-using namespace std;
-// File : SMESHGUI.cxx
-// Created : Sun May 05 11:49:46 2002
-// Author : Nicolas REJNERI
-// Project : SALOME
-// Module : SMESH
-// Copyright : Open CASCADE 2002
+// SMESH SMESHGUI : GUI for SMESH component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESHGUI.cxx
+// Author : Nicolas REJNERI
+// Module : SMESH
// $Header$
+using namespace std;
#include "SMESHGUI.h"
#include "SMESHGUI_AddHypothesisDlg.h"
#include "SMESHGUI_AddAlgorithmDlg.h"
#include "OCCViewer_ViewPort3d.h"
#include "OCCViewer_Viewer3d.h"
-#include "VTKViewer_RenderWindowInteractor.h"
-#include "VTKViewer_ViewFrame.h"
-//#include "QAD_ViewPort.h"
-//#include "QAD_ViewPort3d.h"
-
#include "GEOM_Client.hxx"
#include "GEOM_InteractiveObject.hxx"
#include <qradiobutton.h>
// VTK Includes
-#include <vtkPoints.h>
-#include <vtkDataSetMapper.h>
-#include <vtkPolyVertex.h>
-#include <vtkVertex.h>
-#include <vtkLine.h>
-#include <vtkTriangle.h>
-#include <vtkPointSet.h>
-#include <vtkShrinkFilter.h>
-#include <vtkMaskPoints.h>
-#include <vtkExtractEdges.h>
-#include <vtkFeatureEdges.h>
-#include <vtkTubeFilter.h>
-#include <vtkExtractEdges.h>
+#include "VTKViewer_Common.h"
+#include "VTKViewer_ViewFrame.h"
#include <vtkLegendBoxActor.h>
-#include <vtkGlyphSource2D.h>
-#include <vtkIdFilter.h>
-#include <vtkLabeledDataMapper.h>
-#include <vtkCellCenters.h>
-#include <vtkSelectVisiblePoints.h>
+#include <vtkFeatureEdges.h>
+#include <vtkDoubleArray.h>
+
// Open CASCADE Includes
#include <gp_Pnt.hxx>
bool SMESHGUI::DefineDlgPosition(QWidget* aDlg, int& x, int& y)
{
/* Here the position is on the bottom right corner - 10 */
+ aDlg->resize(QSize().expandedTo(aDlg->minimumSizeHint()));
QAD_Desktop* PP = QAD_Application::getDesktop() ;
x = abs ( PP->x() + PP->size().width() - aDlg->size().width() - 10 ) ;
y = abs ( PP->y() + PP->size().height() - aDlg->size().height() - 10 ) ;
case 0 : {
QApplication::setOverrideCursor( Qt::waitCursor );
if (ac->getDisplayMode()==2) {
+ bool isColored = ac->getMapper()->GetScalarVisibility(); //SAL3899
vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
meshMapper->SetInput(ac->DataSource);
+ meshMapper->SetScalarVisibility(isColored); //SAL3899
}
ac->setDisplayMode(0);
ac->GetProperty()->SetRepresentationToWireframe();
case 1 : {
QApplication::setOverrideCursor( Qt::waitCursor );
if (ac->getDisplayMode()==2) {
+ bool isColored = ac->getMapper()->GetScalarVisibility(); //SAL3899
vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
meshMapper->SetInput(ac->DataSource);
+ meshMapper->SetScalarVisibility(isColored); //SAL3899
}
ac->setDisplayMode(1);
ac->GetProperty()->SetRepresentationToSurface();
// ChangeRepresentation(ac, 1);
QApplication::setOverrideCursor( Qt::waitCursor );
ac->setDisplayMode(2);
+ bool isColored = ac->getMapper()->GetScalarVisibility(); //SAL3899
vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
