#undef HAVE_FINITE // VSR: avoid compilation warning on Linux : "HAVE_FINITE" redefined
#endif
#include "Python.h"
+
// SMESH includes
#include "SMESHGUI.h"
+#include "SMESHGUI_Add0DElemsOnAllNodesDlg.h"
#include "SMESHGUI_AddMeshElementDlg.h"
#include "SMESHGUI_AddQuadraticElementDlg.h"
#include "SMESHGUI_BuildCompoundDlg.h"
#include "SMESHGUI_ClippingDlg.h"
#include "SMESHGUI_ComputeDlg.h"
#include "SMESHGUI_ConvToQuadOp.h"
+#include "SMESHGUI_CopyMeshDlg.h"
#include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
#include "SMESHGUI_DeleteGroupDlg.h"
#include "SMESHGUI_Displayer.h"
-#include "SMESHGUI_MergeDlg.h"
+#include "SMESHGUI_DuplicateNodesDlg.h"
#include "SMESHGUI_ExtrusionAlongPathDlg.h"
#include "SMESHGUI_ExtrusionDlg.h"
#include "SMESHGUI_FileInfoDlg.h"
#include "SMESHGUI_Make2DFrom3DOp.h"
#include "SMESHGUI_MakeNodeAtPointDlg.h"
#include "SMESHGUI_Measurements.h"
+#include "SMESHGUI_MergeDlg.h"
#include "SMESHGUI_MeshInfo.h"
#include "SMESHGUI_MeshOp.h"
#include "SMESHGUI_MeshOrderOp.h"
#include "SMESHGUI_RemoveElementsDlg.h"
#include "SMESHGUI_RemoveNodesDlg.h"
#include "SMESHGUI_RenumberingDlg.h"
+#include "SMESHGUI_ReorientFacesDlg.h"
#include "SMESHGUI_RevolutionDlg.h"
#include "SMESHGUI_RotationDlg.h"
+#include "SMESHGUI_ScaleDlg.h"
#include "SMESHGUI_Selection.h"
#include "SMESHGUI_SewingDlg.h"
#include "SMESHGUI_SingleEditDlg.h"
#include "SMESHGUI_SmoothingDlg.h"
#include "SMESHGUI_SymmetryDlg.h"
#include "SMESHGUI_TranslationDlg.h"
-#include "SMESHGUI_ScaleDlg.h"
#include "SMESHGUI_TransparencyDlg.h"
-#include "SMESHGUI_DuplicateNodesDlg.h"
-#include "SMESHGUI_CopyMeshDlg.h"
-#include "SMESHGUI_ReorientFacesDlg.h"
-#include "SMESHGUI_Utils.h"
-#include "SMESHGUI_MeshUtils.h"
-#include "SMESHGUI_GroupUtils.h"
#include "SMESHGUI_FilterUtils.h"
+#include "SMESHGUI_GroupUtils.h"
+#include "SMESHGUI_HypothesesUtils.h"
+#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_PatternUtils.h"
+#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_HypothesesUtils.h"
#include <SMESH_version.h>
-#include <SMESH_Client.hxx>
+#include "SMESH_ControlsDef.hxx"
#include <SMESH_Actor.h>
-#include <SMESH_ScalarBarActor.h>
#include <SMESH_ActorUtils.h>
+#include <SMESH_Client.hxx>
+#include <SMESH_ScalarBarActor.h>
#include <SMESH_TypeFilter.hxx>
-#include "SMESH_ControlsDef.hxx"
// SALOME GUI includes
-#include <SalomeApp_Tools.h>
-#include <SalomeApp_Study.h>
#include <SalomeApp_Application.h>
#include <SalomeApp_CheckFileDlg.h>
#include <SalomeApp_DataObject.h>
+#include <SalomeApp_Study.h>
+#include <SalomeApp_Tools.h>
#include <LightApp_DataOwner.h>
+#include <LightApp_NameDlg.h>
#include <LightApp_Preferences.h>
#include <LightApp_SelectionMgr.h>
#include <LightApp_UpdateFlags.h>
-#include <LightApp_NameDlg.h>
-#include <SVTK_ViewWindow.h>
-#include <SVTK_ViewModel.h>
#include <SVTK_ViewManager.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
#include <VTKViewer_Algorithm.h>
-#include <SUIT_MessageBox.h>
-#include <SUIT_ResourceMgr.h>
-#include <SUIT_FileDlg.h>
#include <SUIT_Desktop.h>
+#include <SUIT_FileDlg.h>
+#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
+#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <QtxPopupMgr.h>
#include <boost/shared_ptr.hpp>
// VTK includes
-#include <vtkCamera.h>
-#include <vtkRenderer.h>
-#include <vtkPlane.h>
#include <vtkCallbackCommand.h>
+#include <vtkCamera.h>
#include <vtkLookupTable.h>
+#include <vtkPlane.h>
+#include <vtkRenderer.h>
// SALOME KERNEL includes
-#include <SALOMEDS_Study.hxx>
-#include <SALOMEDSClient_StudyBuilder.hxx>
-#include <SALOMEDSClient_SComponent.hxx>
#include <SALOMEDSClient_ClientFactory.hxx>
#include <SALOMEDSClient_IParameters.hxx>
+#include <SALOMEDSClient_SComponent.hxx>
+#include <SALOMEDSClient_StudyBuilder.hxx>
+#include <SALOMEDS_Study.hxx>
// OCCT includes
#include <Standard_ErrorHandler.hxx>
#include <NCollection_DataMap.hxx>
+#include <Basics_Utils.hxx>
+
//To disable automatic genericobj management, the following line should be commented.
