-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
const SMDS_MeshNode * n23,
const SMDS_MeshNode * n31);
+ // biquadratic triangle of 7 nodes
+ virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3,
+ int n12,int n23,int n31, int nCenter, int ID);
+ virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * nCenter,
+ int ID);
+ virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * nCenter);
+
// 2d order quadrangle
virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4,
int n12,int n23,int n34,int n41, int ID);
const SMDS_MeshNode * n34,
const SMDS_MeshNode * n41);
- // bi-quadratic quadrangle of 9 nodes
+ // biquadratic quadrangle of 9 nodes
virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4,
int n12,int n23,int n34,int n41, int nCenter, int ID);
virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
(const std::vector<const SMDS_MeshNode*>& nodes,
const std::vector<int>& quantities);
- void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
+ virtual void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
virtual void RemoveNode(const SMDS_MeshNode *);
void RemoveElement(const SMDS_MeshElement *);
bool ModifyCellNodes(int smdsVolId, std::map<int,int> localClonedNodeIds);
void Renumber (const bool isNodes, const int startID=1, const int deltaID=1);
- void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S);
- void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Solid & S);
- void SetNodeOnFace(SMDS_MeshNode * aNode, const TopoDS_Face & S, double u=0., double v=0.);
- void SetNodeOnEdge(SMDS_MeshNode * aNode, const TopoDS_Edge & S, double u=0.);
- void SetNodeOnVertex(SMDS_MeshNode * aNode, const TopoDS_Vertex & S);
+ void SetNodeInVolume(const SMDS_MeshNode * aNode, const TopoDS_Shell & S);
+ void SetNodeInVolume(const SMDS_MeshNode * aNode, const TopoDS_Solid & S);
+ void SetNodeOnFace (const SMDS_MeshNode * aNode, const TopoDS_Face& S, double u=0.,double v=0.);
+ void SetNodeOnEdge (const SMDS_MeshNode * aNode, const TopoDS_Edge& S, double u=0.);
+ void SetNodeOnVertex(const SMDS_MeshNode * aNode, const TopoDS_Vertex & S);
void UnSetNodeOnShape(const SMDS_MeshNode * aNode);
- void SetMeshElementOnShape(const SMDS_MeshElement * anElt,
- const TopoDS_Shape & S);
- void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt,
- const TopoDS_Shape & S);
+ void SetMeshElementOnShape (const SMDS_MeshElement * anElt, const TopoDS_Shape & S);
+ void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt, const TopoDS_Shape & S);
+ void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index);
+ void SetNodeOnFace (const SMDS_MeshNode * aNode, int Index, double u=0., double v=0.);
+ void SetNodeOnEdge (const SMDS_MeshNode * aNode, int Index, double u=0.);
+ void SetNodeOnVertex(const SMDS_MeshNode * aNode, int Index);
+ void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index);
bool HasMeshElements(const TopoDS_Shape & S) const;
SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S) const;
SMESHDS_SubMesh * MeshElements(const int Index) const;
std::list<int> SubMeshIndices() const;
const std::map<int,SMESHDS_SubMesh*>& SubMeshes() const
{ return myShapeIndexToSubMesh; }
+ const TopoDS_Shape& GetCurrentSubShape() const { return myCurSubShape; }
bool HasHypothesis(const TopoDS_Shape & S);
const std::list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
SMESHDS_SubMesh * NewSubMesh(int Index);
int AddCompoundSubmesh(const TopoDS_Shape& S, TopAbs_ShapeEnum type = TopAbs_SHAPE);
- void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index);
- void SetNodeOnFace(SMDS_MeshNode * aNode, int Index , double u=0., double v=0.);
- void SetNodeOnEdge(SMDS_MeshNode * aNode, int Index , double u=0.);
- void SetNodeOnVertex(SMDS_MeshNode * aNode, int Index);
- void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index);
// Groups. SMESHDS_Mesh is not an owner of groups
void AddGroup (SMESHDS_GroupBase* theGroup) { myGroups.insert(theGroup); }