-using namespace std;
-//=============================================================================
-// File : SMESH_SubMesh.cxx
-// Created :
-// Author : Yves FRICAUD, OCC
-// Project : SALOME
-// Copyright : OCC 2002
-// $Header:
-//=============================================================================
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
-#include "SMESHDS_SubMesh.ixx"
-#include "SMDS_MapIteratorOfExtendedMap.hxx"
+// SMESH SMESHDS : management of mesh data and SMESH document
+// File : SMESH_SubMesh.cxx
+// Author : Yves FRICAUD, OCC
+// Module : SMESH
+// $Header:
+//
+#include "SMESHDS_SubMesh.hxx"
-//=======================================================================
-//function : SMESHDS_SubMesh
-//purpose :
-//=======================================================================
-SMESHDS_SubMesh::SMESHDS_SubMesh(const Handle(SMDS_Mesh)& M) : myMesh(M)
+#include "SMESHDS_Mesh.hxx"
+#include "SMDS_SetIterator.hxx"
+#include "SMDS_ElementFactory.hxx"
+
+#include <utilities.h>
+
+//================================================================================
+/*!
+ * \brief Constructor
+ */
+//================================================================================
+
+SMESHDS_SubMesh::SMESHDS_SubMesh(SMESHDS_Mesh *parent, int index)
+{
+ myParent = parent;
+ myIndex = index;
+ myNbElements = 0;
+ myNbNodes = 0;
+}
+
+//================================================================================
+/*!
+ * \brief Destructor
+ */
+//================================================================================
+
+SMESHDS_SubMesh::~SMESHDS_SubMesh()
{
- myListOfEltIDIsUpdate = Standard_False;
- myListOfNodeIDIsUpdate = Standard_False;
}
//=======================================================================
//function : AddElement
-//purpose :
+//purpose :
//=======================================================================
-void SMESHDS_SubMesh::AddElement (const Handle(SMDS_MeshElement)& ME)
+
+void SMESHDS_SubMesh::AddElement(const SMDS_MeshElement * elem)
{
- myElements.Add(ME);
- myListOfEltIDIsUpdate = Standard_False;
+ if (!IsComplexSubmesh())
+ {
+ if ( elem->GetType() == SMDSAbs_Node )
+ {
+ AddNode( static_cast< const SMDS_MeshNode* >( elem ));
+ return;
+ }
+ int oldShapeId = elem->GetShapeID();
+ if ( oldShapeId > 0 )
+ {
+ if (oldShapeId != myIndex)
+ {
+ throw SALOME_Exception
+ (LOCALIZED("add element in subshape already belonging to a subshape"));
+ }
+ }
+
+ elem->setShapeID( myIndex );
+ myNbElements++;
+ }
}
//=======================================================================
//function : RemoveElement
-//purpose :
+//purpose :
//=======================================================================
-void SMESHDS_SubMesh::RemoveElement(const Handle(SMDS_MeshElement)& ME)
+
+bool SMESHDS_SubMesh::RemoveElement(const SMDS_MeshElement * elem )
{
- myElements.Remove(ME);
- myListOfEltIDIsUpdate = Standard_False;
+ if ( !elem || elem->IsNull() || elem->getshapeId() != myIndex )
+ {
+ return false;
+ }
+ if ( !IsComplexSubmesh() )
+ {
+ elem->setShapeID( 0 );
+ myNbElements--;
+ return true;
+ }
+ return false;
}
+
//=======================================================================
//function : AddNode
-//purpose :
+//purpose :
//=======================================================================
