#include <string>
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshElement.hxx"
+
+#include <Quantity_Color.hxx>
class SMESHDS_Mesh;
virtual bool Contains (const int theID);
+ virtual bool Contains (const SMDS_MeshElement* elem);
+
virtual SMDS_ElemIteratorPtr GetElements() = 0;
int GetID (const int theIndex);
virtual ~SMESHDS_GroupBase() {}
- void SetColorGroup (int theColorGroup)
- { myColorGroup = theColorGroup;}
+ void SetColor (const Quantity_Color& theColor)
+ { myColor = theColor;}
- int GetColorGroup() const
- { return myColorGroup;}
+ Quantity_Color GetColor() const
+ { return myColor;}
+
+ void SetColorGroup (int theColorGroup);
+
+ int GetColorGroup() const;
protected:
const SMDS_MeshElement* findInMesh (const int theID) const;
int myCurIndex;
int myCurID;
SMDS_ElemIteratorPtr myIterator;
- int myColorGroup;
+ Quantity_Color myColor;
};
#endif