// $Header:
//
#include "SMESHDS_SubMesh.hxx"
-#include "SMESHDS_Mesh.hxx"
-#include "utilities.h"
+#include "SMESHDS_Mesh.hxx"
#include "SMDS_SetIterator.hxx"
-#include <iostream>
-#include <cassert>
-
-using namespace std;
+#include "SMDS_ElementFactory.hxx"
+#include <utilities.h>
//================================================================================
/*!
{
myParent = parent;
myIndex = index;
- myUnusedIdNodes = 0;
- myUnusedIdElements = 0;
+ myNbElements = 0;
+ myNbNodes = 0;
}
//================================================================================
//purpose :
//=======================================================================
-void SMESHDS_SubMesh::AddElement(const SMDS_MeshElement * ME)
+void SMESHDS_SubMesh::AddElement(const SMDS_MeshElement * elem)
{
if (!IsComplexSubmesh())
{
- if ( ME->GetType() == SMDSAbs_Node )
+ if ( elem->GetType() == SMDSAbs_Node )
{
- AddNode( static_cast< const SMDS_MeshNode* >( ME ));
+ AddNode( static_cast< const SMDS_MeshNode* >( elem ));
return;
}
- int oldShapeId = ME->getshapeId();
+ int oldShapeId = elem->GetShapeID();
if ( oldShapeId > 0 )
{
if (oldShapeId != myIndex)
throw SALOME_Exception
(LOCALIZED("add element in subshape already belonging to a subshape"));
}
- int idInSubShape = ME->getIdInShape();
- if (idInSubShape >= 0)
- {
- MESSAGE("add element in subshape already belonging to that subshape "
- << ME->GetID() << " " << oldShapeId << " " << idInSubShape);
- // check if ok: do nothing if ok
- if (idInSubShape >= (int)myElements.size())
- {
- throw SALOME_Exception(LOCALIZED("out of bounds"));
- }
- if (ME != myElements[idInSubShape])
- {
- throw SALOME_Exception(LOCALIZED("not the same element"));
- }
- return;
- }
}
- SMDS_MeshElement* elem = (SMDS_MeshElement*) (ME);
- elem->setShapeId(myIndex);
- elem->setIdInShape(myElements.size());
- myElements.push_back(ME);
+ elem->setShapeID( myIndex );
+ myNbElements++;
}
}
//purpose :
//=======================================================================
-bool SMESHDS_SubMesh::RemoveElement(const SMDS_MeshElement * ME, bool isElemDeleted)
+bool SMESHDS_SubMesh::RemoveElement(const SMDS_MeshElement * elem )
{
- if (!ME)
+ if ( !elem || elem->IsNull() || elem->getshapeId() != myIndex )
{
return false;
}
- if (!IsComplexSubmesh())
+ if ( !IsComplexSubmesh() )
{
- if ( ME->getshapeId() != myIndex ) // elem not in a pool can loose it's data already
- {
- if ( isElemDeleted )
- for ( size_t i = 0; i < myElements.size(); ++i )
- if ( myElements[i] == ME )
- {
- myElements[i] = 0;
- ++myUnusedIdElements;
- return true;
- }
- return false;
- }
- int idInSubShape = ME->getIdInShape();
- SMDS_MeshElement* elem = (SMDS_MeshElement*) (ME);
- elem->setShapeId(0);
- elem->setIdInShape(-1);
- if ((idInSubShape >= 0) && (idInSubShape < (int) myElements.size()))
- {
- myElements[idInSubShape] = 0; // this vector entry is no more used
- if ( ++myUnusedIdElements == (int) myElements.size() )
- {
- clearVector( myElements );
- myUnusedIdElements = 0;
- }
- return true;
- }
- return false;
+ elem->setShapeID( 0 );
+ myNbElements--;
+ return true;
}
return false;
}
{
if ( !IsComplexSubmesh() )
{
- const int idInSubShape = N->getIdInShape();
- const int shapeId = N->getshapeId();
- if ((shapeId > 0) && (idInSubShape >= 0))
+ const int shapeId = N->getshapeId();
+ if ( shapeId > 0 )
{
if ( shapeId != myIndex )
throw SALOME_Exception
(LOCALIZED("a node being in sub-mesh is added to another sub-mesh"));