- meshMapper->SetInput(ac->DataSource);
vtkShrinkFilter *shrink = vtkShrinkFilter::New();
- shrink->SetInput(meshMapper->GetInput());
+ shrink->SetInput(ac->DataSource);
shrink->SetShrinkFactor(ac->GetShrinkFactor());
meshMapper->SetInput( shrink->GetOutput() );
+ meshMapper->SetScalarVisibility(isColored); //SAL3899
ac->SetMapper( meshMapper );
QApplication::restoreOverrideCursor();
// }
ac->SetNodeSize(aDlg->GetIntValue(2)) ;
if (ac->getDisplayMode()==2) {
+ bool isColored = ac->getMapper()->GetScalarVisibility(); //SAL3899
vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
meshMapper->SetInput(ac->DataSource);
vtkShrinkFilter *shrink = vtkShrinkFilter::New();
shrink->SetShrinkFactor(ac->GetShrinkFactor());
meshMapper->SetInput( shrink->GetOutput() );
+ meshMapper->SetScalarVisibility(isColored); //SAL3899
ac->SetMapper( meshMapper );
}
}
}
case 5020:
{
- smeshGUI->CreateAlgorithm("Hexa_3D","Hexaedral (i,j,k)");
+ smeshGUI->CreateAlgorithm("Hexa_3D","Hexahedron (i,j,k)");
break;
}
ptIds->SetValue(id, idSMDS);
}
- vtkScalars* newScalars = vtkScalars::New();
- newScalars->SetData(ptIds);
- ptGrid->GetPointData()->SetScalars(newScalars);
-
- newScalars->Delete();
+// mpv porting vtk4.2.2
+ // vtkScalars* newScalars = vtkScalars::New();
+ // newScalars->SetData(ptIds);
+ // ptGrid->GetPointData()->SetScalars(newScalars);
+ ptGrid->GetPointData()->SetScalars(ptIds);
+ // newScalars->Delete();
+// mpv
ptIds->Delete();
vtkMaskPoints* mask = vtkMaskPoints::New();
cellIds->SetValue(id, idSMDS);
}
- vtkScalars* newScalars = vtkScalars::New();
- newScalars->SetData(cellIds);
- elGrid->GetCellData()->SetScalars(newScalars);
+// mpv porting vk4.2.2
+ // vtkScalars* newScalars = vtkScalars::New();
+ // newScalars->SetData(cellIds);
+ elGrid->GetCellData()->SetScalars(cellIds);
+ // elGrid->GetCellData()->SetScalars(newScalars);
+ // newScalars->Delete();
+//mpv
- newScalars->Delete();
cellIds->Delete();
vtkCellCenters* cc = vtkCellCenters::New();
// Mesh_Reader* myReader = SMESHDriver::GetMeshReader(myExtension, myClass);
int myMeshId = (smeshGUI->myDocument)->NewMesh();
- Handle(SMDS_Mesh) myMesh = (smeshGUI->myDocument)->GetMesh(myMeshId);
+ SMDS_Mesh* myMesh = (smeshGUI->myDocument)->GetMesh(myMeshId);
myReader->SetFile(string(filename.latin1()));
myReader->SetMesh(myMesh);
QApplication::setOverrideCursor( Qt::waitCursor );
string myClass = string("SMESHDS_Document");
// Document_Reader* myReader = SMESHDriver::GetDocumentReader(myExtension, myClass);
- Handle(SMESHDS_Document) newDocument = new SMESHDS_Document(1);
+ SMESHDS_Document* newDocument = new SMESHDS_Document(1);
myReader->SetFile(string(filename.latin1()));
myReader->SetDocument(smeshGUI->myDocument);
QApplication::setOverrideCursor( Qt::waitCursor );
DisplayScalarBar( false );
- vtkScalars *scalars = vtkScalars::New();
+ vtkDoubleArray *scalars = vtkDoubleArray::New();