-//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
+//Otherwise, it should be uncommented.
+//Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
#define WITHGENERICOBJ
//namespace{
std::string myExtension;
if ( theCommandID == 113 ) {
- filter.append( QObject::tr( "MED_FILES_FILTER" ) + " (*.med)" );
+ filter.append( QObject::tr( "MED_FILES_FILTER" ) + " (*.*med)" );
filter.append( QObject::tr( "ALL_FILES_FILTER" ) + " (*)" );
}
else if ( theCommandID == 112 ) {
filter.append( QObject::tr( "DAT_FILES_FILTER" ) + " (*.dat)" );
}
else if ( theCommandID == 115 ) {
- filter.append( QObject::tr( "STL_ASCII_FILES_FILTER" ) + " (*.stl)" );
+ filter.append( QObject::tr( "STL_FILES_FILTER" ) + " (*.stl)" );
}
else if ( theCommandID == 116 ) {
filter.append( QObject::tr( "CGNS_FILES_FILTER" ) + " (*.cgns)" );
if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
anInitialPath = QDir::currentPath();
- QStringList filenames = SUIT_FileDlg::getOpenFileNames( SMESHGUI::desktop(),
- anInitialPath,
- filter,
- QObject::tr( "SMESH_IMPORT_MESH" ) );
+ QStringList filenames;
+ bool toCreateGroups = true;
+
+ // if ( theCommandID == 118 ) { // GMF
+ // SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
+ // ( SMESHGUI::desktop(), true, QObject::tr("SMESH_REQUIRED_GROUPS"), true, true );
+ // fd->setWindowTitle( QObject::tr( "SMESH_IMPORT_MESH" ) );
+ // fd->setNameFilters( filter );
+ // fd->SetChecked( true );
+ // if ( fd->exec() )
+ // filenames << fd->selectedFile();
+ // toCreateGroups = fd->IsChecked();
+
+ // delete fd;
+ // }
+ // else
+ {
+ filenames = SUIT_FileDlg::getOpenFileNames( SMESHGUI::desktop(),
+ anInitialPath,
+ filter,
+ QObject::tr( "SMESH_IMPORT_MESH" ) );
+ }
if ( filenames.count() > 0 ) {
SUIT_OverrideCursor wc;
_PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
// GMF format
SMESH::ComputeError_var res;
aMeshes->length( 1 );
- aMeshes[0] = theComponentMesh->CreateMeshesFromGMF( filename.toLatin1().constData(), res.out() );
+ aMeshes[0] = theComponentMesh->CreateMeshesFromGMF( filename.toLatin1().constData(),
+ toCreateGroups,
+ res.out() );
if ( res->code != SMESH::DRS_OK ) {
errors.append( QString( "%1 :\n\t%2" ).arg( filename ).
arg( QObject::tr( QString( "SMESH_DRS_%1" ).arg( res->code ).toLatin1().data() ) ) );
else if ( isGMF )
aFilter = QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)" +
";;" + QObject::tr( "GMF_BINARY_FILES_FILTER" ) + " (*.meshb)";
- if ( anInitialPath.isEmpty() ) anInitialPath = SUIT_FileDlg::getLastVisitedPath();
+ if ( anInitialPath.isEmpty() ) anInitialPath = SUIT_FileDlg::getLastVisitedPath();
aFilename = SUIT_FileDlg::getFileName(SMESHGUI::desktop(),
anInitialPath + QString("/") + aMeshName,
aFilter, aTitle, false);
}
+ // else if ( isGMF )// Export to GMF
+ // {
+ // SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
+ // ( SMESHGUI::desktop(), false, QObject::tr("SMESH_REQUIRED_GROUPS"), true, true );
+ // QStringList filters;
+ // filters << QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)"
+ // << QObject::tr( "GMF_BINARY_FILES_FILTER" ) + " (*.meshb)";
+ // fd->setWindowTitle( aTitle );
+ // fd->setNameFilters( filters );
+
+ // if ( !aMeshOrGroup->_is_equivalent( aMesh ))
+ // toCreateGroups = false;
+ // else
+ // toCreateGroups = ( aMesh->NbGroups() > 0 );
+
+ // fd->SetChecked( true );
+ // if ( !anInitialPath.isEmpty() )
+ // fd->setDirectory( anInitialPath );
+ // fd->selectFile(aMeshName);
+
+ // if ( fd->exec() )
+ // aFilename = fd->selectedFile();
+ // toCreateGroups = fd->IsChecked();
+
+ // delete fd;
+ // }
else if ( isCGNS )// Export to CGNS
{
SUIT_FileDlg* fd = new SUIT_FileDlg( SMESHGUI::desktop(), false, true, true );
}
else if ( isGMF )
{
- aMesh->ExportGMF( aMeshOrGroup, aFilename.toLatin1().data() );
+ toCreateGroups = true;
+ aMesh->ExportGMF( aMeshOrGroup, aFilename.toLatin1().data(), toCreateGroups );
}
}
catch (const SALOME::SALOME_Exception& S_ex){
bool CheckOIType(const Handle(SALOME_InteractiveObject) & theIO,
- MeshObjectType theType,
+ SMESH::MeshObjectType theType,
const QString theInTypeName,
QString & theOutTypeName)
{
QString aTypeName;
if (
