid->clearFocus();
+ aCurrWid->setFocus();
+
+ SMESHGUI_ClippingPlaneInfoMap& aClippingPlaneInfoMap = mySMESHGUI->getClippingPlaneInfoMap();
+ SMESHGUI_ClippingPlaneInfoList& aClippingPlaneInfoList = aClippingPlaneInfoMap[ myViewWindow->getViewManager() ];
+
+ // clean memory allocated for planes
+ SMESHGUI_ClippingPlaneInfoList::iterator anIter1 = aClippingPlaneInfoList.begin();
+ for( ; anIter1 != aClippingPlaneInfoList.end(); anIter1++ )
+ if( SMESH::OrientedPlane* aPlane = (*anIter1).Plane )
+ aPlane->Delete();
+
+ aClippingPlaneInfoList.clear();
+
+ VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
+ vtkActorCollection* anAllActors = aCopy.GetActors();
+ anAllActors->InitTraversal();
+ while( vtkActor* aVTKActor = anAllActors->GetNextActor() )
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ anActor->RemoveAllClippingPlanes();
+
+ SMESH::TPlaneDataVector::iterator anIter2 = myPlanes.begin();
+ for( ; anIter2 != myPlanes.end(); anIter2++ ) {
+ SMESH::TPlaneData aPlaneData = *anIter2;
+ SMESH::TPlane aPlane = aPlaneData.Plane;
+ SMESH::TActorList anActorList = aPlaneData.ActorList;
+
+ // the check is disabled to support planes with empty actor list
+ //if( anActorList.empty() )
+ // continue;
+
+ SMESH::OrientedPlane* anOrientedPlane = SMESH::OrientedPlane::New(myViewWindow);
+ anOrientedPlane->ShallowCopy(aPlane.GetPointer());
+
+ SMESH::TActorList::iterator anIter3 = anActorList.begin();
+ for( ; anIter3 != anActorList.end(); anIter3++ )
+ if( vtkActor* aVTKActor = *anIter3 )
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ anActor->AddClippingPlane(anOrientedPlane);
+
+ SMESH::ClippingPlaneInfo aClippingPlaneInfo;
+ aClippingPlaneInfo.Plane = anOrientedPlane;
+ aClippingPlaneInfo.ActorList = anActorList;
+
+ aClippingPlaneInfoList.push_back( aClippingPlaneInfo );
}
- SMESH::RenderViewFrame(SMESH::GetCurrentVtkView());
+ SMESH::RenderViewWindow( myViewWindow );
}
}
-
//=======================================================================
// function : ClickOnOk()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnOk()
{
- ClickOnApply() ;
- ClickOnCancel() ;
+ ClickOnApply();
+ ClickOnCancel();
}
-
//=======================================================================
// function : ClickOnCancel()
// purpose :
close();
}
-
//=================================================================================
-// function : onSelectionChanged()
-// purpose : Called when selection is changed
+// function : ClickOnHelp()
+// purpose :
//=================================================================================
-void SMESHGUI_ClippingDlg::onSelectionChanged()
-{
- if ( SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getActiveStudyFrame()->getTypeView() == VIEW_VTK ) {
- if ( mySelection->IObjectCount() ) {
- Handle(SALOME_InteractiveObject) IOS = mySelection->firstIObject();
- myActor = SMESH::FindActorByEntry(IOS->getEntry());
- if ( myActor ){
- std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisiblity(false));
- myPlanes.clear();
-
- vtkIdType anId = 0, anEnd = myActor->GetNumberOfClippingPlanes();
- for(; anId < anEnd; anId++){
- if(vtkImplicitFunction* aFunction = myActor->GetClippingPlane(anId)){
- if(OrientedPlane* aPlane = OrientedPlane::SafeDownCast(aFunction)){
- OrientedPlane* anOrientedPlane = OrientedPlane::New(SMESH::GetActiveStudy());
- SMESH::TVTKPlane aTVTKPlane(anOrientedPlane);
- anOrientedPlane->Delete();
- aTVTKPlane->ShallowCopy(aPlane);
- myPlanes.push_back(aTVTKPlane);
- }
- }
- }
-
- std::for_each(myPlanes.begin(),myPlanes.end(),
