-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_AddMeshElementDlg.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
-
+//
#ifndef DIALOGBOX_ADD_FACE_H
#define DIALOGBOX_ADD_FACE_H
-#include "SalomeApp_SelectionMgr.h"
+#include "SMESH_SMESHGUI.hxx"
+
+#include "LightApp_SelectionMgr.h"
#include "SMDSAbs_ElementType.hxx"
// class : SMESHGUI_AddMeshElementDlg
// purpose :
//=================================================================================
-class SMESHGUI_AddMeshElementDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_AddMeshElementDlg : public QDialog
{
Q_OBJECT
void closeEvent (QCloseEvent*);
void hideEvent (QHideEvent*); /* ESC key */
void enterEvent (QEvent*); /* mouse enter the QWidget */
+ void keyPressEvent(QKeyEvent*);
void displaySimulation();
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
- SalomeApp_SelectionMgr* mySelectionMgr; /* User shape selection */
+ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
int myNbOkNodes; /* to check when arguments is defined */
bool myBusy;
- SVTK_ViewWindow* myViewWindow;
SVTK_Selector* mySelector;
QLineEdit* myEditCurrentArgument; /* Current LineEdit */
QPushButton * buttonOk;
QPushButton * buttonCancel;
QPushButton * buttonApply;
+ QPushButton * buttonHelp;
QGroupBox * GroupC1;
QLabel * TextLabelC1A1;
QPushButton * SelectButtonC1A1;
QCheckBox * Reverse;
+ QString myHelpFileName;
+
private slots:
void ClickOnOk();
void ClickOnCancel();
void ClickOnApply();
+ void ClickOnHelp();
void SetEditCurrentArgument() ;
void SelectionIntoArgument() ;
void DeactivateActiveDialog() ;