-void SMESHDS_SubMesh::AddNode (const Handle(SMDS_MeshNode)& N)
+
+void SMESHDS_SubMesh::AddNode(const SMDS_MeshNode * N)
{
- myNodes.Add(N);
- myListOfNodeIDIsUpdate = Standard_False;
+ if ( !IsComplexSubmesh() )
+ {
+ const int shapeId = N->getshapeId();
+ if ( shapeId > 0 )
+ {
+ if ( shapeId != myIndex )
+ throw SALOME_Exception
+ (LOCALIZED("a node being in sub-mesh is added to another sub-mesh"));
+ return; // already in
+ }
+ N->setShapeID( myIndex );
+ myNbNodes++;
+ }
}
//=======================================================================
//function : RemoveNode
-//purpose :
+//purpose :
//=======================================================================
-void SMESHDS_SubMesh::RemoveNode (const Handle(SMDS_MeshNode)& N)
+
+bool SMESHDS_SubMesh::RemoveNode(const SMDS_MeshNode * N)
{
- myNodes.Remove(N);
- myListOfNodeIDIsUpdate = Standard_False;
+ if ( !N || N->getshapeId() != myIndex )
+ {
+ return false;
+ }
+ if ( !IsComplexSubmesh() )
+ {
+ N->setShapeID( 0 );
+ myNbNodes--;
+ return true;
+ }
+ return false;
}
//=======================================================================
//function : NbElements
-//purpose :
+//purpose :
//=======================================================================
-Standard_Integer SMESHDS_SubMesh::NbElements()
+
+int SMESHDS_SubMesh::NbElements() const
{
- return myElements.Extent();
+ if ( !IsComplexSubmesh() )
+ return myNbElements;
+
+ int nbElems = 0;
+ TSubMeshSet::const_iterator it = mySubMeshes.begin();
+ for ( ; it != mySubMeshes.end(); it++ )
+ nbElems += (*it)->NbElements();
+
+ return nbElems;
}
//=======================================================================
-//function : GetElements
-//purpose :
+//function : NbNodes
+//purpose :
//=======================================================================
-const SMDS_MapOfMeshElement& SMESHDS_SubMesh::GetElements()
+
+int SMESHDS_SubMesh::NbNodes() const
{
- return myElements;
+ if ( !IsComplexSubmesh() )
+ return myNbNodes;
+
+ int nbElems = 0;
+ TSubMeshSet::const_iterator it = mySubMeshes.begin();
+ for ( ; it != mySubMeshes.end(); it++ )
+ nbElems += (*it)->NbNodes();
+
+ return nbElems;
}
+
+/*!
+ * Template class used for iteration on vector of elements which can resize
+ * during iteration. The iterator returns only elements present upon its creation.
+ */
+template <class ELEM, typename TSET> class MySetIterator : public SMDS_Iterator<ELEM>
+{
+protected:
+ int _iCur, _iEnd, _iDelta;
+ const TSET& _table;
+public:
+ MySetIterator(const TSET& table, bool reverse): _table( table )
+ {
+ if ( reverse )
+ {
+ _iCur = _table.size()-1;
+ _iEnd = -1;
+ _iDelta = -1;
+ }
+ else
+ {
+ _iCur = 0;
+ _iEnd = _table.size();
+ _iDelta = 1;
+ }
+ if ( more() && !_table[ _iCur ])
+ next();
+ }
+
+ virtual bool more()
+ {
+ return ( _iEnd - _iCur ) * _iDelta > 0;
+ }
+
+ virtual ELEM next()
+ {
+ ELEM e = more() ? _table[ _iCur ] : 0;
+ _iCur += _iDelta;
+ while ( more() && !_table[ _iCur ])
+ _iCur += _iDelta;
+ return e;
+ }
+};
+
+// =====================
+// class MyIterator
+// =====================
+
+template<typename VALUE> class MyIterator : public SMDS_Iterator<VALUE>
+{
+public:
+ MyIterator (const TSubMeshSet& theSubMeshes)
+ : myMore(false), mySubIt( theSubMeshes.begin() ), mySubEnd( theSubMeshes.end() )
+ {}
+ bool more()
+ {
+ while (( !myElemIt.get() || !myElemIt->more() ) && mySubIt != mySubEnd)