- CheckOIType ( theIO, HYPOTHESIS, "Hypothesis", aTypeName ) ||
- CheckOIType ( theIO, ALGORITHM, "Algorithm", aTypeName ) ||
- CheckOIType ( theIO, MESH, "Mesh", aTypeName ) ||
- CheckOIType ( theIO, SUBMESH, "SubMesh", aTypeName ) ||
- CheckOIType ( theIO, GROUP, "Group", aTypeName )
+ CheckOIType ( theIO, SMESH::HYPOTHESIS, "Hypothesis", aTypeName ) ||
+ CheckOIType ( theIO, SMESH::ALGORITHM, "Algorithm", aTypeName ) ||
+ CheckOIType ( theIO, SMESH::MESH, "Mesh", aTypeName ) ||
+ CheckOIType ( theIO, SMESH::SUBMESH, "SubMesh", aTypeName ) ||
+ CheckOIType ( theIO, SMESH::GROUP, "Group", aTypeName )
)
return aTypeName;
if(checkLock(aStudy)) break;
if ( vtkwnd ) {
EmitSignalDeactivateDialog();
- SMDSAbs_EntityType type;
+ SMDSAbs_EntityType type = SMDSEntity_Last;
switch (theCommandID) {
case 4034:
case 4039:
type = SMDSEntity_Quad_Penta; break;
case 4040:
- type = SMDSEntity_Quad_Hexa;
+ type = SMDSEntity_Quad_Hexa; break;
case 4140:
- type = SMDSEntity_TriQuad_Hexa;
- break;
- default:;
+ type = SMDSEntity_TriQuad_Hexa; break;
+ default: break;
}
- ( new SMESHGUI_AddQuadraticElementDlg( this, type ) )->show();
+ if ( type != SMDSEntity_Last )
+ ( new SMESHGUI_AddQuadraticElementDlg( this, type ) )->show();
}
else {
SUIT_MessageBox::warning(SMESHGUI::desktop(),
break;
}
+ case 4070: // 0D_ON_ALL_NODES
+ startOperation( 4070 );
+ break;
+
case 5105: // Library of selection filters
{
static QList<int> aTypes;
const QString& theRule,
const int pId )
{
- int parentId = pId;
- if( pId!=-1 )
- parentId = popupMgr()->actionId( action( pId ) );
-
if( !popupMgr()->contains( popupMgr()->actionId( action( id ) ) ) )
- popupMgr()->insert( action( id ), parentId, 0 );
+ popupMgr()->insert( action( id ), pId, 0 );
QString lc = "$"; // VSR : instead of QtxPopupSelection::defEquality();
QString dc = "selcount"; // VSR : insetad of QtxPopupSelection::defSelCountParam()
createSMESHAction( 142, "CGNS");
createSMESHAction( 144, "SAUV");
createSMESHAction( 146, "GMF" );
- createSMESHAction( 124, "EXPORT_DAT" );
- createSMESHAction( 125, "EXPORT_MED" );
- createSMESHAction( 126, "EXPORT_UNV" );
- createSMESHAction( 141, "EXPORT_STL" );
- createSMESHAction( 143, "EXPORT_CGNS");
- createSMESHAction( 145, "EXPORT_SAUV");
- createSMESHAction( 147, "EXPORT_GMF" );
+ createSMESHAction( 124, "DAT" );
+ createSMESHAction( 125, "MED" );
+ createSMESHAction( 126, "UNV" );
+ createSMESHAction( 141, "STL" );
+ createSMESHAction( 143, "CGNS");
+ createSMESHAction( 145, "SAUV");
+ createSMESHAction( 147, "GMF" );
createSMESHAction( 150, "FILE_INFO" );
createSMESHAction( 33, "DELETE", "ICON_DELETE", Qt::Key_Delete );
createSMESHAction( 5105, "SEL_FILTER_LIB" );
createSMESHAction( 4067, "MESH_THROU_POINT","ICON_DLG_MOVE_NODE" );
createSMESHAction( 4068, "SCALE", "ICON_DLG_MESH_SCALE" );
createSMESHAction( 4069, "DUPLICATE_NODES", "ICON_SMESH_DUPLICATE_NODES" );
+ createSMESHAction( 4070, "0D_ON_ALL_NODES", "ICON_0D_ON_ALL_NODES" );
createSMESHAction( 407, "INV", "ICON_DLG_MESH_DIAGONAL" );
createSMESHAction( 408, "UNION2", "ICON_UNION2TRI" );
createSMESHAction( 409, "ORIENT", "ICON_DLG_MESH_ORIENTATION" );
createMenu( 4000, addId, -1 );
createMenu( 4009, addId, -1 );
+ createMenu( 4070, addId, -1 );
createMenu( 4008, addId, -1 );
createMenu( 4010, addId, -1 );
createMenu( 4021, addId, -1 );
createTool( 4000, addRemTb );
createTool( 4009, addRemTb );
+ createTool( 4070, addRemTb );
createTool( 4008, addRemTb );
createTool( 4010, addRemTb );
createTool( 4021, addRemTb );
QString OB = "'ObjectBrowser'",
View = "'" + SVTK_Viewer::Type() + "'",
pat = "'%1'",
- mesh = pat.arg( SMESHGUI_Selection::typeName( MESH ) ),
- group = pat.arg( SMESHGUI_Selection::typeName( GROUP ) ),
- hypo = pat.arg( SMESHGUI_Selection::typeName( HYPOTHESIS ) ),
- algo = pat.arg( SMESHGUI_Selection::typeName( ALGORITHM ) ),
+ mesh = pat.arg( SMESHGUI_Selection::typeName( SMESH::MESH ) ),
+ group = pat.arg( SMESHGUI_Selection::typeName( SMESH::GROUP ) ),
+ hypo = pat.arg( SMESHGUI_Selection::typeName( SMESH::HYPOTHESIS ) ),
+ algo = pat.arg( SMESHGUI_Selection::typeName( SMESH::ALGORITHM ) ),
elems = QString( "'%1' '%2' '%3' '%4' '%5' '%6'" ).