- TSetVisiblity(PreviewCheckBox->isChecked()));
- }
- }
+void SMESHGUI_ClippingDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
}
- Sinchronize();
- SMESH::RenderViewFrame(SMESH::GetCurrentVtkView());
}
-
//=======================================================================
// function : onSelectPlane()
// purpose :
//=======================================================================
-void SMESHGUI_ClippingDlg::onSelectPlane(int theIndex)
-{
- if (!myActor || myPlanes.empty())
+void SMESHGUI_ClippingDlg::onSelectPlane (int theIndex)
+{
+ if (myPlanes.empty())
return;
-
- OrientedPlane* aPlane = myPlanes[theIndex].GetPointer();
-
+
+ SMESH::TPlaneData aPlaneData = myPlanes[theIndex];
+ SMESH::OrientedPlane* aPlane = aPlaneData.Plane.GetPointer();
+
// Orientation
SMESH::Orientation anOrientation = aPlane->GetOrientation();
-
+
// Rotations
double aRot[2] = {aPlane->myAngle[0], aPlane->myAngle[1]};
setDistance(aPlane->GetDistance());
setRotation(aRot[0], aRot[1]);
switch (anOrientation) {
- case SMESH::XY:
- ComboBoxOrientation->setCurrentItem(0);
+ case SMESH::XY:
+ ComboBoxOrientation->setCurrentIndex(0);
onSelectOrientation(0);
break;
- case SMESH::YZ:
- ComboBoxOrientation->setCurrentItem(1);
+ case SMESH::YZ:
+ ComboBoxOrientation->setCurrentIndex(1);
onSelectOrientation(1);
break;
- case SMESH::ZX:
- ComboBoxOrientation->setCurrentItem(2);
+ case SMESH::ZX:
+ ComboBoxOrientation->setCurrentIndex(2);
onSelectOrientation(2);
break;
}
myIsSelectPlane = false;
-}
+ // Actors
+ bool anIsBlocked = ActorList->blockSignals( true );
+ updateActorList();
+ ActorList->blockSignals( anIsBlocked );
+}
//=======================================================================
// function : ClickOnNew()
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnNew()
{
- if (!myActor)
- return;
-
- OrientedPlane* aPlane = OrientedPlane::New(SMESH::GetActiveStudy());
- SMESH::TVTKPlane aTVTKPlane(aPlane);
- myPlanes.push_back(aTVTKPlane);
+ if(myViewWindow){
+ SMESH::OrientedPlane* aPlane = SMESH::OrientedPlane::New(myViewWindow);
+ SMESH::TPlane aTPlane(aPlane);
- if(PreviewCheckBox->isChecked())
- aTVTKPlane->myActor->VisibilityOn();
+ SMESH::TActorList anActorList;
+ VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
+ vtkActorCollection* anAllActors = aCopy.GetActors();
+ anAllActors->InitTraversal();
+ while( vtkActor* aVTKActor = anAllActors->GetNextActor() )
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ anActorList.push_back( anActor );
- Sinchronize();
- SetCurrentPlaneParam();
-}
+ SMESH::TPlaneData aPlaneData(aTPlane, anActorList);
+
+ myPlanes.push_back(aPlaneData);
+
+ if (PreviewCheckBox->isChecked())
+ aTPlane->myActor->VisibilityOn();
+ bool anIsBlocked = ActorList->blockSignals( true );
+
+ synchronize();
+ SetCurrentPlaneParam();
+
+ ActorList->blockSignals( anIsBlocked );
+ }
+}
//=======================================================================
// function : ClickOnDelete()
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnDelete()
{
- if (!myActor || myPlanes.empty())
+ if (myPlanes.empty())
return;
-
- int aPlaneIndex = ComboBoxPlanes->currentItem();
-
- SMESH::TPlanes::iterator anIter = myPlanes.begin() + aPlaneIndex;
- anIter->GetPointer()->myActor->SetVisibility(false);
+
+ int aPlaneIndex = ComboBoxPlanes->currentIndex();
+
+ SMESH::TPlaneDataVector::iterator anIter = myPlanes.begin() + aPlaneIndex;
+ SMESH::TPlaneData aPlaneData = *anIter;
+ aPlaneData.Plane.GetPointer()->myActor->SetVisibility(false);
myPlanes.erase(anIter);
-
+
if(AutoApplyCheckBox->isChecked())
ClickOnApply();