+ scalars->SetNumberOfComponents(1);
+
vtkDataSetMapper* meshMapper = 0;
SALOME_Selection* Sel = SALOME_Selection::Selection( myActiveStudy->getSelection() );
int nbSel = Sel->IObjectCount();
return;
}
- bool ValidateScalars = false;
- if ( result ) {
+ vtkDataSet* aDataSet = MeshActor->DataSource;
+ typedef double (*TScalarFun)(vtkCell* theCell);
+ TScalarFun aScalarFun;
+ if(result){
QString type;
- switch (theCommandID)
- {
- case 6001: //Length Edges
- {
- type = tr( "SMESH_CONTROL_LENGTH_EDGES");
- meshMapper = (vtkDataSetMapper*)MeshActor->EdgeDevice->GetMapper();
- vtkUnstructuredGrid* grid = (vtkUnstructuredGrid*)meshMapper->GetInput();
- MESSAGE ( " init minimum length " << grid->GetNumberOfCells() )
- for (int i=0; i<grid->GetNumberOfCells(); i++ ) {
- vtkCell* cell = grid->GetCell(i);
- float len = SMESHGUI_ComputeScalarValue::LengthEdges(cell);
- if (len == 0) continue;
- else {
- ValidateScalars = true;
- scalars->InsertScalar(i,len);
- }
- }
- if (ValidateScalars && (MeshActor->getDisplayMode()!=0))
- ChangeRepresentation( MeshActor, 1 );// limitation; in Wireframe, colored edges are not visible
- break;
- }
- case 6011: // Area Elements
- {
- type = tr( "SMESH_CONTROL_AREA_ELEMENTS");
- for (int i=0; i< MeshActor->GetMapper()->GetInput()->GetNumberOfCells(); i++ ) {
- vtkCell* cell = MeshActor->GetMapper()->GetInput()->GetCell(i);
- float area = SMESHGUI_ComputeScalarValue::AreaElements(cell);
- if (area == 0) continue;
- else {
- ValidateScalars = true;
- scalars->InsertScalar(i,area);
- }
- }
- if (ValidateScalars && (MeshActor->getDisplayMode()!=1))
- ChangeRepresentation( MeshActor, 1 );
- break;
- }
- case 6012: // Taper
- {
- type = tr( "SMESH_CONTROL_TAPER_ELEMENTS");
- for (int i=0; i< MeshActor->DataSource->GetNumberOfCells(); i++ ) {
- vtkCell* cell = MeshActor->DataSource->GetCell(i);
- float taper = SMESHGUI_ComputeScalarValue::Taper(cell);
- if (taper == 0) continue;
- else {
- ValidateScalars = true;
- scalars->InsertScalar(i,taper);
- }
- }
- break;
- }
- case 6013: // Aspect ratio
- {
- type = tr( "SMESH_CONTROL_ASPECTRATIO_ELEMENTS");
- for (int i=0; i<MeshActor->DataSource->GetNumberOfCells(); i++ ) {
- vtkCell* cell = MeshActor->DataSource->GetCell(i);
- float aspect = SMESHGUI_ComputeScalarValue::AspectRatio(cell);
- if (aspect == 0) continue;
- else {
- ValidateScalars = true;
- scalars->InsertScalar(i,aspect);
- }
- }
- if (ValidateScalars && (MeshActor->getDisplayMode()!=1))
- ChangeRepresentation( MeshActor, 1 );
- break;
- }
- case 6014: // Minimum angle
- {
- type = tr( "SMESH_CONTROL_MINIMUMANGLE_ELEMENTS");
- for (int i=0; i<MeshActor->DataSource->GetNumberOfCells(); i++ ) {
- vtkCell* cell = MeshActor->DataSource->GetCell(i);
- float angle = SMESHGUI_ComputeScalarValue::MinimumAngle(cell);
- if (angle == 0) continue;
- else {
- ValidateScalars = true;
- scalars->InsertScalar(i,angle);
