QList<SUIT_ViewWindow*> wndList = aDesk->windows();
SUIT_ViewWindow* wnd;
foreach ( wnd, wndList )
+ {
connectView( wnd );
+
+ // remove actors whose objects are removed in GetSMESHGen()->UpdateStudy()
+ SMESH::UpdateActorsAfterUpdateStudy(wnd);
+
+ wnd->update();
+ }
}
Py_XDECREF(pluginsmanager);
"SMESH", "nb_segments_per_edge" );
setPreferenceProperty( nbSeg, "min", 1 );
setPreferenceProperty( nbSeg, "max", 10000000 );
+ addPreference( tr( "PREF_USE_MESHGEMS_HYPOSET" ), segGroup, LightApp_Preferences::Bool, "SMESH", "use-meshgems-hypo-sets" );
int loadGroup = addPreference( tr( "SMESH_PREF_MESH_LOADING" ), genTab );
addPreference( tr( "PREF_FORGET_MESH_AT_HYP_MODIF" ), loadGroup, LightApp_Preferences::Bool,