#ifndef _SMESHDS_Mesh_HeaderFile
#define _SMESHDS_Mesh_HeaderFile
+#include "SMESH_SMESHDS.hxx"
+
#include "SMDS_Mesh.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_MeshEdge.hxx"
#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Edge.hxx>
-#include <map>
-#ifdef WNT
-#include <hash_map>
-#endif
-
-//Not portable see http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#5_4 to know more.
-#ifdef __GNUC__
- #if __GNUC__ < 3
- #include <hash_map.h>
- namespace gstd { using ::hash_map; }; // inherit globals
- #elif __GNUC__ == 3
- #include <ext/hash_map>
- #if __GNUC_MINOR__ == 0
- namespace gstd = std; // GCC 3.0
- #else
- namespace gstd = ::__gnu_cxx; // GCC 3.1 and later
- #endif
- #else // GCC 4.0 and later
- #include <ext/hash_map>
- namespace gstd = ::__gnu_cxx;
- #endif
-#else // ... there are other compilers, right?
- namespace gstd = std;
-#endif
-#if defined WNT && defined WIN32 && defined SMESHDS_EXPORTS
-#define SMESHDS_WNT_EXPORT __declspec( dllexport )
-#else
-#define SMESHDS_WNT_EXPORT
-#endif
+#include <NCollection_DataMap.hxx>
+#include <map>
+/*
+ * Using of native haah_map isn't portable and don't work on WIN32 platform.
+ * So this functionality implement on new NCollection_DataMap technology
+ */
+#include "SMESHDS_DataMapOfShape.hxx"
class SMESHDS_GroupBase;
-class SMESHDS_WNT_EXPORT SMESHDS_Mesh:public SMDS_Mesh{
+class SMESHDS_EXPORT SMESHDS_Mesh:public SMDS_Mesh{
public:
SMESHDS_Mesh(int theMeshID, bool theIsEmbeddedMode);
bool IsEmbeddedMode();
void ShapeToMesh(const TopoDS_Shape & S);
+ TopoDS_Shape ShapeToMesh() const;
bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H);
bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H);
void RemoveFreeNode(const SMDS_MeshNode *, SMESHDS_SubMesh *);
void RemoveFreeElement(const SMDS_MeshElement *, SMESHDS_SubMesh *);
+ void ClearMesh();
+
bool ChangeElementNodes(const SMDS_MeshElement * elem,
const SMDS_MeshNode * nodes[],
const int nbnodes);
const TopoDS_Shape & S);
void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt,
const TopoDS_Shape & S);
- TopoDS_Shape ShapeToMesh() const;
bool HasMeshElements(const TopoDS_Shape & S);
SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S) const;
SMESHDS_SubMesh * MeshElements(const int Index);
std::list<int> SubMeshIndices();
- const std::map<int,SMESHDS_SubMesh*>& SubMeshes()
+ const std::map<int,SMESHDS_SubMesh*>& SubMeshes() const
{ return myShapeIndexToSubMesh; }
bool HasHypothesis(const TopoDS_Shape & S);
~SMESHDS_Mesh();
private:
-#ifndef WNT
- struct HashTopoDS_Shape{
- size_t operator()(const TopoDS_Shape& S) const {
- return S.HashCode(2147483647);
+ void addNodeToSubmesh( const SMDS_MeshNode* aNode, int Index )
+ {
+ //Update or build submesh
+ std::map<int,SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.find( Index );
+ if ( it == myShapeIndexToSubMesh.end() )
+ it = myShapeIndexToSubMesh.insert( std::make_pair(Index, new SMESHDS_SubMesh() )).first;
+ it->second->AddNode( aNode ); // add aNode to submesh
}
- };
-#else
- typedef gstd::hash_compare< TopoDS_Shape, less<TopoDS_Shape> > HashTopoDS;
-
- class HashTopoDS_Shape : public HashTopoDS {
- public:
- size_t operator()(const TopoDS_Shape& S) const {
+ /*int HashCode( const TopoDS_Shape& S, const Standard_Integer theUpper ) const
+ {
return S.HashCode(2147483647);
- }
-
- bool operator()(const TopoDS_Shape& S1,const TopoDS_Shape& S2) const {
- return S1==S2;
- }
- };
-
-
-
-#endif
+ }*/
typedef std::list<const SMESHDS_Hypothesis*> THypList;
-#ifndef WNT
- typedef gstd::hash_map<TopoDS_Shape,THypList,HashTopoDS_Shape> ShapeToHypothesis;
-#else
- typedef gstd::hash_map<TopoDS_Shape,THypList,HashTopoDS_Shape> ShapeToHypothesis;
-#endif
+ typedef NCollection_DataMap< TopoDS_Shape, THypList > ShapeToHypothesis;
ShapeToHypothesis myShapeToHypothesis;