- Sinchronize();
- SMESH::RenderViewFrame(SMESH::GetCurrentVtkView());
+ synchronize();
+ SMESH::RenderViewWindow( myViewWindow );
+}
+
+//=======================================================================
+// function : updateActorItem()
+// purpose :
+//=======================================================================
+void SMESHGUI_ClippingDlg::updateActorItem( QListWidgetItem* theItem,
+ bool theUpdateSelectAll,
+ bool theUpdateClippingPlaneMap )
+{
+ // update Select All check box
+ if( theUpdateSelectAll ) {
+ int aNbItems = ActorList->count(), aNbChecked = 0;
+ for( int i = 0; i < aNbItems; i++ )
+ if( QListWidgetItem* anItem = ActorList->item( i ) )
+ if( anItem->checkState() == Qt::Checked )
+ aNbChecked++;
+
+ Qt::CheckState aCheckState = Qt::Unchecked;
+ if( aNbChecked == aNbItems )
+ aCheckState = Qt::Checked;
+ else if( aNbChecked > 0 )
+ aCheckState = Qt::PartiallyChecked;
+
+ bool anIsBlocked = SelectAllCheckBox->blockSignals( true );
+ SelectAllCheckBox->setCheckState( aCheckState );
+ SelectAllCheckBox->blockSignals( anIsBlocked );
+ }
+
+ // update clipping plane map
+ if( theUpdateClippingPlaneMap ) {
+ int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
+ if( ActorItem* anItem = dynamic_cast<ActorItem*>( theItem ) ) {
+ if( SMESH_Actor* anActor = anItem->getActor() ) {
+ SMESH::TPlaneData& aPlaneData = myPlanes[ aCurPlaneIndex ];
+ SMESH::TActorList& anActorList = aPlaneData.ActorList;
+ bool anIsPushed = false;
+ SMESH::TActorList::iterator anIter = anActorList.begin();
+ for ( ; anIter != anActorList.end(); anIter++ ) {
+ if( anActor == *anIter ) {
+ anIsPushed = true;
+ break;
+ }
+ }
+ if( theItem->checkState() == Qt::Checked && !anIsPushed )
+ anActorList.push_back( anActor );
+ else if( theItem->checkState() == Qt::Unchecked && anIsPushed )
+ anActorList.remove( anActor );
+ }
+ }
+ }
}
+//=======================================================================
+// function : onActorItemChanged()
+// purpose :
+//=======================================================================
+void SMESHGUI_ClippingDlg::onActorItemChanged( QListWidgetItem* theItem )
+{
+ updateActorItem( theItem, true, true );
+ SetCurrentPlaneParam();
+}
+
+//=======================================================================
+// function : onSelectAll()
+// purpose :
+//=======================================================================
+void SMESHGUI_ClippingDlg::onSelectAll( int theState )
+{
+ if( theState == Qt::PartiallyChecked ) {
+ SelectAllCheckBox->setCheckState( Qt::Checked );
+ return;
+ }
+
+ bool anIsBlocked = ActorList->blockSignals( true );
+ for( int i = 0, n = ActorList->count(); i < n; i++ ) {
+ if( QListWidgetItem* anItem = ActorList->item( i ) ) {
+ anItem->setCheckState( theState == Qt::Checked ? Qt::Checked : Qt::Unchecked );
+ updateActorItem( anItem, false, true );
+ }
+ }
+ SelectAllCheckBox->setTristate( false );
+ ActorList->blockSignals( anIsBlocked );
+ SetCurrentPlaneParam();
+}
//=======================================================================
// function : onSelectOrientation()
// purpose :
//=======================================================================
-void SMESHGUI_ClippingDlg::onSelectOrientation(int theItem)
+void SMESHGUI_ClippingDlg::onSelectOrientation (int theItem)
{
if (myPlanes.empty())
return;
-
+
if (theItem == 0) {
- TextLabelRot1->setText( tr( "Rotation around X (Y to Z):") );
- TextLabelRot2->setText( tr( "Rotation around Y (X to Z):" ) );
+ TextLabelRot1->setText(tr("ROTATION_AROUND_X_Y2Z"));
