-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
-
+//
#ifndef SMESHGUI_HeaderFile
#define SMESHGUI_HeaderFile
+#include "SMESH_SMESHGUI.hxx"
+
// SALOME Includes
#include <SalomeApp_Module.h>
#include <SALOME_InteractiveObject.hxx>
// class : SMESHGUI
// purpose :
//=================================================================================
-class SMESHGUI : public SalomeApp_Module
+class SMESHGUI_EXPORT SMESHGUI : public SalomeApp_Module
{
Q_OBJECT;
virtual void update( const int );
+ static SALOMEDS::Color getUniqueColor( const QValueList<SALOMEDS::Color>& );
+
public slots:
virtual bool deactivateModule( SUIT_Study* );
virtual bool activateModule( SUIT_Study* );
+ virtual void studyClosed( SUIT_Study* );
private slots:
void OnGUIEvent();
virtual LightApp_Operation* createOperation( const int ) const;
+ virtual bool isSelectionCompatible();
+
private:
void OnEditDelete();