- arg( SMESHGUI_Selection::typeName( SUBMESH_VERTEX ) ).
- arg( SMESHGUI_Selection::typeName( SUBMESH_EDGE ) ).
- arg( SMESHGUI_Selection::typeName( SUBMESH_FACE ) ).
- arg( SMESHGUI_Selection::typeName( SUBMESH_SOLID ) ).
- arg( SMESHGUI_Selection::typeName( SUBMESH_COMPOUND ) ).
- arg( SMESHGUI_Selection::typeName( SUBMESH ) ),
+ arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_VERTEX ) ).
+ arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_EDGE ) ).
+ arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_FACE ) ).
+ arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_SOLID ) ).
+ arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_COMPOUND ) ).
+ arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH ) ),
subMesh = elems,
mesh_part = mesh + " " + subMesh + " " + group,
mesh_group = mesh + " " + group,
QString multiple_non_empty = QString( " && %1>0 && numberOfNodes>0" ).arg( dc );
QString only_one_2D = only_one_non_empty + " && dim>1";
- createPopupItem( 125, OB, mesh_group, multiple_non_empty ); // EXPORT_MED
- createPopupItem( 126, OB, mesh_group, only_one_non_empty ); // EXPORT_UNV
- createPopupItem( 141, OB, mesh_group, only_one_2D ); // EXPORT_STL
+ int anId = popupMgr()->insert( tr( "MEN_EXPORT" ), -1, -1 ); // EXPORT submenu
+ createPopupItem( 125, OB, mesh_group, multiple_non_empty, anId ); // EXPORT_MED
+ createPopupItem( 126, OB, mesh_group, only_one_non_empty, anId ); // EXPORT_UNV
+ createPopupItem( 141, OB, mesh_group, only_one_2D, anId ); // EXPORT_STL
#ifdef WITH_CGNS
- createPopupItem( 143, OB, mesh_group, multiple_non_empty ); // EXPORT_CGNS
+ createPopupItem( 143, OB, mesh_group, multiple_non_empty, anId ); // EXPORT_CGNS
#endif
- createPopupItem( 145, OB, mesh_group, multiple_non_empty ); // EXPORT_SAUV
- createPopupItem( 147, OB, mesh_group, multiple_non_empty ); // EXPORT_GMF
+ createPopupItem( 145, OB, mesh_group, multiple_non_empty, anId ); // EXPORT_SAUV
+ createPopupItem( 147, OB, mesh_group, multiple_non_empty, anId ); // EXPORT_GMF
+ createPopupItem( 124, OB, mesh_group, multiple_non_empty, anId ); // EXPORT_DAT
createPopupItem( 33, OB, mesh_part + " " + hyp_alg ); // DELETE
createPopupItem( 813, OB, group ); // DEL_GROUP with contents
popupMgr()->insert( separator(), -1, 0 );
createPopupItem( 1137, OB + " " + View, mesh, "&& isAutoColor" ); // DISABLE_AUTO_COLOR
popupMgr()->insert( separator(), -1, 0 );
- int anId;
QString aClient = QString( "%1client in {%2}" ).arg( lc ).arg( "'VTKViewer'" );
QString aType = QString( "%1type in {%2}" ).arg( lc );
aType = aType.arg( mesh_part );
int previewGroup = addPreference( tr( "SMESH_PREF_GROUP_PREVIEW" ), genTab );
setPreferenceProperty( previewGroup, "columns", 2 );
int chunkSize = addPreference( tr( "PREF_PREVIEW_CHUNK_SIZE" ), previewGroup, LightApp_Preferences::IntSpin, "SMESH", "preview_actor_chunk_size" );
- setPreferenceProperty( chunkSize, "min", 0 );
+ setPreferenceProperty( chunkSize, "min", 1 );
setPreferenceProperty( chunkSize, "max", 1000 );
setPreferenceProperty( chunkSize, "step", 50 );
case 904: // Find element
op = new SMESHGUI_FindElemByPointOp();
break;
- case 4067: // make mesh pass through point
+ case 4067: // Make mesh pass through point
op = new SMESHGUI_MakeNodeAtPointOp();
break;
+ case 4070: // Create 0D elements on all nodes
+ op = new SMESHGUI_Add0DElemsOnAllNodesOp();
+ break;
default:
break;
}
return aSColor;
}
-const char gSeparator = '_'; // character used to separate parameter names
-const char gDigitsSep = ':'; // character used to separate numeric parameter values (color = r:g:b)
-const char gPathSep = '|'; // character used to separate paths
+const char* gSeparator = "_"; // character used to separate parameter names
+const char* gDigitsSep = ":"; // character used to separate numeric parameter values (color = r:g:b)
+const char* gPathSep = "|"; // character used to separate paths
/*!