+ TextLabelRot2->setText(tr("ROTATION_AROUND_Y_X2Z"));
}
else if (theItem == 1) {
- TextLabelRot1->setText( tr( "Rotation around Y (Z to X):" ) );
- TextLabelRot2->setText( tr( "Rotation around Z (Y to X):" ) );
+ TextLabelRot1->setText(tr("ROTATION_AROUND_Y_Z2X"));
+ TextLabelRot2->setText(tr("ROTATION_AROUND_Z_Y2X"));
}
else if (theItem == 2) {
- TextLabelRot1->setText( tr( "Rotation around Z (X to Y):" ) );
- TextLabelRot2->setText( tr( "Rotation around X (Z to Y):" ) );
+ TextLabelRot1->setText(tr("ROTATION_AROUND_Z_X2Y"));
+ TextLabelRot2->setText(tr("ROTATION_AROUND_X_Z2Y"));
}
-
+
if((QComboBox*)sender() == ComboBoxOrientation)
SetCurrentPlaneParam();
}
-
//=======================================================================
-// function : Sinchronize()
+// function : synchronize()
// purpose :
//=======================================================================
-void SMESHGUI_ClippingDlg::Sinchronize()
+void SMESHGUI_ClippingDlg::synchronize()
{
int aNbPlanes = myPlanes.size();
ComboBoxPlanes->clear();
-
+
QString aName;
- for(int i = 1; i<=aNbPlanes ; i++){
- aName = QString(tr("Plane# %1")).arg(i);
- ComboBoxPlanes->insertItem(aName);
+ for(int i = 1; i<=aNbPlanes; i++) {
+ aName = QString(tr("PLANE_NUM")).arg(i);
+ ComboBoxPlanes->addItem(aName);
}
-
+
int aPos = ComboBoxPlanes->count() - 1;
- ComboBoxPlanes->setCurrentItem(aPos);
-
+ ComboBoxPlanes->setCurrentIndex(aPos);
+
bool anIsControlsEnable = (aPos >= 0);
- if(anIsControlsEnable){
+ if (anIsControlsEnable) {
onSelectPlane(aPos);
- }else{
- ComboBoxPlanes->insertItem( tr("No planes") );
+ updateActorList();
+ } else {
+ ComboBoxPlanes->addItem(tr("NO_PLANES"));
+ ActorList->clear();
SpinBoxRot1->SetValue(0.0);
SpinBoxRot2->SetValue(0.0);
SpinBoxDistance->SetValue(0.5);
}
+ ActorList->setEnabled(anIsControlsEnable);
+ SelectAllCheckBox->setEnabled(anIsControlsEnable);
buttonDelete->setEnabled(anIsControlsEnable);
- buttonApply->setEnabled(anIsControlsEnable);
- PreviewCheckBox->setEnabled(anIsControlsEnable);
- AutoApplyCheckBox->setEnabled(anIsControlsEnable);
+ // the following 3 controls should be enabled
+ //buttonApply->setEnabled(anIsControlsEnable);
+ //PreviewCheckBox->setEnabled(anIsControlsEnable);
+ //AutoApplyCheckBox->setEnabled(anIsControlsEnable);
ComboBoxOrientation->setEnabled(anIsControlsEnable);
SpinBoxDistance->setEnabled(anIsControlsEnable);
SpinBoxRot1->setEnabled(anIsControlsEnable);
SpinBoxRot2->setEnabled(anIsControlsEnable);
}
-
//=======================================================================
// function : setRotation()
// purpose :
//=======================================================================
-void SMESHGUI_ClippingDlg::setRotation( const double theRot1, const double theRot2 )
+void SMESHGUI_ClippingDlg::setRotation (const double theRot1, const double theRot2)
{
SpinBoxRot1->SetValue(theRot1);
SpinBoxRot2->SetValue(theRot2);
}
-
//=======================================================================
-// function : SetCurrentPlaneParam
+// function : SetCurrentPlaneParam()
// purpose :
//=======================================================================
-void
-SMESHGUI_ClippingDlg::
-SetCurrentPlaneParam()
+void SMESHGUI_ClippingDlg::SetCurrentPlaneParam()
{
- if(myPlanes.empty() || myIsSelectPlane)
+ if (myPlanes.empty() || myIsSelectPlane)
return;
-
- int aCurPlaneIndex = ComboBoxPlanes->currentItem();
-
- OrientedPlane* aPlane = myPlanes[aCurPlaneIndex].GetPointer();
-
- float aNormal[3];
+
+ int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
+
+ SMESH::TPlaneData aPlaneData = myPlanes[aCurPlaneIndex];
