virtual ~SMESHDS_GroupBase() {}
+ void SetColorGroup (int theColorGroup)
+ { myColorGroup = theColorGroup;}
+
+ int GetColorGroup() const
+ { return myColorGroup;}
+
protected:
const SMDS_MeshElement* findInMesh (const int theID) const;
+ void resetIterator();
private:
SMESHDS_GroupBase (const SMESHDS_GroupBase& theOther);
int myCurIndex;
int myCurID;
SMDS_ElemIteratorPtr myIterator;
-
+ int myColorGroup;
};
#endif