- }
- }
- if (ValidateScalars && (MeshActor->getDisplayMode()!=1))
- ChangeRepresentation( MeshActor, 1 );
- break;
- }
- case 6015: // Warp
- {
- type = tr( "SMESH_CONTROL_WARP_ELEMENTS");
- for (int i=0; i<MeshActor->DataSource->GetNumberOfCells(); i++ ) {
- vtkCell* cell = MeshActor->DataSource->GetCell(i);
- float Warp = SMESHGUI_ComputeScalarValue::Warp(cell);
- if (Warp == 0) continue;
- else {
- ValidateScalars = true;
- scalars->InsertScalar(i,Warp);
- }
- }
- break;
- }
- case 6016: // Skew
- {
- type = tr( "SMESH_CONTROL_SKEW_ELEMENTS");
- for (int i=0; i<MeshActor->DataSource->GetNumberOfCells(); i++ ) {
- vtkCell* cell = MeshActor->DataSource->GetCell(i);
- float angle = SMESHGUI_ComputeScalarValue::Skew(cell);
- if (angle == 0) continue;
- else {
- ValidateScalars = true;
- scalars->InsertScalar(i,angle);
- }
- }
- break;
- }
- }
-
- if ( !ValidateScalars ) {
- QApplication::restoreOverrideCursor();
- return;
+ switch (theCommandID){
+ case 6001: {
+ type = tr( "SMESH_CONTROL_LENGTH_EDGES");
+ aDataSet = MeshActor->EdgeDevice->GetMapper()->GetInput();
+ aScalarFun = &(SMESHGUI_ComputeScalarValue::LengthEdges);
+ MESSAGE ( " init minimum length " << aDataSet->GetNumberOfCells() );
+ if(MeshActor->getDisplayMode() != 0)
+ ChangeRepresentation( MeshActor, 1);// limitation; in Wireframe, colored edges are not visible
+ break;
+ }
+ case 6011: {
+ type = tr( "SMESH_CONTROL_AREA_ELEMENTS");
+ aScalarFun = &(SMESHGUI_ComputeScalarValue::AreaElements);
+ if(MeshActor->getDisplayMode() != 1)
+ ChangeRepresentation( MeshActor, 1 );
+ break;
+ }
+ case 6012: {
+ type = tr( "SMESH_CONTROL_TAPER_ELEMENTS");
+ aScalarFun = &(SMESHGUI_ComputeScalarValue::Taper);
+ break;
}
+ case 6013: {
+ type = tr( "SMESH_CONTROL_ASPECTRATIO_ELEMENTS");
+ aScalarFun = &(SMESHGUI_ComputeScalarValue::AspectRatio);
+ if(MeshActor->getDisplayMode() != 1)
+ ChangeRepresentation( MeshActor, 1 );
+ break;
+ }
+ case 6014: {
+ type = tr( "SMESH_CONTROL_MINIMUMANGLE_ELEMENTS");
+ aScalarFun = &(SMESHGUI_ComputeScalarValue::MinimumAngle);
+ if(MeshActor->getDisplayMode() != 1)
+ ChangeRepresentation( MeshActor, 1 );
+ break;
+ }
+ case 6015: {
+ type = tr( "SMESH_CONTROL_WARP_ELEMENTS");
+ aScalarFun = &(SMESHGUI_ComputeScalarValue::Warp);
+ break;
+ }
+ case 6016: {
+ type = tr( "SMESH_CONTROL_SKEW_ELEMENTS");
+ aScalarFun = &(SMESHGUI_ComputeScalarValue::Skew);
+ break;
+ }}
+
+ for(int i = 0, iEnd = aDataSet->GetNumberOfCells(); i < iEnd; i++)
+ scalars->InsertTuple1(i,aScalarFun(aDataSet->GetCell(i)));
float range[2];
scalars->GetRange(range);
if (!meshMapper) meshMapper = (vtkDataSetMapper*) (MeshActor->getMapper());
meshMapper->SetScalarModeToUseCellData();
- meshMapper->GetInput()->GetCellData()->SetScalars(scalars);
+ MeshActor->DataSource->GetCellData()->SetScalars(scalars);
meshMapper->SetScalarRange( range );
meshMapper->ScalarVisibilityOn();