- if ( idInSubShape >= (int)myNodes.size() || myNodes[ idInSubShape ] != N )
- throw SALOME_Exception
- (LOCALIZED("a node with wrong idInSubShape is re-added to the same sub-mesh"));
return; // already in
}
- SMDS_MeshNode* node = (SMDS_MeshNode*)(N);
- node->setShapeId(myIndex);
- node->setIdInShape(myNodes.size());
- myNodes.push_back(N);
+ N->setShapeID( myIndex );
+ myNbNodes++;
}
}
//purpose :
//=======================================================================
-bool SMESHDS_SubMesh::RemoveNode(const SMDS_MeshNode * N, bool isNodeDeleted)
+bool SMESHDS_SubMesh::RemoveNode(const SMDS_MeshNode * N)
{
- if (!IsComplexSubmesh())
+ if ( !N || N->getshapeId() != myIndex )
{
- if ( N->getshapeId() != myIndex )
- {
- if ( isNodeDeleted )
- for ( size_t i = 0; i < myNodes.size(); ++i )
- if ( myNodes[i] == N )
- {
- myNodes[i] = 0;
- ++myUnusedIdNodes;
- return true;
- }
- return false;
- }
- int idInSubShape = N->getIdInShape();
- SMDS_MeshNode* node = (SMDS_MeshNode*) (N);
- node->setShapeId(0);
- node->setIdInShape(-1);
- if ((idInSubShape >= 0) && (idInSubShape < (int) myNodes.size()))
- {
- myNodes[idInSubShape] = 0; // this vector entry is no more used
- if ( ++myUnusedIdNodes == (int) myNodes.size() )
- {
- clearVector( myNodes );
- myUnusedIdNodes = 0;
- }
- return true;
- }
return false;
}
+ if ( !IsComplexSubmesh() )
+ {
+ N->setShapeID( 0 );
+ myNbNodes--;
+ return true;
+ }
return false;
}
int SMESHDS_SubMesh::NbElements() const
{
if ( !IsComplexSubmesh() )
- return myElements.size() - myUnusedIdElements;
+ return myNbElements;
int nbElems = 0;
- set<const SMESHDS_SubMesh*>::const_iterator it = mySubMeshes.begin();
+ TSubMeshSet::const_iterator it = mySubMeshes.begin();
for ( ; it != mySubMeshes.end(); it++ )
nbElems += (*it)->NbElements();
int SMESHDS_SubMesh::NbNodes() const
{
if ( !IsComplexSubmesh() )
- return myNodes.size() - myUnusedIdNodes;
+ return myNbNodes;
int nbElems = 0;
- set<const SMESHDS_SubMesh*>::const_iterator it = mySubMeshes.begin();
+ TSubMeshSet::const_iterator it = mySubMeshes.begin();
for ( ; it != mySubMeshes.end(); it++ )
nbElems += (*it)->NbNodes();
}
/*!
- * template class used for iteration on submesh elements. Interface of iterator remains
- * unchanged after redesign of SMDS to avoid modification everywhere in SMESH.
- * instances are stored in shared_ptr for automatic destruction.
- * Container is copied for iteration, because original can be modified
- * by addition of elements, for instance, and then reallocated (vector)
+ * Template class used for iteration on vector of elements which can resize
+ * during iteration. The iterator returns only elements present upon its creation.
*/
template <class ELEM, typename TSET> class MySetIterator : public SMDS_Iterator<ELEM>
{
protected:
- typename TSET::const_iterator _it, _end;
- TSET _table;
+ int _iCur, _iEnd, _iDelta;
+ const TSET& _table;
public:
- MySetIterator(const TSET& table)
+ MySetIterator(const TSET& table, bool reverse): _table( table )
{
- _table = table;
- _it = _table.begin();
- _end = _table.end();
- while ((_it != _end) && (*_it == 0))
- _it++;
+ if ( reverse )
+ {
+ _iCur = _table.size()-1;
+ _iEnd = -1;
+ _iDelta = -1;
+ }
+ else
+ {
+ _iCur = 0;
+ _iEnd = _table.size();
+ _iDelta = 1;
+ }
+ if ( more() && !_table[ _iCur ])
+ next();
}
virtual bool more()
{
- while ((_it != _end) && (*_it == 0))
- _it++;
- return (_it != _end);
