-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_BuildCompoundDlg.h
// Author : Alexander KOVALEV, Open CASCADE S.A.S.
#include CORBA_SERVER_HEADER(SMESH_Gen)
#include CORBA_SERVER_HEADER(SMESH_Mesh)
+class LightApp_SelectionMgr;
+class QButtonGroup;
+class QCheckBox;
+class QComboBox;
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
-class QCheckBox;
-class QComboBox;
class SMESHGUI;
class SMESHGUI_SpinBox;
-class LightApp_SelectionMgr;
class SUIT_SelectionFilter;
//=================================================================================
//=================================================================================
class SMESHGUI_EXPORT SMESHGUI_BuildCompoundDlg : public QDialog
{
- Q_OBJECT;
+ Q_OBJECT
public:
private:
void Init();
- void closeEvent( QCloseEvent* );
void enterEvent( QEvent* ); /* mouse enter the QWidget */
- void hideEvent( QHideEvent* ); /* ESC key */
void keyPressEvent( QKeyEvent* );
bool isValid();
+
+ void setIsApplyAndClose( const bool theFlag );
+ bool isApplyAndClose() const;
private:
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
- SMESH::SMESH_Mesh_var myMesh;
- SUIT_SelectionFilter* myMeshFilter;
- SMESH::mesh_array_var myMeshArray;
+ SMESH::SMESH_Mesh_var myMeshToAppendTo;
+ SMESH::ListOfIDSources_var myMeshArray;
+ SUIT_SelectionFilter* myMeshFilter;
+ SUIT_SelectionFilter* myAppendToFilter;
// Widgets
QGroupBox* GroupConstructors;
QPushButton* buttonApply;
QPushButton* buttonHelp;
- QGroupBox* GroupName;
- QLabel* TextLabelName;
- QLineEdit* LineEditName;
+ QGroupBox* GroupResult;
+ QButtonGroup* ResultButtonGroup;
+ QLineEdit* LineEditNewName;
+ QPushButton* SelectButtonAppendTo;
+ QLineEdit* LineEditAppendTo;
QGroupBox* GroupArgs;
QLabel* TextLabelMeshes;
QLabel* TextLabelTol;
SMESHGUI_SpinBox* SpinBoxTol;
+ QLineEdit* CurrentLineEdit;
+
QString myHelpFileName;
+ bool myIsApplyAndClose;
+
+protected slots:
+ virtual void reject();
+
private slots:
void ClickOnOk();
- void ClickOnCancel();
bool ClickOnApply();
void ClickOnHelp();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
void onSelectMerge( bool );
+ void onResultTypeChange( int );
+ void onSelectionButton();
};
#endif // SMESHGUI_BUILDCOMPOUNDDLG_H