-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
-
+//
#ifndef SMESHGUI_HeaderFile
#define SMESHGUI_HeaderFile
+#include "SMESH_SMESHGUI.hxx"
+
// SALOME Includes
#include <SalomeApp_Module.h>
#include <SALOME_InteractiveObject.hxx>
class SUIT_ResourceMgr;
class SUIT_ViewManager;
+class LightApp_Operation;
class SalomeApp_Study;
-class SalomeApp_SelectionMgr;
+class LightApp_SelectionMgr;
+
+class SMESHGUI_FilterLibraryDlg;
//=================================================================================
// class : SMESHGUI
// purpose :
//=================================================================================
-class SMESHGUI : public SalomeApp_Module
+class SMESHGUI_EXPORT SMESHGUI : public SalomeApp_Module
{
Q_OBJECT;
static SMESH::SMESH_Gen_var GetSMESHGen();
static SMESHGUI* GetSMESHGUI();
- static SalomeApp_SelectionMgr* selectionMgr();
+ static LightApp_SelectionMgr* selectionMgr();
static SUIT_ResourceMgr* resourceMgr();
static SUIT_Desktop* desktop() ;
static SalomeApp_Study* activeStudy();
static bool automaticUpdate();
+ virtual LightApp_Displayer* displayer();
virtual QString engineIOR() const;
virtual void initialize( CAM_Application* );
virtual void windows( QMap<int, int>& ) const;
void ResetState() ;
void SetState(int aState) ;
bool DefineDlgPosition(QWidget* aDlg, int& x, int& y) ;
+ void switchToOperation(int id) ;
virtual bool OnGUIEvent ( int id );
virtual bool OnMousePress ( QMouseEvent*, SUIT_ViewWindow* );
virtual void createPreferences();
virtual void preferencesChanged( const QString&, const QString& );
+
+ virtual void update( const int );
+
+ static SALOMEDS::Color getUniqueColor( const QValueList<SALOMEDS::Color>& );
public slots:
virtual bool deactivateModule( SUIT_Study* );
virtual bool activateModule( SUIT_Study* );
+ virtual void studyClosed( SUIT_Study* );
private slots:
- void OnGUIEvent();
- void onViewManagerAdded( SUIT_ViewManager* );
+ void OnGUIEvent();
+ void onViewManagerActivated( SUIT_ViewManager* );
+ void onOperationCommited( SUIT_Operation* );
+ void onOperationAborted( SUIT_Operation* );
+
signals:
void SignalDeactivateActiveDialog() ;
const int = 0, const bool = false );
void createPopupItem( const int, const QString&, const QString&,
const QString& = QString::null, const int = -1 );
+
+ virtual LightApp_Operation* createOperation( const int ) const;
+
+ virtual bool isSelectionCompatible();
private:
void OnEditDelete();
QDialog* myActiveDialogBox;
int myState;
QMap<int,QString> myRules;
+ LightApp_Displayer* myDisplayer;
+
+ SMESHGUI_FilterLibraryDlg* myFilterLibraryDlg;
};
#endif