+ return ( _iEnd - _iCur ) * _iDelta > 0;
}
virtual ELEM next()
{
- ELEM e = *_it;
- _it++;
+ ELEM e = more() ? _table[ _iCur ] : 0;
+ _iCur += _iDelta;
+ while ( more() && !_table[ _iCur ])
+ _iCur += _iDelta;
return e;
}
};
template<typename VALUE> class MyIterator : public SMDS_Iterator<VALUE>
{
public:
- MyIterator (const set<const SMESHDS_SubMesh*>& theSubMeshes)
+ MyIterator (const TSubMeshSet& theSubMeshes)
: myMore(false), mySubIt( theSubMeshes.begin() ), mySubEnd( theSubMeshes.end() )
{}
bool more()
getElements(const SMESHDS_SubMesh*) const = 0;
private:
- bool myMore;
- set<const SMESHDS_SubMesh*>::const_iterator mySubIt, mySubEnd;
- boost::shared_ptr< SMDS_Iterator<VALUE> > myElemIt;
+ bool myMore;
+ TSubMeshSet::const_iterator mySubIt, mySubEnd;
+ boost::shared_ptr< SMDS_Iterator<VALUE> > myElemIt;
};
// =====================
class MyElemIterator: public MyIterator<const SMDS_MeshElement*>
{
public:
- MyElemIterator (const set<const SMESHDS_SubMesh*>& theSubMeshes)
+ MyElemIterator (const TSubMeshSet& theSubMeshes)
:MyIterator<const SMDS_MeshElement*>( theSubMeshes ) {}
SMDS_ElemIteratorPtr getElements(const SMESHDS_SubMesh* theSubMesh) const
{ return theSubMesh->GetElements(); }
class MyNodeIterator: public MyIterator<const SMDS_MeshNode*>
{
public:
- MyNodeIterator (const set<const SMESHDS_SubMesh*>& theSubMeshes)
+ MyNodeIterator (const TSubMeshSet& theSubMeshes)
:MyIterator<const SMDS_MeshNode*>( theSubMeshes ) {}
SMDS_NodeIteratorPtr getElements(const SMESHDS_SubMesh* theSubMesh) const
{ return theSubMesh->GetNodes(); }
//purpose :
//=======================================================================
-SMDS_ElemIteratorPtr SMESHDS_SubMesh::GetElements( bool reverse ) const
+SMDS_ElemIteratorPtr SMESHDS_SubMesh::GetElements() const
{
if ( IsComplexSubmesh() )
return SMDS_ElemIteratorPtr( new MyElemIterator( mySubMeshes ));
- if ( reverse )
- {
- typedef
- SMDS_SetIterator< const SMDS_MeshElement*,
- std::vector< const SMDS_MeshElement* >::const_reverse_iterator > RIter;
- return SMDS_ElemIteratorPtr( new RIter( myElements.rbegin(), myElements.rend() ));
- }
-
- typedef
- SMDS_SetIterator< const SMDS_MeshElement*,
- std::vector< const SMDS_MeshElement* >::const_iterator > FIter;
- return SMDS_ElemIteratorPtr( new FIter( myElements.begin(), myElements.end() ));
+ return myParent->shapeElementsIterator( myIndex, myNbElements );
}
//=======================================================================
//purpose :
//=======================================================================
-SMDS_NodeIteratorPtr SMESHDS_SubMesh::GetNodes( bool reverse ) const
+SMDS_NodeIteratorPtr SMESHDS_SubMesh::GetNodes() const
{
if ( IsComplexSubmesh() )
return SMDS_NodeIteratorPtr( new MyNodeIterator( mySubMeshes ));
- if ( reverse )
- {
- typedef
- SMDS_SetIterator< const SMDS_MeshNode*,
- std::vector< const SMDS_MeshNode* >::const_reverse_iterator > RIter;
- return SMDS_NodeIteratorPtr( new RIter( myNodes.rbegin(), myNodes.rend() ));
- }
-
- typedef
- SMDS_SetIterator< const SMDS_MeshNode*,
- std::vector< const SMDS_MeshNode* >::const_iterator > FIter;
- return SMDS_NodeIteratorPtr( new FIter( myNodes.begin(), myNodes.end() ));
+ return myParent->shapeNodesIterator( myIndex, myNbNodes );
}
//=======================================================================
bool SMESHDS_SubMesh::Contains(const SMDS_MeshElement * ME) const
{
- // DO NOT TRY TO FIND A REMOVED ELEMENT !!
