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new method UpdateScalarBar() allows to update scalar bar properties without recreatin...
[modules/smesh.git] / src / SMESHDS / SMESHDS_Mesh.hxx
index dece6ab48ed5d9be805c48278690ca59acbddc22..86b9071c114cac6251169a2ef3d00da43c5b0c06 100644 (file)
@@ -42,6 +42,7 @@
 #include <TopoDS_Face.hxx>
 #include <TopoDS_Vertex.hxx>
 #include <TopoDS_Edge.hxx>
+#include <map>
 
 //Not portable see http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#5_4 to know more.
 #ifdef __GNUC__
@@ -157,12 +158,39 @@ public:
                                     const SMDS_MeshNode * n7,
                                     const SMDS_MeshNode * n8);
   
+  virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<int> nodes_ids,
+                                                 const int        ID);
+
+  virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<const SMDS_MeshNode*> nodes,
+                                                 const int                         ID);
+
+  virtual SMDS_MeshFace* AddPolygonalFace (std::vector<const SMDS_MeshNode*> nodes);
+
+  virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
+                           (std::vector<int> nodes_ids,
+                            std::vector<int> quantities,
+                            const int        ID);
+
+  virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
+                           (std::vector<const SMDS_MeshNode*> nodes,
+                            std::vector<int>                  quantities,
+                            const int                         ID);
+
+  virtual SMDS_MeshVolume* AddPolyhedralVolume
+                           (std::vector<const SMDS_MeshNode*> nodes,
+                            std::vector<int>                  quantities);
+
   void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
   virtual void RemoveNode(const SMDS_MeshNode *);
   void RemoveElement(const SMDS_MeshElement *);
   bool ChangeElementNodes(const SMDS_MeshElement * elem,
                           const SMDS_MeshNode    * nodes[],
                           const int                nbnodes);
+  bool ChangePolygonNodes(const SMDS_MeshElement * elem,
+                          std::vector<const SMDS_MeshNode*> nodes);
+  bool ChangePolyhedronNodes(const SMDS_MeshElement * elem,
+                             std::vector<const SMDS_MeshNode*> nodes,
+                             std::vector<int>                  quantities);
   void Renumber (const bool isNodes, const int startID=1, const int deltaID=1);
 
   void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S);
@@ -176,17 +204,17 @@ public:
                               const TopoDS_Shape & S);
   TopoDS_Shape ShapeToMesh() const;
   bool HasMeshElements(const TopoDS_Shape & S);
-  SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S);
+  SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S) const;
   SMESHDS_SubMesh * MeshElements(const int Index);
-  list<int> SubMeshIndices();
+  std::list<int> SubMeshIndices();
   const std::map<int,SMESHDS_SubMesh*>& SubMeshes()
   { return myShapeIndexToSubMesh; }
 
   bool HasHypothesis(const TopoDS_Shape & S);
-  const list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
+  const std::list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
   SMESHDS_Script * GetScript();
   void ClearScript();
-  int ShapeToIndex(const TopoDS_Shape & aShape);
+  int ShapeToIndex(const TopoDS_Shape & aShape) const;
   TopoDS_Shape IndexToShape(int ShapeIndex);
 
   SMESHDS_SubMesh * NewSubMesh(int Index);
@@ -200,7 +228,7 @@ public:
   void AddGroup (SMESHDS_GroupBase* theGroup)      { myGroups.insert(theGroup); }
   void RemoveGroup (SMESHDS_GroupBase* theGroup)   { myGroups.erase(theGroup); }
   int GetNbGroups() const                      { return myGroups.size(); }
-  const set<SMESHDS_GroupBase*>& GetGroups() const { return myGroups; }
+  const std::set<SMESHDS_GroupBase*>& GetGroups() const { return myGroups; }
 
   bool IsGroupOfSubShapes (const TopoDS_Shape& aSubShape) const;
 
@@ -218,9 +246,15 @@ private:
 
   int                        myMeshID;
   TopoDS_Shape               myShape;
+
+  typedef std::map<int,SMESHDS_SubMesh*> TShapeIndexToSubMesh;
+  TShapeIndexToSubMesh myShapeIndexToSubMesh;
+
   TopTools_IndexedMapOfShape myIndexToShape;
-  map<int,SMESHDS_SubMesh*>  myShapeIndexToSubMesh;
-  set<SMESHDS_GroupBase*>        myGroups;
+
+  typedef std::set<SMESHDS_GroupBase*> TGroups;
+  TGroups myGroups;
+
   SMESHDS_Script*            myScript;
 };