#if __GNUC__ < 3
#include <hash_map.h>
namespace gstd { using ::hash_map; }; // inherit globals
- #else
+ #elif __GNUC__ == 3
#include <ext/hash_map>
#if __GNUC_MINOR__ == 0
namespace gstd = std; // GCC 3.0
#else
namespace gstd = ::__gnu_cxx; // GCC 3.1 and later
#endif
+ #else // GCC 4.0 and later
+ #include <ext/hash_map>
+ namespace gstd = ::__gnu_cxx;
#endif
#else // ... there are other compilers, right?
namespace gstd = std;
class SMESHDS_WNT_EXPORT SMESHDS_Mesh:public SMDS_Mesh{
public:
- SMESHDS_Mesh(int MeshID);
+ SMESHDS_Mesh(int theMeshID, bool theIsEmbeddedMode);
+ bool IsEmbeddedMode();
+
void ShapeToMesh(const TopoDS_Shape & S);
bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H);
bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H);
virtual SMDS_MeshEdge* AddEdge(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2);
+ // 2d order edge with 3 nodes: n12 - node between n1 and n2
+ virtual SMDS_MeshEdge* AddEdgeWithID(int n1, int n2, int n12, int ID);
+ virtual SMDS_MeshEdge* AddEdgeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n12,
+ int ID);
+ virtual SMDS_MeshEdge* AddEdge(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n12);
+
virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int ID);
virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2,
const SMDS_MeshNode * n3,
const SMDS_MeshNode * n4);
+ // 2d order triangle of 6 nodes
+ virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3,
+ int n12,int n23,int n31, int ID);
+ virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ int ID);
+ virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31);
+
+ // 2d order quadrangle
+ virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n34,int n41, int ID);
+ virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ int ID);
+ virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41);
+
virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int ID);
virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2,
const SMDS_MeshNode * n7,
const SMDS_MeshNode * n8);
+ // 2d order tetrahedron of 10 nodes
+ virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n31,
+ int n14,int n24,int n34, int ID);
+ virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n24,
+ const SMDS_MeshNode * n34,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n24,
+ const SMDS_MeshNode * n34);
+
+ // 2d order pyramid of 13 nodes
+ virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5,
+ int n12,int n23,int n34,int n41,
+ int n15,int n25,int n35,int n45,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n35,
+ const SMDS_MeshNode * n45,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n35,
+ const SMDS_MeshNode * n45);
+
+ // 2d order Pentahedron with 15 nodes
+ virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3,
+ int n4, int n5, int n6,
+ int n12,int n23,int n31,
+ int n45,int n56,int n64,
+ int n14,int n25,int n36,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36);
+
+ // 2d order Hexahedrons with 20 nodes
+ virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n12,int n23,int n34,int n41,
+ int n56,int n67,int n78,int n85,
+ int n15,int n26,int n37,int n48,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48);
+
virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<int> nodes_ids,
const int ID);
void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
virtual void RemoveNode(const SMDS_MeshNode *);
void RemoveElement(const SMDS_MeshElement *);
+
+ /*! Remove only the given element/node and only if it is free.
+ * Methods do not work for meshes with descendants.
+ * Implemented for fast cleaning of meshes.
+ */
+ void RemoveFreeNode(const SMDS_MeshNode *, SMESHDS_SubMesh *);
+ void RemoveFreeElement(const SMDS_MeshElement *, SMESHDS_SubMesh *);
+
bool ChangeElementNodes(const SMDS_MeshElement * elem,
const SMDS_MeshNode * nodes[],
const int nbnodes);
SMESHDS_Script * GetScript();
void ClearScript();
int ShapeToIndex(const TopoDS_Shape & aShape) const;
- TopoDS_Shape IndexToShape(int ShapeIndex);
+ const TopoDS_Shape& IndexToShape(int ShapeIndex) const;
SMESHDS_SubMesh * NewSubMesh(int Index);
int AddCompoundSubmesh(const TopoDS_Shape& S, TopAbs_ShapeEnum type = TopAbs_SHAPE);
#endif
- void addNodeToSubmesh( const SMDS_MeshNode* aNode, int Index )
- {
- //Update or build submesh
- map<int,SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.find( Index );
- if ( it == myShapeIndexToSubMesh.end() )
- it = myShapeIndexToSubMesh.insert( make_pair(Index, new SMESHDS_SubMesh() )).first;
- it->second->AddNode( aNode ); // add aNode to submesh
- }
-
typedef std::list<const SMESHDS_Hypothesis*> THypList;
#ifndef WNT
TGroups myGroups;
SMESHDS_Script* myScript;
+ bool myIsEmbeddedMode;
+
+ // optimize addition of nodes/elements to submeshes by, SetNodeInVolume() etc:
+ // avoid search of submeshes in maps
+ bool add( const SMDS_MeshElement* elem, SMESHDS_SubMesh* subMesh );
+ SMESHDS_SubMesh* getSubmesh( const TopoDS_Shape & shape);
+ SMESHDS_SubMesh* getSubmesh( const int Index );
+ int myCurSubID;
+ TopoDS_Shape myCurSubShape;
+ SMESHDS_SubMesh* myCurSubMesh;
};