* \brief Store visual parameters
*/
void SMESHGUI::storeVisualParameters (int savePoint)
{
+ // localizing
+ Kernel_Utils::Localizer loc;
+
SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>(application()->activeStudy());
if (!appStudy || !appStudy->studyDS())
return;
// Displayed entities
unsigned int aMode = aSmeshActor->GetEntityMode();
- bool isE = aMode & SMESH_Actor::eEdges;
- bool isF = aMode & SMESH_Actor::eFaces;
- bool isV = aMode & SMESH_Actor::eVolumes;
+ bool isE = aMode & SMESH_Actor::eEdges;
+ bool isF = aMode & SMESH_Actor::eFaces;
+ bool isV = aMode & SMESH_Actor::eVolumes;
+ bool is0d = aMode & SMESH_Actor::e0DElements;
+ bool isB = aMode & SMESH_Actor::eBallElem;
QString modeStr ("e");
modeStr += gDigitsSep; modeStr += QString::number(isE);
modeStr += gDigitsSep; modeStr += QString::number(isF);
modeStr += gDigitsSep; modeStr += "v";
modeStr += gDigitsSep; modeStr += QString::number(isV);
+ modeStr += gDigitsSep; modeStr += "0d";
+ modeStr += gDigitsSep; modeStr += QString::number(is0d);
+ modeStr += gDigitsSep; modeStr += "b";
+ modeStr += gDigitsSep; modeStr += QString::number(isB);
param = vtkParam + "Entities";
ip->setParameter(entry, param, modeStr.toLatin1().data());
- // Colors (surface:edge:)
+ // Colors
vtkFloatingPointType r, g, b;
int delta;
aSmeshActor->GetSufaceColor(r, g, b, delta);
- QString colorStr ("surface");
- colorStr += gDigitsSep; colorStr += QString::number(r);
- colorStr += gDigitsSep; colorStr += QString::number(g);
- colorStr += gDigitsSep; colorStr += QString::number(b);
-
- colorStr += gDigitsSep; colorStr += "backsurface";
- colorStr += gDigitsSep; colorStr += QString::number(delta);
-
+ QStringList colorStr;
+ colorStr << "surface";
+ colorStr << QString::number(r);
+ colorStr << QString::number(g);
+ colorStr << QString::number(b);
+
+ colorStr << "backsurface";
+ colorStr << QString::number(delta);
+
+ aSmeshActor->GetVolumeColor(r, g, b, delta);
+ colorStr << "volume";
+ colorStr << QString::number(r);
+ colorStr << QString::number(g);
+ colorStr << QString::number(b);
+ colorStr << QString::number(delta);
aSmeshActor->GetEdgeColor(r, g, b);
- colorStr += gDigitsSep; colorStr += "edge";
- colorStr += gDigitsSep; colorStr += QString::number(r);
- colorStr += gDigitsSep; colorStr += QString::number(g);
- colorStr += gDigitsSep; colorStr += QString::number(b);
+ colorStr << "edge";
+ colorStr << QString::number(r);
+ colorStr << QString::number(g);
+ colorStr << QString::number(b);
aSmeshActor->GetNodeColor(r, g, b);
- colorStr += gDigitsSep; colorStr += "node";
- colorStr += gDigitsSep; colorStr += QString::number(r);
- colorStr += gDigitsSep; colorStr += QString::number(g);
- colorStr += gDigitsSep; colorStr += QString::number(b);
+ colorStr << "node";
+ colorStr << QString::number(r);
+ colorStr << QString::number(g);
+ colorStr << QString::number(b);
aSmeshActor->GetOutlineColor(r, g, b);
- colorStr += gDigitsSep; colorStr += "outline";
- colorStr += gDigitsSep; colorStr += QString::number(r);
- colorStr += gDigitsSep; colorStr += QString::number(g);
- colorStr += gDigitsSep; colorStr += QString::number(b);
+ colorStr << "outline";
+ colorStr << QString::number(r);
+ colorStr << QString::number(g);
+ colorStr << QString::number(b);
+
+ aSmeshActor->Get0DColor(r, g, b);
+ colorStr << "elem0d";
+ colorStr << QString::number(r);
+ colorStr << QString::number(g);
+ colorStr << QString::number(b);
+
+ aSmeshActor->GetBallColor(r, g, b);
+ colorStr << "ball";
+ colorStr << QString::number(r);
+ colorStr << QString::number(g);
+ colorStr << QString::number(b);
+
+ aSmeshActor->GetFacesOrientationColor(r, g, b);
+ colorStr << "orientation";
+ colorStr << QString::number(r);
+ colorStr << QString::number(g);
+ colorStr << QString::number(b);
param = vtkParam + "Colors";
- ip->setParameter(entry, param, colorStr.toLatin1().data());
-
- // Sizes of lines and points
- QString sizeStr ("line");
- sizeStr += gDigitsSep; sizeStr += QString::number((int)aSmeshActor->GetLineWidth());
- sizeStr += gDigitsSep; sizeStr += "shrink";
- sizeStr += gDigitsSep; sizeStr += QString::number(aSmeshActor->GetShrinkFactor());
+ ip->setParameter(entry, param, qPrintable(colorStr.join(gDigitsSep)));
+
+ // Sizes
+ QStringList sizeStr;
+ sizeStr << "line";
+ sizeStr << QString::number((int)aSmeshActor->GetLineWidth());
+ sizeStr << "outline";
+ sizeStr << QString::number((int)aSmeshActor->GetOutlineWidth());
+ sizeStr << "elem0d";
+ sizeStr << QString::number((int)aSmeshActor->Get0DSize());
+ sizeStr << "ball";
+ sizeStr << QString::number((int)aSmeshActor->GetBallSize());
+ sizeStr << "shrink";
+ sizeStr << QString::number(aSmeshActor->GetShrinkFactor());
+ sizeStr << "orientation";
+ sizeStr << QString::number(aSmeshActor->GetFacesOrientationScale());
+ sizeStr << QString::number(aSmeshActor->GetFacesOrientation3DVectors());
param = vtkParam + "Sizes";
- ip->setParameter(entry, param, sizeStr.toLatin1().data());
