#include "SMESHGUI_MoveNodesDlg.h"
#include "SMESHGUI_AddMeshElementDlg.h"
#include "SMESHGUI_AddQuadraticElementDlg.h"
-#include "SMESHGUI_EditHypothesesDlg.h"
-#include "SMESHGUI_CreateHypothesesDlg.h"
#include "SMESHGUI_FilterDlg.h"
#include "SMESHGUI_FilterLibraryDlg.h"
#include "SMESHGUI_SingleEditDlg.h"
#include "SMESHGUI_MergeNodesDlg.h"
#include "SMESHGUI_EditMeshDlg.h"
#include "SMESHGUI_MeshPatternDlg.h"
-#include "SMESHGUI_PrecisionDlg.h"
#include "SMESHGUI_Selection.h"
#include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
#include "SMESHGUI_MeshOp.h"
anActor->SetRepresentation(SMESH_Actor::ePoint);
break;
case 1132:{
- float color[3];
+ vtkFloatingPointType color[3];
anActor->GetSufaceColor(color[0], color[1], color[2]);
int c0 = int (color[0] * 255);
int c1 = int (color[1] * 255);
int c2 = int (color[2] * 255);
QColor c(c0, c1, c2);
- float edgecolor[3];
+ vtkFloatingPointType edgecolor[3];
anActor->GetEdgeColor(edgecolor[0], edgecolor[1], edgecolor[2]);
c0 = int (edgecolor[0] * 255);
c1 = int (edgecolor[1] * 255);
c2 = int (edgecolor[2] * 255);
QColor e(c0, c1, c2);
- float backfacecolor[3];
+ vtkFloatingPointType backfacecolor[3];
anActor->GetBackSufaceColor(backfacecolor[0], backfacecolor[1], backfacecolor[2]);
c0 = int (backfacecolor[0] * 255);
c1 = int (backfacecolor[1] * 255);
c2 = int (backfacecolor[2] * 255);
QColor b(c0, c1, c2);
- float nodecolor[3];
+ vtkFloatingPointType nodecolor[3];
anActor->GetNodeColor(nodecolor[0], nodecolor[1], nodecolor[2]);
c0 = int (nodecolor[0] * 255);
c1 = int (nodecolor[1] * 255);
if(Edgewidth == 0)
Edgewidth = 1;
int intValue = int(anActor->GetNodeSize());
- float Shrink = anActor->GetShrinkFactor();
+ vtkFloatingPointType Shrink = anActor->GetShrinkFactor();
SMESHGUI_Preferences_ColorDlg *aDlg =
new SMESHGUI_Preferences_ColorDlg( SMESHGUI::GetSMESHGUI(), "" );
QColor nodecolor = aDlg->GetColor(3);
QColor backfacecolor = aDlg->GetColor(4);
/* actor color and backface color */
- anActor->SetSufaceColor(float (color.red()) / 255.,
- float (color.green()) / 255.,
- float (color.blue()) / 255.);
- anActor->SetBackSufaceColor(float (backfacecolor.red()) / 255.,
- float (backfacecolor.green()) / 255.,
- float (backfacecolor.blue()) / 255.);
+ anActor->SetSufaceColor(vtkFloatingPointType (color.red()) / 255.,
+ vtkFloatingPointType (color.green()) / 255.,
+ vtkFloatingPointType (color.blue()) / 255.);
+ anActor->SetBackSufaceColor(vtkFloatingPointType (backfacecolor.red()) / 255.,
+ vtkFloatingPointType (backfacecolor.green()) / 255.,
+ vtkFloatingPointType (backfacecolor.blue()) / 255.);
/* edge color */
- anActor->SetEdgeColor(float (edgecolor.red()) / 255.,
- float (edgecolor.green()) / 255.,
- float (edgecolor.blue()) / 255.);
+ anActor->SetEdgeColor(vtkFloatingPointType (edgecolor.red()) / 255.,
+ vtkFloatingPointType (edgecolor.green()) / 255.,
+ vtkFloatingPointType (edgecolor.blue()) / 255.);
/* Shrink factor and size edges */
anActor->SetShrinkFactor(aDlg->GetIntValue(3) / 100.);
anActor->SetLineWidth(aDlg->GetIntValue(1));
/* Nodes color and size */
- anActor->SetNodeColor(float (nodecolor.red()) / 255.,
- float (nodecolor.green()) / 255.,
- float (nodecolor.blue()) / 255.);
+ anActor->SetNodeColor(vtkFloatingPointType (nodecolor.red()) / 255.,
+ vtkFloatingPointType (nodecolor.green()) / 255.,
+ vtkFloatingPointType (nodecolor.blue()) / 255.);
anActor->SetNodeSize(aDlg->GetIntValue(2));
delete aDlg;
else if ( !aSubMesh->_is_nil() ) { // DELETE SUBMESH
SMESH::SMESH_Mesh_var aMesh = aSubMesh->GetFather();
aMesh->RemoveSubMesh( aSubMesh );
+
+ _PTR(SObject) aMeshSO = SMESH::FindSObject(aMesh);
+ if (aMeshSO)
+ SMESH::ModifiedMesh(aMeshSO, false);
}
else if ( objType == "Hypothesis" || objType == "Algorithm" ) {// DELETE HYPOTHESIS
SMESH::RemoveHypothesisOrAlgorithmOnMesh(IObject);
// san - it's no use opening a transaction here until UNDO/REDO is provided in SMESH
//SUIT_Operation *op = new SALOMEGUI_ImportOperation(myActiveStudy);
//op->start();
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_nil();
+
+ _PTR(ChildIterator) it = aStudy->NewChildIterator(obj);
+ if ( it->More() ){
+ _PTR(SObject) CSO = it->Value();
+ aSubMesh = SMESH::SMESH_subMesh::_narrow( SMESH::SObjectToObject( CSO ) );
+ if ( !aSubMesh->_is_nil() )
+ {
+ SMESH::SMESH_Mesh_var aMesh = aSubMesh->GetFather();
+ _PTR(SObject) aMeshSO = SMESH::FindSObject(aMesh);
+ if (aMeshSO)
+ SMESH::ModifiedMesh(aMeshSO, false);
+ }
+ }
aStudyBuilder->RemoveObjectWithChildren( obj );
//op->finish();
}
}
myActiveDialogBox = 0;
+ myFilterLibraryDlg = 0;
myState = -1;
myDisplayer = 0;
aTypes.append( SMESH::FACE );
aTypes.append( SMESH::VOLUME );
}
- new SMESHGUI_FilterLibraryDlg( this, SMESH::GetDesktop( this ), aTypes, SMESHGUI_FilterLibraryDlg::EDIT );
+ if (!myFilterLibraryDlg)
+ myFilterLibraryDlg = new SMESHGUI_FilterLibraryDlg( this, SMESH::GetDesktop( this ), aTypes, SMESHGUI_FilterLibraryDlg::EDIT );
+ else if (myFilterLibraryDlg->isHidden())
+ myFilterLibraryDlg->show();
+ myFilterLibraryDlg->raise();
}
break;