#include <QTextStream>
#include <QListView>
#include <QTreeView>
+#include <QCheckBox>
+#include <QLayout>
+#include <QDialogButtonBox>
// BOOST includes
#include <boost/shared_ptr.hpp>
const bool multiMeshSupported = ( isMED || isCGNS ); // file can hold several meshes
if ( selected.Extent() == 0 || ( selected.Extent() > 1 && !multiMeshSupported ))
return;
-
+ SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
+ bool aCheckWarn = true;
+ if ( resMgr )
+ aCheckWarn = resMgr->booleanValue( "SMESH", "show_warning", false );
// get mesh object from selection and check duplication of their names
bool hasDuplicatedMeshNames = false;
QList< QPair< SMESH::SMESH_IDSource_var, QString > > aMeshList;
QObject::tr( "SMESH_BAD_MESH_SELECTION" ));
return;
}
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( aMeshItem );
+ if ( aCheckWarn && !aGroup->_is_nil() ) {
+ QMessageBox msgBox(SUIT_MessageBox::Warning,QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_EXPORT_ONLY_GPOUP"),QMessageBox::StandardButton::NoButton, SMESHGUI::desktop());
+ QCheckBox dontShowCheckBox(QObject::tr("SMESH_WRN_SHOW_DLG_CHECKBOX"));
+ msgBox.addButton(QMessageBox::Ok);
+ msgBox.addButton(QMessageBox::Cancel);
+ msgBox.setDefaultButton(QMessageBox::Cancel);
+ QGridLayout* lt = qobject_cast<QGridLayout*>(msgBox.layout());
+ QDialogButtonBox* btnbox = msgBox.findChild<QDialogButtonBox*>();
+ lt->addWidget(&dontShowCheckBox, lt->rowCount(), lt->columnCount()-1, lt->rowCount(), lt->columnCount());
+ lt->addWidget(btnbox, lt->rowCount(), 0, lt->rowCount(), lt->columnCount());
+ if(msgBox.exec() == QMessageBox::Ok)
+ {
+ if(dontShowCheckBox.checkState() == Qt::Checked)
+ {
+ if ( resMgr )
+ resMgr->setValue( "SMESH", "show_warning", false);
+ }
+ aCheckWarn = false;
+ }
+ else
+ return;
+ }
QString aMeshName = anIObject->getName();
// Init the parameters with the default values
bool aIsASCII_STL = true;
bool toCreateGroups = false;
- SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
if ( resMgr )
toCreateGroups = resMgr->booleanValue( "SMESH", "auto_groups", false );
bool toOverwrite = true;
aSel->selectedObjects( selected );
if ( selected.Extent() >= 1 ) {
+ SUIT_OverrideCursor wc;
SALOME_ListIteratorOfListIO It( selected );
for( ; It.More(); It.Next()){
Handle(SALOME_InteractiveObject) IObject = It.Value();
type = QObject::tr( "EQUAL_FACE" );
else if ( dynamic_cast< SMESH::Controls::CoincidentElements3D* >( f.get() ) )
type = QObject::tr( "EQUAL_VOLUME" );
+ else if ( dynamic_cast< SMESH::Controls::NodeConnectivityNumber* >( f.get() ) )
+ type = QObject::tr( "NODE_CONNECTIVITY_NB" );
return type;
}
return;
} // case SMESHOp::OpProperties:
} // switch(theCommandID)
+ SUIT_OverrideCursor wc;
SALOME_ListIteratorOfListIO It( selected );
for( ; It.More(); It.Next()){
Handle(SALOME_InteractiveObject) IObject = It.Value();
ActionControl.Bind( 0, SMESH_Actor::eNone );
ActionControl.Bind( SMESHOp::OpFreeNode, SMESH_Actor::eFreeNodes );
ActionControl.Bind( SMESHOp::OpEqualNode, SMESH_Actor::eCoincidentNodes );
+ ActionControl.Bind( SMESHOp::OpNodeConnectivityNb, SMESH_Actor::eNodeConnectivityNb );
ActionControl.Bind( SMESHOp::OpFreeEdge, SMESH_Actor::eFreeEdges );
ActionControl.Bind( SMESHOp::OpFreeBorder, SMESH_Actor::eFreeBorders );
ActionControl.Bind( SMESHOp::OpLength, SMESH_Actor::eLength );
if ( anActor->GetControlMode() != aControl )
anActor->SetControlMode( aControl );
QString functorName = functorToString( anActor->GetFunctor() );
+ int anEntitiesCount = anActor->GetNumberControlEntities();
+ if (anEntitiesCount >= 0)