+ ip->setParameter(entry, param, qPrintable(sizeStr.join(gDigitsSep)));
// Point marker
QString markerStr;
*/
void SMESHGUI::restoreVisualParameters (int savePoint)
{
+ // localizing
+ Kernel_Utils::Localizer loc;
+
SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>(application()->activeStudy());
if (!appStudy || !appStudy->studyDS())
return;
// Displayed entities
else if (paramNameStr == "Entities") {
QStringList mode = val.split(gDigitsSep, QString::SkipEmptyParts);
- if (mode.count() == 6) {
- if (mode[0] != "e" || mode[2] != "f" || mode[4] != "v") {
- MESSAGE("Invalid order of data in Entities, must be: "
- "e:0/1:f:0/1:v:0/1");
- }
- else {
- unsigned int aMode = aSmeshActor->GetEntityMode();
- unsigned int aNewMode =
- (int(SMESH_Actor::eEdges ) * mode[1].toInt()) |
- (int(SMESH_Actor::eFaces ) * mode[3].toInt()) |
- (int(SMESH_Actor::eVolumes) * mode[5].toInt());
- if (aNewMode != aMode)
- aSmeshActor->SetEntityMode(aNewMode);
+ int aEntityMode = SMESH_Actor::eAllEntity;
+ for ( int i = 0; i < mode.count(); i+=2 ) {
+ if ( i < mode.count()-1 ) {
+ QString type = mode[i];
+ bool val = mode[i+1].toInt();
+ if ( type == "e" && !val )
+ aEntityMode = aEntityMode & ~SMESH_Actor::eEdges;
+ else if ( type == "f" && !val )
+ aEntityMode = aEntityMode & ~SMESH_Actor::eFaces;
+ else if ( type == "v" && !val )
+ aEntityMode = aEntityMode & ~SMESH_Actor::eVolumes;
+ else if ( type == "0d" && !val )
+ aEntityMode = aEntityMode & ~SMESH_Actor::e0DElements;
+ else if ( type == "b" && !val )
+ aEntityMode = aEntityMode & ~SMESH_Actor::eBallElem;
}
}
+ aSmeshActor->SetEntityMode( aEntityMode );
}
// Colors
else if (paramNameStr == "Colors") {
QStringList colors = val.split(gDigitsSep, QString::SkipEmptyParts);
- if (colors.count() == 16 || colors.count() == 18 ) {
- if (colors[0] != "surface" || colors[4] != "backsurface" ||
- (colors[8] != "edge" && colors[6] != "edge" ) || (colors[12] != "node" && colors[10] != "node") ||
- (colors.count() == 18 && colors[14] != "outline")) {
- MESSAGE("Invalid order of data in Colors, must be: "
- "surface:r:g:b:backsurface:r:g:b:edge:r:g:b:node:r:g:b or surface:r:g:b:backsurface:delta:edge:r:g:b:node:r:g:b:outline:r:g:b");
+ QColor nodeColor;
+ QColor edgeColor;
+ QColor faceColor;
+ QColor volumeColor;
+ QColor elem0dColor;
+ QColor ballColor;
+ QColor outlineColor;
+ QColor orientationColor;
+ int deltaF;
+ int deltaV;
+ QColor c;
+ double r, g, b;
+ bool bOk;
+ // below lines are required to get default values for delta coefficients
+ // of backface color for faces and color of reversed volumes
+ SMESH::GetColor( "SMESH", "fill_color", c, deltaF, "0,170,255|-100" );
+ SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
+ for ( int i = 0; i < colors.count(); i++ ) {
+ QString type = colors[i];
+ if ( type == "surface" ) {
+ // face color is set by 3 values r:g:b, where
+ // - r,g,b - is rgb color components
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= colors.count() ) break; // format error
+ g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+3 >= colors.count() ) break; // format error
+ b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+ faceColor.setRgbF( r, g, b );
+ i += 3;
}
- else {
- int delta = 0;
- float er,eg,eb;
- float nr,ng,nb;
- vtkFloatingPointType otr,otg,otb;
- //Old case backsurface color is independent
- if( colors.count() == 16 ) {
- QColor ffc;
- SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
- er = colors[9].toFloat();
- eg = colors[10].toFloat();
- eb = colors[11].toFloat();
-
- nr = colors[13].toFloat();
- ng = colors[14].toFloat();
- nb = colors[15].toFloat();
- SMESH::GetColor("SMESH", "outline_color", otr, otg, otb, QColor( 0, 70, 0 ) );
- } else {
- //New case backsurface color depends on surface color
- delta = colors[5].toInt();
-
- er = colors[7].toFloat();
- eg = colors[8].toFloat();
- eb = colors[9].toFloat();
-
- nr = colors[11].toFloat();
- ng = colors[12].toFloat();
- nb = colors[13].toFloat();
-
- otr = colors[15].toFloat();
- otg = colors[16].toFloat();
- otb = colors[17].toFloat();
- }
- aSmeshActor->SetSufaceColor(colors[1].toFloat(), colors[2].toFloat(), colors[3].toFloat(), delta);
- aSmeshActor->SetEdgeColor(er,eg,eb);
- aSmeshActor->SetNodeColor(nr,ng,nb);
- aSmeshActor->SetOutlineColor(otr,otg,otb);
+ else if ( type == "backsurface" ) {
+ // backface color can be defined in several ways
+ // - in old versions, it is set as rgb triple r:g:b - this was is unsupported now
+ // - in latest versions, it is set as delta coefficient
+ bool rgbOk = false, deltaOk;
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ int delta = colors[i+1].toInt( &deltaOk );
+ i++; // shift index
+ if ( i+1 < colors.count() ) // index is shifted to 1
+ g = colors[i+1].toDouble( &rgbOk );
+ if ( rgbOk ) i++; // shift index
+ if ( rgbOk && i+1 < colors.count() ) // index is shifted to 2
+ b = colors[i+1].toDouble( &rgbOk );
+ if ( rgbOk ) i++;