+ SMESH::OrientedPlane* aPlane = aPlaneData.Plane.GetPointer();
+
+ vtkFloatingPointType aNormal[3];
SMESH::Orientation anOrientation;
- float aDir[3][3] = {{0, 0, 0}, {0, 0, 0}};
- {
+ vtkFloatingPointType aDir[3][3] = {{0, 0, 0}, {0, 0, 0}};
+ {
static double aCoeff = vtkMath::Pi()/180.0;
- float aRot[2] = {getRotation1(), getRotation2()};
+ vtkFloatingPointType aRot[2] = {getRotation1(), getRotation2()};
aPlane->myAngle[0] = aRot[0];
aPlane->myAngle[1] = aRot[1];
- float anU[2] = {cos(aCoeff*aRot[0]), cos(aCoeff*aRot[1])};
- float aV[2] = {sqrt(1.0-anU[0]*anU[0]), sqrt(1.0-anU[1]*anU[1])};
+ vtkFloatingPointType anU[2] = {cos(aCoeff*aRot[0]), cos(aCoeff*aRot[1])};
+ vtkFloatingPointType aV[2] = {sqrt(1.0-anU[0]*anU[0]), sqrt(1.0-anU[1]*anU[1])};
aV[0] = aRot[0] > 0? aV[0]: -aV[0];
aV[1] = aRot[1] > 0? aV[1]: -aV[1];
-
- switch (ComboBoxOrientation->currentItem()) {
- case 0:
- anOrientation = SMESH::XY;
+
+ switch (ComboBoxOrientation->currentIndex()) {
+ case 0:
+ anOrientation = SMESH::XY;
aDir[0][1] = anU[0];
aDir[0][2] = aV[0];
aDir[1][2] = aV[1];
break;
- case 1:
- anOrientation = SMESH::YZ;
+ case 1:
+ anOrientation = SMESH::YZ;
aDir[0][2] = anU[0];
aDir[0][0] = aV[0];
aDir[1][0] = aV[1];
break;
- case 2:
- anOrientation = SMESH::ZX;
+ case 2:
+ anOrientation = SMESH::ZX;
aDir[0][0] = anU[0];
aDir[0][1] = aV[0];
vtkMath::Normalize(aNormal);
vtkMath::Cross(aNormal,aDir[1],aDir[0]);
}
-
+
aPlane->SetOrientation(anOrientation);
aPlane->SetDistance(getDistance());
-
- myActor->SetPlaneParam(aNormal, getDistance(), aPlane);
- vtkDataSet* aDataSet = myActor->GetInput();
- float *aPnt = aDataSet->GetCenter();
+ SMESH::TActorList anActorList = aPlaneData.ActorList;
+
+ vtkFloatingPointType aBounds[6];
+ vtkFloatingPointType anOrigin[3];
+ bool anIsOk = SMESH::ComputeClippingPlaneParameters( anActorList,
+ aNormal,
+ getDistance(),
+ aBounds,
+ anOrigin );
+
+ aPlane->myActor->SetVisibility( anIsOk && PreviewCheckBox->isChecked() );
+
+ if( anIsOk ) {
+ aPlane->SetNormal( aNormal );
+ aPlane->SetOrigin( anOrigin );
+
+ vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
+ ( aBounds[2] + aBounds[3] ) / 2.,
+ ( aBounds[4] + aBounds[5] ) / 2. };
+
+ vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
+ pow( aBounds[3] - aBounds[2], 2 ) +
+ pow( aBounds[5] - aBounds[4], 2 ), 0.5 );
+
+ vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
+ {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
+ vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
+
+ vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
+ aPnt[1] - aDelta[0][1] - aDelta[1][1],
+ aPnt[2] - aDelta[0][2] - aDelta[1][2]};
+ vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
+ aPnt01[1] + aNormal[1],
+ aPnt01[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
+
+ vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
+ aPnt[1] - aDelta[0][1] + aDelta[1][1],
+ aPnt[2] - aDelta[0][2] + aDelta[1][2]};
+ vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
+ aPnt11[1] + aNormal[1],
+ aPnt11[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
+
+ vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
+ aPnt[1] + aDelta[0][1] - aDelta[1][1],
+ aPnt[2] + aDelta[0][2] - aDelta[1][2]};
+ vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
+ aPnt21[1] + aNormal[1],
+ aPnt21[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
+
+ vtkPlaneSource* aPlaneSource = aPlane->myPlaneSource;
+ aPlaneSource->SetNormal(aNormal[0],aNormal[1],aNormal[2]);
+ aPlaneSource->SetOrigin(aPnt0[0],aPnt0[1],aPnt0[2]);
+ aPlaneSource->SetPoint1(aPnt1[0],aPnt1[1],aPnt1[2]);