+ functorName = functorName + ": " + QString::number(anEntitiesCount);
anActor->GetScalarBarActor()->SetTitle( functorName.toLatin1().constData() );
SMESH::RepaintCurrentView();
#ifndef DISABLE_PLOT2DVIEWER
case SMESHOp::OpOrientationOnFaces:
{
+ SUIT_OverrideCursor wc;
LightApp_SelectionMgr* mgr = selectionMgr();
SALOME_ListIO selected; mgr->selectedObjects( selected );
for ( ; It.More(); It.Next() )
{
Handle(SALOME_InteractiveObject) IOS = It.Value();
- SMESH::SMESH_Mesh_var aMesh =
- SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IOS);
+ SMESH::SMESH_Mesh_var aMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IOS);
if ( aMesh->_is_nil()) continue;
try {
- SMESH::RemoveVisualObjectWithActors(IOS->getEntry(), true);
aMesh->Clear();
+ if ( aMesh->NbNodes() == 0 ) // imported mesh is not empty
+ SMESH::RemoveVisualObjectWithActors(IOS->getEntry(), true);
_PTR(SObject) aMeshSObj = SMESH::FindSObject(aMesh);
SMESH::ModifiedMesh( aMeshSObj, false, true);
// hide groups and submeshes
// CONTROLS
case SMESHOp::OpFreeNode:
case SMESHOp::OpEqualNode:
+ case SMESHOp::OpNodeConnectivityNb:
case SMESHOp::OpFreeEdge:
case SMESHOp::OpFreeBorder:
case SMESHOp::OpLength:
//update
createSMESHAction( SMESHOp::OpFreeNode, "FREE_NODE", "ICON_FREE_NODE", 0, true );
createSMESHAction( SMESHOp::OpEqualNode, "EQUAL_NODE", "ICON_EQUAL_NODE", 0, true );
+ createSMESHAction( SMESHOp::OpNodeConnectivityNb, "NODE_CONNECTIVITY_NB", "ICON_NODE_CONN_NB", 0, true );
createSMESHAction( SMESHOp::OpFreeEdge, "FREE_EDGE", "ICON_FREE_EDGE", 0, true );
createSMESHAction( SMESHOp::OpFreeBorder, "FREE_BORDER", "ICON_FREE_EDGE_2D", 0, true );
createSMESHAction( SMESHOp::OpLength, "LENGTH", "ICON_LENGTH", 0, true );
createSMESHAction( SMESHOp::OpSortChild, "SORT_CHILD_ITEMS" );
QList<int> aCtrlActions;
- aCtrlActions << SMESHOp::OpFreeNode << SMESHOp::OpEqualNode // node controls
+ aCtrlActions << SMESHOp::OpFreeNode << SMESHOp::OpEqualNode
+ << SMESHOp::OpNodeConnectivityNb // node controls
<< SMESHOp::OpFreeEdge << SMESHOp::OpFreeBorder
<< SMESHOp::OpLength << SMESHOp::OpConnection << SMESHOp::OpEqualEdge // edge controls
<< SMESHOp::OpFreeFace << SMESHOp::OpLength2D << SMESHOp::OpConnection2D
createMenu( SMESHOp::OpFreeNode, nodeId, -1 );
createMenu( SMESHOp::OpEqualNode, nodeId, -1 );
+ //createMenu( SMESHOp::OpNodeConnectivityNb, nodeId, -1 );
createMenu( SMESHOp::OpFreeBorder, edgeId, -1 );
createMenu( SMESHOp::OpLength, edgeId, -1 );
createMenu( SMESHOp::OpConnection, edgeId, -1 );
createTool( SMESHOp::OpFreeNode, ctrl0dTb );
createTool( SMESHOp::OpEqualNode, ctrl0dTb );
+ //createTool( SMESHOp::OpNodeConnectivityNb, ctrl0dTb );
createTool( SMESHOp::OpFreeBorder, ctrl1dTb );
createTool( SMESHOp::OpLength, ctrl1dTb );
isNotEmpty("numberOfNodes <> 0"),
// has nodes, edges, etc in VISIBLE! actor
- hasNodes("(numberOfNodes > 0 )"),//&& isVisible)"),
+ hasNodes("(numberOfNodes > 0 ) && hasActor"),
hasElems("(count( elemTypes ) > 0)"),
hasDifferentElems("(count( elemTypes ) > 1)"),
hasBalls("({'BallElem'} in elemTypes)"),
popupMgr()->insert( separator(), anId, -1 );
popupMgr()->insert( action( SMESHOp::OpDEChoose ), anId, -1 );
- popupMgr()->setRule( action( SMESHOp::OpDEChoose ), aClient + "&&" + aType + "&&" + isNotEmpty, QtxPopupMgr::VisibleRule );
+ popupMgr()->setRule( action( SMESHOp::OpDEChoose ), aClient + "&& $type in {" + mesh + "} &&" + isNotEmpty, QtxPopupMgr::VisibleRule );
popupMgr()->insert( separator(), anId, -1 );