+ // - as currently there's no way to set directly backsurface color as it was before,
+ // we ignore old dump where r,g,b triple was set
+ // - also we check that delta parameter is set properly
+ if ( !rgbOk && deltaOk )
+ deltaF = delta;
+ }
+ else if ( type == "volume" ) {
+ // volume color is set by 4 values r:g:b:delta, where
+ // - r,g,b - is a normal volume rgb color components
+ // - delta - is a reversed volume color delta coefficient
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= colors.count() ) break; // format error
+ g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+3 >= colors.count() ) break; // format error
+ b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+4 >= colors.count() ) break; // format error
+ int delta = colors[i+4].toInt( &bOk );
+ if ( !bOk ) break; // format error
+ volumeColor.setRgbF( r, g, b );
+ deltaV = delta;
+ i += 4;
+ }
+ else if ( type == "edge" ) {
+ // edge color is set by 3 values r:g:b, where
+ // - r,g,b - is rgb color components
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= colors.count() ) break; // format error
+ g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+3 >= colors.count() ) break; // format error
+ b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+ edgeColor.setRgbF( r, g, b );
+ i += 3;
+ }
+ else if ( type == "node" ) {
+ // node color is set by 3 values r:g:b, where
+ // - r,g,b - is rgb color components
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= colors.count() ) break; // format error
+ g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+3 >= colors.count() ) break; // format error
+ b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+ nodeColor.setRgbF( r, g, b );
+ i += 3;
+ }
+ else if ( type == "elem0d" ) {
+ // 0d element color is set by 3 values r:g:b, where
+ // - r,g,b - is rgb color components
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= colors.count() ) break; // format error
+ g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+3 >= colors.count() ) break; // format error
+ b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+ elem0dColor.setRgbF( r, g, b );
+ i += 3;
+ }
+ else if ( type == "ball" ) {
+ // ball color is set by 3 values r:g:b, where
+ // - r,g,b - is rgb color components
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= colors.count() ) break; // format error
+ g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+3 >= colors.count() ) break; // format error
+ b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+ ballColor.setRgbF( r, g, b );
+ i += 3;
+ }
+ else if ( type == "outline" ) {
+ // outline color is set by 3 values r:g:b, where
+ // - r,g,b - is rgb color components
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= colors.count() ) break; // format error
+ g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+3 >= colors.count() ) break; // format error
+ b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+ outlineColor.setRgbF( r, g, b );
+ i += 3;
+ }
+ else if ( type == "orientation" ) {
+ // orientation color is set by 3 values r:g:b, where
+ // - r,g,b - is rgb color components
+ if ( i+1 >= colors.count() ) break; // format error
+ r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= colors.count() ) break; // format error
+ g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+3 >= colors.count() ) break; // format error
+ b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+ orientationColor.setRgbF( r, g, b );
+ i += 3;
}
}
+ // node color
+ if ( nodeColor.isValid() )
+ aSmeshActor->SetNodeColor( nodeColor.redF(), nodeColor.greenF(), nodeColor.blueF() );
+ // edge color
+ if ( edgeColor.isValid() )
+ aSmeshActor->SetEdgeColor( edgeColor.redF(), edgeColor.greenF(), edgeColor.blueF() );
+ // face color
+ if ( faceColor.isValid() )
+ aSmeshActor->SetSufaceColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+ // volume color
+ if ( volumeColor.isValid() )
+ aSmeshActor->SetVolumeColor( volumeColor.redF(), volumeColor.greenF(), volumeColor.blueF(), deltaV );
+ else if ( faceColor.isValid() ) // backward compatibility (no separate color for volumes)
+ aSmeshActor->SetVolumeColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+ // 0d element color
+ if ( elem0dColor.isValid() )
+ aSmeshActor->Set0DColor( elem0dColor.redF(), elem0dColor.greenF(), elem0dColor.blueF() );
+ // ball color
+ if ( ballColor.isValid() )
+ aSmeshActor->SetBallColor( ballColor.redF(), ballColor.greenF(), ballColor.blueF() );
+ // outline color
+ if ( outlineColor.isValid() )
+ aSmeshActor->SetOutlineColor( outlineColor.redF(), outlineColor.greenF(), outlineColor.blueF() );
+ // orientation color
+ if ( orientationColor.isValid() )
+ aSmeshActor->SetFacesOrientationColor( orientationColor.redF(), orientationColor.greenF(), orientationColor.blueF() );
}
- // Sizes of lines and points
+ // Sizes
else if (paramNameStr == "Sizes") {
QStringList sizes = val.split(gDigitsSep, QString::SkipEmptyParts);