+ aPlaneSource->SetPoint2(aPnt2[0],aPnt2[1],aPnt2[2]);
+ }
- float* anOrigin = aPlane->GetOrigin();
- float aDel = aDataSet->GetLength()/2.0;
+ if(AutoApplyCheckBox->isChecked())
+ ClickOnApply();
- float aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
- {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
- float aParam, aPnt0[3], aPnt1[3], aPnt2[3];
+ SMESH::RenderViewWindow( myViewWindow );
+}
- float aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
- aPnt[1] - aDelta[0][1] - aDelta[1][1],
- aPnt[2] - aDelta[0][2] - aDelta[1][2]};
- float aPnt02[3] = {aPnt01[0] + aNormal[0],
- aPnt01[1] + aNormal[1],
- aPnt01[2] + aNormal[2]};
- vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
+//=======================================================================
+// function : OnPreviewToggle()
+// purpose :
+//=======================================================================
+void SMESHGUI_ClippingDlg::OnPreviewToggle (bool theIsToggled)
+{
+ std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisibility(theIsToggled));
+ SMESH::RenderViewWindow( myViewWindow );
+}
- float aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
- aPnt[1] - aDelta[0][1] + aDelta[1][1],
- aPnt[2] - aDelta[0][2] + aDelta[1][2]};
- float aPnt12[3] = {aPnt11[0] + aNormal[0],
- aPnt11[1] + aNormal[1],
- aPnt11[2] + aNormal[2]};
- vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
-
- float aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
- aPnt[1] + aDelta[0][1] - aDelta[1][1],
- aPnt[2] + aDelta[0][2] - aDelta[1][2]};
- float aPnt22[3] = {aPnt21[0] + aNormal[0],
- aPnt21[1] + aNormal[1],
- aPnt21[2] + aNormal[2]};
- vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
-
- vtkPlaneSource* aPlaneSource = aPlane->myPlaneSource;
- aPlaneSource->SetNormal(aNormal[0],aNormal[1],aNormal[2]);
- aPlaneSource->SetOrigin(aPnt0[0],aPnt0[1],aPnt0[2]);
- aPlaneSource->SetPoint1(aPnt1[0],aPnt1[1],aPnt1[2]);
- aPlaneSource->SetPoint2(aPnt2[0],aPnt2[1],aPnt2[2]);
-
- if(AutoApplyCheckBox->isChecked())
- ClickOnApply();
-
- SMESH::RenderViewFrame(SMESH::GetCurrentVtkView());
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_ClippingDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
+}
+
+//=================================================================================
+// function : initializePlaneData()
+// purpose :
+//=================================================================================
+void SMESHGUI_ClippingDlg::initializePlaneData()
+{
+ const SMESHGUI_ClippingPlaneInfoMap& aClippingPlaneInfoMap = mySMESHGUI->getClippingPlaneInfoMap();
+ SMESHGUI_ClippingPlaneInfoMap::const_iterator anIter1 = aClippingPlaneInfoMap.find( myViewWindow->getViewManager() );
+ if( anIter1 != aClippingPlaneInfoMap.end() ) {
+ const SMESHGUI_ClippingPlaneInfoList& aClippingPlaneInfoList = anIter1->second;
+ SMESHGUI_ClippingPlaneInfoList::const_iterator anIter2 = aClippingPlaneInfoList.begin();
+ for( ; anIter2 != aClippingPlaneInfoList.end(); anIter2++ ) {
+ const SMESH::ClippingPlaneInfo& aClippingPlaneInfo = *anIter2;
+ SMESH::TPlane aTPlane( aClippingPlaneInfo.Plane );
+ SMESH::TPlaneData aPlaneData( aTPlane, aClippingPlaneInfo.ActorList );
+ myPlanes.push_back( aPlaneData );
+ }
+ }
+ std::for_each( myPlanes.begin(),myPlanes.end(), TSetVisibility( PreviewCheckBox->isChecked() ) );
}
+//=================================================================================
+// function : updateActorList()
+// purpose :
+//=================================================================================