popupMgr()->setRule( action( SMESHOp::OpEqualNode ), aMeshInVtkHasNodes, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( SMESHOp::OpEqualNode ), "controlMode = 'eCoincidentNodes'", QtxPopupMgr::ToggleRule);
+ // popupMgr()->insert( action( SMESHOp::OpNodeConnectivityNb ), aSubId, -1 );
+ // popupMgr()->setRule( action( SMESHOp::OpNodeConnectivityNb ), aMeshInVtkHasNodes, QtxPopupMgr::VisibleRule );
+ // popupMgr()->setRule( action( SMESHOp::OpNodeConnectivityNb ), "controlMode = 'eNodeConnectivityNb'", QtxPopupMgr::ToggleRule );
+
aSubId = popupMgr()->insert( tr( "MEN_EDGE_CTRL" ), anId, -1 ); // EDGE CONTROLS
popupMgr()->insert( action( SMESHOp::OpFreeBorder ), aSubId, -1 );
setPreferenceProperty( lim, "special", tr( "PREF_UPDATE_LIMIT_NOLIMIT" ) );
addPreference( tr( "PREF_INCREMENTAL_LIMIT" ), autoUpdate, LightApp_Preferences::Bool, "SMESH", "incremental_limit" );
- int qaGroup = addPreference( tr( "PREF_GROUP_QUALITY" ), genTab );
- setPreferenceProperty( qaGroup, "columns", 2 );
- addPreference( tr( "PREF_DISPLAY_ENTITY" ), qaGroup, LightApp_Preferences::Bool, "SMESH", "display_entity" );
- addPreference( tr( "PREF_PRECISION_USE" ), qaGroup, LightApp_Preferences::Bool, "SMESH", "use_precision" );
- int prec = addPreference( tr( "PREF_PRECISION_VALUE" ), qaGroup, LightApp_Preferences::IntSpin, "SMESH", "controls_precision" );
- setPreferenceProperty( prec, "min", 0 );
- setPreferenceProperty( prec, "max", 100 );
- int doubleNodesTol = addPreference( tr( "PREF_EQUAL_NODES_TOL" ), qaGroup, LightApp_Preferences::DblSpin, "SMESH", "equal_nodes_tolerance" );
- setPreferenceProperty( doubleNodesTol, "precision", 10 );
- setPreferenceProperty( doubleNodesTol, "min", 0.0000000001 );
- setPreferenceProperty( doubleNodesTol, "max", 1000000.0 );
- setPreferenceProperty( doubleNodesTol, "step", 0.0000001 );
-
int dispgroup = addPreference( tr( "PREF_DISPLAY_MODE_GROUP" ), genTab );
setPreferenceProperty( dispgroup, "columns", 2 );
int dispmode = addPreference( tr( "PREF_DISPLAY_MODE" ), dispgroup, LightApp_Preferences::Selector, "SMESH", "display_mode" );
setPreferenceProperty( maxAngle, "min", 1 );
setPreferenceProperty( maxAngle, "max", 90 );
+ int qaGroup = addPreference( tr( "PREF_GROUP_QUALITY" ), genTab );
+ setPreferenceProperty( qaGroup, "columns", 2 );
+ addPreference( tr( "PREF_DISPLAY_ENTITY" ), qaGroup, LightApp_Preferences::Bool, "SMESH", "display_entity" );
+ addPreference( tr( "PREF_PRECISION_USE" ), qaGroup, LightApp_Preferences::Bool, "SMESH", "use_precision" );
+ int prec = addPreference( tr( "PREF_PRECISION_VALUE" ), qaGroup, LightApp_Preferences::IntSpin, "SMESH", "controls_precision" );
+ setPreferenceProperty( prec, "min", 0 );
+ setPreferenceProperty( prec, "max", 100 );
+ int doubleNodesTol = addPreference( tr( "PREF_EQUAL_NODES_TOL" ), qaGroup, LightApp_Preferences::DblSpin, "SMESH", "equal_nodes_tolerance" );
+ setPreferenceProperty( doubleNodesTol, "precision", 10 );
+ setPreferenceProperty( doubleNodesTol, "min", 0.0000000001 );
+ setPreferenceProperty( doubleNodesTol, "max", 1000000.0 );
+ setPreferenceProperty( doubleNodesTol, "step", 0.0000001 );
int exportgroup = addPreference( tr( "PREF_GROUP_EXPORT" ), genTab );
setPreferenceProperty( exportgroup, "columns", 2 );
addPreference( tr( "PREF_AUTO_GROUPS" ), exportgroup, LightApp_Preferences::Bool, "SMESH", "auto_groups" );
+ addPreference( tr( "PREF_SHOW_WARN" ), exportgroup, LightApp_Preferences::Bool, "SMESH", "show_warning" );
//addPreference( tr( "PREF_RENUMBER" ), exportgroup, LightApp_Preferences::Bool, "SMESH", "renumbering" );
int computeGroup = addPreference( tr( "PREF_GROUP_COMPUTE" ), genTab );