// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#ifndef SMESHGUI_HeaderFile
#define SMESHGUI_HeaderFile
+#include "SMESH_SMESHGUI.hxx"
+
// SALOME Includes
#include <SalomeApp_Module.h>
#include <SALOME_InteractiveObject.hxx>
class SalomeApp_Study;
class LightApp_SelectionMgr;
+class SMESHGUI_FilterLibraryDlg;
+
//=================================================================================
// class : SMESHGUI
// purpose :
//=================================================================================
-class SMESHGUI : public SalomeApp_Module
+class SMESHGUI_EXPORT SMESHGUI : public SalomeApp_Module
{
Q_OBJECT;
void ResetState() ;
void SetState(int aState) ;
bool DefineDlgPosition(QWidget* aDlg, int& x, int& y) ;
+ void switchToOperation(int id) ;
virtual bool OnGUIEvent ( int id );
virtual bool OnMousePress ( QMouseEvent*, SUIT_ViewWindow* );
virtual void update( const int );
+ static SALOMEDS::Color getUniqueColor( const QValueList<SALOMEDS::Color>& );
+
public slots:
virtual bool deactivateModule( SUIT_Study* );
virtual bool activateModule( SUIT_Study* );
int myState;
QMap<int,QString> myRules;
LightApp_Displayer* myDisplayer;
+
+ SMESHGUI_FilterLibraryDlg* myFilterLibraryDlg;
};
#endif