+ {
+ myElemIt = getElements(*mySubIt);
+ mySubIt++;
+ }
+ myMore = myElemIt.get() && myElemIt->more();
+ return myMore;
+ }
+ VALUE next()
+ {
+ VALUE elem = 0;
+ if ( myMore )
+ elem = myElemIt->next();
+ return elem;
+ }
+protected:
+ virtual boost::shared_ptr< SMDS_Iterator<VALUE> >
+ getElements(const SMESHDS_SubMesh*) const = 0;
+
+private:
+ bool myMore;
+ TSubMeshSet::const_iterator mySubIt, mySubEnd;
+ boost::shared_ptr< SMDS_Iterator<VALUE> > myElemIt;
+};
+
+// =====================
+// class MyElemIterator
+// =====================
+
+class MyElemIterator: public MyIterator<const SMDS_MeshElement*>
+{
+public:
+ MyElemIterator (const TSubMeshSet& theSubMeshes)
+ :MyIterator<const SMDS_MeshElement*>( theSubMeshes ) {}
+ SMDS_ElemIteratorPtr getElements(const SMESHDS_SubMesh* theSubMesh) const
+ { return theSubMesh->GetElements(); }
+};
+
+// =====================
+// class MyNodeIterator
+// =====================
+
+class MyNodeIterator: public MyIterator<const SMDS_MeshNode*>
+{
+public:
+ MyNodeIterator (const TSubMeshSet& theSubMeshes)
+ :MyIterator<const SMDS_MeshNode*>( theSubMeshes ) {}
+ SMDS_NodeIteratorPtr getElements(const SMESHDS_SubMesh* theSubMesh) const
+ { return theSubMesh->GetNodes(); }
+};
+
//=======================================================================
-//function : NbNodes
-//purpose :
+//function : GetElements
+//purpose :
//=======================================================================
-Standard_Integer SMESHDS_SubMesh::NbNodes()
+
+SMDS_ElemIteratorPtr SMESHDS_SubMesh::GetElements() const
{
- return myNodes.Extent();
+ if ( IsComplexSubmesh() )
+ return SMDS_ElemIteratorPtr( new MyElemIterator( mySubMeshes ));
+
+ return myParent->shapeElementsIterator( myIndex, myNbElements );
}
//=======================================================================
//function : GetNodes
-//purpose :
+//purpose :
//=======================================================================
-const SMDS_MapOfMeshElement& SMESHDS_SubMesh::GetNodes()
+
+SMDS_NodeIteratorPtr SMESHDS_SubMesh::GetNodes() const
{
- return myNodes;
+ if ( IsComplexSubmesh() )
+ return SMDS_NodeIteratorPtr( new MyNodeIterator( mySubMeshes ));
+
+ return myParent->shapeNodesIterator( myIndex, myNbNodes );
}
//=======================================================================
-//function : GetIDElements
-//purpose :
+//function : Contains
+//purpose : check if elem or node is in
//=======================================================================
-const TColStd_ListOfInteger& SMESHDS_SubMesh::GetIDElements()
+
+bool SMESHDS_SubMesh::Contains(const SMDS_MeshElement * ME) const
{
- if (!myListOfEltIDIsUpdate) {
- myListOfEltID.Clear();
- for (SMDS_MapIteratorOfExtendedMap it(myElements); it.More(); it.Next()) {
- myListOfEltID.Append(it.Key()->GetID());
- }
- myListOfEltIDIsUpdate = Standard_True;
+ if ( !ME || ME->IsNull() )
+ return false;
+
+ if ( IsComplexSubmesh() )
+ {
+ TSubMeshSet::const_iterator aSubIt = mySubMeshes.begin();
+ for (; aSubIt != mySubMeshes.end(); aSubIt++)
+ if ((*aSubIt)->Contains(ME))
+ return true;
+ return false;
}
- return myListOfEltID;
+ return ME->getshapeId() == myIndex;
+}
+
+//=======================================================================
+//function : IsQuadratic
+//purpose : Return true if my 1st element is quadratic