- if (sizes.count() == 4) {
- if (sizes[0] != "line" || sizes[2] != "shrink") {
- MESSAGE("Invalid order of data in Sizes, must be: "
- "line:int:shrink:float");
+ bool bOk;
+ int lineWidth = -1;
+ int outlineWidth = -1;
+ int elem0dSize = -1;
+ int ballSize = -1;
+ double shrinkSize = -1;
+ double orientationSize = -1;
+ bool orientation3d = false;
+ for ( int i = 0; i < sizes.count(); i++ ) {
+ QString type = sizes[i];
+ if ( type == "line" ) {
+ // line (wireframe) width is given as single integer value
+ if ( i+1 >= sizes.count() ) break; // format error
+ int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error
+ lineWidth = v;
+ i++;
}
- else {
- aSmeshActor->SetLineWidth(sizes[1].toInt());
- aSmeshActor->SetShrinkFactor(sizes[3].toFloat());
+ if ( type == "outline" ) {
+ // outline width is given as single integer value
+ if ( i+1 >= sizes.count() ) break; // format error
+ int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error
+ outlineWidth = v;
+ i++;
}
- }
- else if (sizes.count() == 6) { // just to support old format
- if (sizes[0] != "line" || sizes[2] != "node" || sizes[4] != "shrink") {
- MESSAGE("Invalid order of data in Sizes, must be: "
- "line:int:node:int:shrink:float");
+ else if ( type == "elem0d" ) {
+ // 0d element size is given as single integer value
+ if ( i+1 >= sizes.count() ) break; // format error
+ int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error
+ elem0dSize = v;
+ i++;
+ }
+ else if ( type == "ball" ) {
+ // ball size is given as single integer value
+ if ( i+1 >= sizes.count() ) break; // format error
+ int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error
+ ballSize = v;
+ i++;
}
- else {
- aSmeshActor->SetLineWidth(sizes[1].toInt());
- //aSmeshActor->SetNodeSize(sizes[3].toInt()); // made obsolete
- aSmeshActor->SetShrinkFactor(sizes[5].toFloat());
+ else if ( type == "shrink" ) {
+ // shrink factor is given as single floating point value
+ if ( i+1 >= sizes.count() ) break; // format error
+ double v = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ shrinkSize = v;
+ i++;
}
+ else if ( type == "orientation" ) {
+ // orientation vectors are specified by two values size:3d, where
+ // - size - is a floating point value specifying scale factor
+ // - 3d - is a boolean
+ if ( i+1 >= sizes.count() ) break; // format error
+ double v1 = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+ if ( i+2 >= sizes.count() ) break; // format error
+ int v2 = sizes[i+2].toInt( &bOk ); if ( !bOk ) break; // format error
+ orientationSize = v1;
+ orientation3d = (bool)v2;
+ i += 2;
+ }
+ }
+ // line (wireframe) width
+ if ( lineWidth > 0 )
+ aSmeshActor->SetLineWidth( lineWidth );
+ // outline width
+ if ( outlineWidth > 0 )
+ aSmeshActor->SetOutlineWidth( outlineWidth );
+ else if ( lineWidth > 0 ) // backward compatibility (no separate width for outlines)
+ aSmeshActor->SetOutlineWidth( lineWidth );
+ // 0d element size
+ if ( elem0dSize > 0 )
+ aSmeshActor->Set0DSize( elem0dSize );
+ // ball size
+ if ( ballSize > 0 )
+ aSmeshActor->SetBallSize( ballSize );
+ // shrink factor
+ if ( shrinkSize > 0 )
+ aSmeshActor->SetShrinkFactor( shrinkSize );
+ // orientation vectors
+ if ( orientationSize > 0 ) {
+ aSmeshActor->SetFacesOrientationScale( orientationSize );
+ aSmeshActor->SetFacesOrientation3DVectors( orientation3d );
}
}
// Point marker
// check type to prevent renaming of inappropriate objects
int aType = SMESHGUI_Selection::type(qPrintable(entry), SMESH::GetActiveStudyDocument());
- if (aType == MESH || aType == GROUP ||
- aType == SUBMESH || aType == SUBMESH_COMPOUND ||
- aType == SUBMESH_SOLID || aType == SUBMESH_FACE ||
- aType == SUBMESH_EDGE || aType == SUBMESH_VERTEX ||
- aType == HYPOTHESIS || aType == ALGORITHM)
+ if (aType == SMESH::MESH || aType == SMESH::GROUP ||
+ aType == SMESH::SUBMESH || aType == SMESH::SUBMESH_COMPOUND ||
+ aType == SMESH::SUBMESH_SOLID || aType == SMESH::SUBMESH_FACE ||
+ aType == SMESH::SUBMESH_EDGE || aType == SMESH::SUBMESH_VERTEX ||
+ aType == SMESH::HYPOTHESIS || aType == SMESH::ALGORITHM)
return true;
return false;
aName = anAttr;
// check type to prevent renaming of inappropriate objects
int aType = SMESHGUI_Selection::type( qPrintable(entry), SMESH::GetActiveStudyDocument() );
- if (aType == MESH || aType == GROUP ||
- aType == SUBMESH || aType == SUBMESH_COMPOUND ||
- aType == SUBMESH_SOLID || aType == SUBMESH_FACE ||
- aType == SUBMESH_EDGE || aType == SUBMESH_VERTEX ||
- aType == HYPOTHESIS || aType == ALGORITHM) {
+ if (aType == SMESH::MESH || aType == SMESH::GROUP ||
+ aType == SMESH::SUBMESH || aType == SMESH::SUBMESH_COMPOUND ||
+ aType == SMESH::SUBMESH_SOLID || aType == SMESH::SUBMESH_FACE ||
+ aType == SMESH::SUBMESH_EDGE || aType == SMESH::SUBMESH_VERTEX ||
+ aType == SMESH::HYPOTHESIS || aType == SMESH::ALGORITHM) {
if ( !name.isEmpty() ) {
SMESHGUI::GetSMESHGen()->SetName(obj->GetIOR().c_str(), qPrintable(name) );