- //if ( IsComplexSubmesh() || !ME )
- if (!ME)
+ if ( !ME || ME->IsNull() )
return false;
if ( IsComplexSubmesh() )
{
- set<const SMESHDS_SubMesh*>::const_iterator aSubIt = mySubMeshes.begin();
+ TSubMeshSet::const_iterator aSubIt = mySubMeshes.begin();
for (; aSubIt != mySubMeshes.end(); aSubIt++)
if ((*aSubIt)->Contains(ME))
return true;
return false;
}
-
- if (ME->GetType() == SMDSAbs_Node)
- {
- int idInShape = ME->getIdInShape();
- if ((idInShape >= 0) && (idInShape < (int) myNodes.size()))
- if (myNodes[idInShape] == ME)
- return true;
- }
- else
- {
- int idInShape = ME->getIdInShape();
- if ((idInShape >= 0) && (idInShape < (int) myElements.size()))
- if (myElements[idInShape] == ME)
- return true;
- }
- return false;
+ return ME->getshapeId() == myIndex;
}
//=======================================================================
{
if ( IsComplexSubmesh() )
{
- set<const SMESHDS_SubMesh*>::const_iterator aSubIt = mySubMeshes.begin();
+ TSubMeshSet::const_iterator aSubIt = mySubMeshes.begin();
for (; aSubIt != mySubMeshes.end(); aSubIt++)
if ((*aSubIt)->IsQuadratic())
return true;
return false;
}
- for ( size_t i = 0; i < myElements.size(); ++i )
- if ( myElements[i] )
- return myElements[i]->IsQuadratic();
+ if ( myNbElements == 0 )
+ return false;
- return false;
+ SMDS_ElemIteratorPtr it = GetElements();
+ return it->more() && it->next()->IsQuadratic();
}
//=======================================================================
SMESHDS_SubMeshIteratorPtr SMESHDS_SubMesh::GetSubMeshIterator() const
{
- typedef set<const SMESHDS_SubMesh*>::const_iterator TIterator;
- return SMESHDS_SubMeshIteratorPtr
- ( new SMDS_SetIterator< const SMESHDS_SubMesh*, TIterator >( mySubMeshes.begin(),
- mySubMeshes.end()));
+ typedef SMDS_SetIterator< const SMESHDS_SubMesh*, TSubMeshSet::const_iterator > TIterator;
+ return boost::make_shared< TIterator >( mySubMeshes.begin(), mySubMeshes.end());
}
//=======================================================================
{
if ( myParent && myParent->NbNodes() > 0 )
{
- for ( size_t i = 0; i < myElements.size(); ++i )
- {
- if ( myElements[i] &&
- myElements[i]->GetID() > 0 &&
- myElements[i] == myParent->FindElement( myElements[i]->GetID() )) // not deleted
- const_cast< SMDS_MeshElement* >( myElements[i] )->setShapeId( 0 );
- }
- for ( size_t i = 0; i < myNodes.size(); ++i )
- {
- if ( myNodes[i] &&
- myNodes[i]->GetID() > 0 &&
- myNodes[i] == myParent->FindNode( myNodes[i]->GetID() )) // not deleted
- const_cast< SMDS_MeshNode* >( myNodes[i] )->setShapeId( 0 );
- }
+ if ( myNbElements > 0 )
+ for ( SMDS_ElemIteratorPtr it = GetElements(); it->more(); )
+ {
+ const SMDS_MeshElement * elem = it->next();
+ elem->setShapeID( 0 );
+ }
+ if ( myNbNodes > 0 )
+ for ( SMDS_NodeIteratorPtr it = GetNodes(); it->more(); )
+ {
+ const SMDS_MeshNode * elem = it->next();
+ elem->setShapeID( 0 );
+ }
}
- clearVector( myElements );
- clearVector( myNodes );
- myUnusedIdNodes = 0;
- myUnusedIdElements = 0;
+ myNbElements = 0;
+ myNbNodes = 0;
if ( NbSubMeshes() > 0 )
{
SMESHDS_SubMeshIteratorPtr sub = GetSubMeshIterator();
}
}
}
-
-int SMESHDS_SubMesh::getSize()
-{
- int c = NbNodes();
- int d = NbElements();
- return c+d;
-}
-
-void SMESHDS_SubMesh::compactList()
-{
- if ( myUnusedIdElements > 0 )
- {
- std::vector<const SMDS_MeshElement*> newElems;
- newElems.reserve( myElements.size() - myUnusedIdElements );
- for ( size_t i = 0; i < myElements.size(); i++)
- if ( myElements[i] )
- {
- SMDS_MeshElement* elem = (SMDS_MeshElement*)myElements[i];
- elem->setIdInShape( newElems.size() );
- newElems.push_back( elem );
- }
- myElements.swap(newElems);
- myUnusedIdElements = 0;
- }
-
- if ( myUnusedIdNodes > 0 )
- {
- std::vector<const SMDS_MeshNode*> newNodes;
- newNodes.reserve( myNodes.size() - myUnusedIdNodes );
- for ( size_t i = 0; i < myNodes.size(); i++ )
- if ( myNodes[i] )
- {
- SMDS_MeshNode* node = (SMDS_MeshNode*)myNodes[i];
- node->setIdInShape( newNodes.size() );
- newNodes.push_back( node );
- }
- myNodes.swap(newNodes);
- myUnusedIdNodes = 0;
- }
-}
-
-//=======================================================================
-//function : GetElement
-//purpose : Return an element by its IdInShape
-//=======================================================================
-
-const SMDS_MeshElement* SMESHDS_SubMesh::GetElement( size_t idInShape ) const
-{
- return ( !IsComplexSubmesh() && idInShape < myElements.size() ) ? myElements[idInShape] : 0;
-}
-
-//=======================================================================
-//function : GetElement
-//purpose : Return a node by its IdInShape
-//=======================================================================
-
-const SMDS_MeshNode* SMESHDS_SubMesh::GetNode( size_t idInShape ) const
-{
- return ( !IsComplexSubmesh() && idInShape < myNodes.size() ) ? myNodes[idInShape] : 0;
-}