+void SMESHGUI_ClippingDlg::updateActorList()
+{
+ ActorList->clear();
+
+ SalomeApp_Study* anAppStudy = SMESHGUI::activeStudy();
+ if( !anAppStudy )
+ return;
-void SMESHGUI_ClippingDlg::OnPreviewToggle(bool theIsToggled){
- std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisiblity(theIsToggled));
- SMESH::RenderViewFrame(SMESH::GetCurrentVtkView());
+ _PTR(Study) aStudy = anAppStudy->studyDS();
+ if( !aStudy )
+ return;
+
+ if( !myViewWindow )
+ return;
+
+ int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
+ const SMESH::TPlaneData& aPlaneData = myPlanes[ aCurPlaneIndex ];
+ const SMESH::TActorList& anActorList = aPlaneData.ActorList;
+
+ VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
+ vtkActorCollection* anAllActors = aCopy.GetActors();
+ anAllActors->InitTraversal();
+ while( vtkActor* aVTKActor = anAllActors->GetNextActor() ) {
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
+ if( anActor->hasIO() ) {
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if( _PTR(SObject) aSObj = aStudy->FindObjectID( anIO->getEntry() ) ) {
+ bool anIsChecked = false;
+ SMESH::TActorList::const_iterator anIter = anActorList.begin();
+ for ( ; anIter != anActorList.end(); anIter++ ) {
+ if( vtkActor* aVTKActorRef = *anIter ) {
+ if( SMESH_Actor* anActorRef = SMESH_Actor::SafeDownCast( aVTKActorRef ) ) {
+ if( anActorRef == anActor ) {
+ anIsChecked = true;
+ break;
+ }
+ }
+ }
+ }
+ QString aName = QString( aSObj->GetName().c_str() );
+ QListWidgetItem* anItem = new ActorItem( anActor, aName, ActorList );
+ anItem->setCheckState( anIsChecked ? Qt::Checked : Qt::Unchecked );
+ updateActorItem( anItem, true, false );
+ }
+ }
+ }
+ }
+}
+
+//=================================================================================
+// function : getCurrentActors()
+// purpose :
+//=================================================================================
+SMESH::TActorList SMESHGUI_ClippingDlg::getCurrentActors()
+{
+ SMESH::TActorList anActorList;
+ for( int i = 0, n = ActorList->count(); i < n; i++ )
+ if( ActorItem* anItem = dynamic_cast<ActorItem*>( ActorList->item( i ) ) )
+ if( anItem->checkState() == Qt::Checked )
+ if( SMESH_Actor* anActor = anItem->getActor() )
+ anActorList.push_back( anActor );
+ return anActorList;
+}
+
+//=================================================================================
+// function : dumpPlaneData()
+// purpose :
+//=================================================================================
+void SMESHGUI_ClippingDlg::dumpPlaneData() const
+{
+ printf( "----------- Plane Data -----------\n" );
+ int anId = 1;
+ SMESH::TPlaneDataVector::const_iterator anIter1 = myPlanes.begin();
+ for ( ; anIter1 != myPlanes.end(); anIter1++, anId++ ) {
+ SMESH::TPlaneData aPlaneData = *anIter1;
+ SMESH::TPlane aPlane = aPlaneData.Plane;
+ vtkFloatingPointType* aNormal = aPlane->GetNormal();
+ vtkFloatingPointType* anOrigin = aPlane->GetOrigin();
+ printf( "Plane N%d:\n", anId );
+ printf( " Normal = ( %f, %f, %f )\n", aNormal[0], aNormal[1], aNormal[2] );
+ printf( " Origin = ( %f, %f, %f )\n", anOrigin[0], anOrigin[1], anOrigin[2] );
+
+ SMESH::TActorList anActorList = aPlaneData.ActorList;
+ SMESH::TActorList::const_iterator anIter2 = anActorList.begin();
+ for ( ; anIter2 != anActorList.end(); anIter2++ ) {
+ if( vtkActor* aVTKActor = *anIter2 ) {
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ printf( " - Actor: '%s'\n", anActor->getName() );
+ }
+ else
+ printf( " - Actor: NULL\n");
+ }
+ }
+ printf( "----------------------------------\n" );
}