+//=======================================================================
+
+bool SMESHDS_SubMesh::IsQuadratic() const
+{
+ if ( IsComplexSubmesh() )
+ {
+ TSubMeshSet::const_iterator aSubIt = mySubMeshes.begin();
+ for (; aSubIt != mySubMeshes.end(); aSubIt++)
+ if ((*aSubIt)->IsQuadratic())
+ return true;
+ return false;
+ }
+
+ if ( myNbElements == 0 )
+ return false;
+
+ SMDS_ElemIteratorPtr it = GetElements();
+ return it->more() && it->next()->IsQuadratic();
+}
+
+//=======================================================================
+//function : AddSubMesh
+//purpose :
+//=======================================================================
+
+void SMESHDS_SubMesh::AddSubMesh( const SMESHDS_SubMesh* theSubMesh )
+{
+ ASSERT( theSubMesh );
+ mySubMeshes.insert( theSubMesh );
+}
+
+//=======================================================================
+//function : RemoveSubMesh
+//purpose :
+//=======================================================================
+
+bool SMESHDS_SubMesh::RemoveSubMesh( const SMESHDS_SubMesh* theSubMesh )
+{
+ return mySubMeshes.erase( theSubMesh );
}
//=======================================================================
-//function : GetIDNodes
+//function : RemoveAllSubmeshes
//purpose :
//=======================================================================
-const TColStd_ListOfInteger& SMESHDS_SubMesh::GetIDNodes()
+
+void SMESHDS_SubMesh::RemoveAllSubmeshes()
+{
+ mySubMeshes.clear();
+}
+
+//=======================================================================
+//function : ContainsSubMesh
+//purpose :
+//=======================================================================
+
+bool SMESHDS_SubMesh::ContainsSubMesh( const SMESHDS_SubMesh* theSubMesh ) const
{
- if (!myListOfNodeIDIsUpdate) {
- myListOfNodeID.Clear();
- for (SMDS_MapIteratorOfExtendedMap it(myNodes); it.More(); it.Next()) {
- myListOfNodeID.Append(it.Key()->GetID());
+ return mySubMeshes.find( theSubMesh ) != mySubMeshes.end();
+}
+
+//=======================================================================
+//function : GetSubMeshIterator
+//purpose :
+//=======================================================================
+
+SMESHDS_SubMeshIteratorPtr SMESHDS_SubMesh::GetSubMeshIterator() const
+{
+ typedef SMDS_SetIterator< const SMESHDS_SubMesh*, TSubMeshSet::const_iterator > TIterator;
+ return boost::make_shared< TIterator >( mySubMeshes.begin(), mySubMeshes.end());
+}
+
+//=======================================================================
+//function : Clear
+//purpose : remove the contents
+//=======================================================================
+
+void SMESHDS_SubMesh::Clear()
+{
+ if ( myParent && myParent->NbNodes() > 0 )
+ {
+ if ( myNbElements > 0 )
+ for ( SMDS_ElemIteratorPtr it = GetElements(); it->more(); )
+ {
+ const SMDS_MeshElement * elem = it->next();
+ elem->setShapeID( 0 );
+ }
+ if ( myNbNodes > 0 )
+ for ( SMDS_NodeIteratorPtr it = GetNodes(); it->more(); )
+ {
+ const SMDS_MeshNode * elem = it->next();
+ elem->setShapeID( 0 );
+ }
+ }
+
+ myNbElements = 0;
+ myNbNodes = 0;
+ if ( NbSubMeshes() > 0 )
+ {
+ SMESHDS_SubMeshIteratorPtr sub = GetSubMeshIterator();
+ while ( sub->more() ) {
+ if ( SMESHDS_SubMesh* sm = (SMESHDS_SubMesh*) sub->next())
+ sm->Clear();
}
- myListOfNodeIDIsUpdate = Standard_True;
}
- return myListOfNodeID;
}