-// SMESH SMESHDS : management of mesh data and SMESH document
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH SMESHDS : management of mesh data and SMESH document
// File : SMESH_Command.cxx
// Author : Yves FRICAUD, OCC
// Module : SMESH
// $Header:
-
+//
#include "SMESHDS_Command.hxx"
#include "utilities.h"
//=======================================================================
void SMESHDS_Command::AddNode(int NewNodeID, double x, double y, double z)
{
- if (!myType == SMESHDS_AddNode)
- {
- MESSAGE("SMESHDS_Command::AddNode : Bad Type");
- return;
- }
- myIntegers.push_back(NewNodeID);
- myReals.push_back(x);
- myReals.push_back(y);
- myReals.push_back(z);
- myNumber++;
+ if (!myType == SMESHDS_AddNode)
+ {
+ MESSAGE("SMESHDS_Command::AddNode : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewNodeID);
+ myReals.push_back(x);
+ myReals.push_back(y);
+ myReals.push_back(z);
+ myNumber++;
}
//=======================================================================
//=======================================================================
void SMESHDS_Command::MoveNode(int NodeID, double x, double y, double z)
{
- if (!myType == SMESHDS_MoveNode)
- {
- MESSAGE("SMESHDS_Command::MoveNode : Bad Type");
- return;
- }
- myIntegers.push_back(NodeID);
- myReals.push_back(x);
- myReals.push_back(y);
- myReals.push_back(z);
- myNumber++;
+ if (!myType == SMESHDS_MoveNode)
+ {
+ MESSAGE("SMESHDS_Command::MoveNode : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NodeID);
+ myReals.push_back(x);
+ myReals.push_back(y);
+ myReals.push_back(z);
+ myNumber++;
+}
+
+//=======================================================================
+//function :
+//purpose :
+//=======================================================================
+void SMESHDS_Command::Add0DElement(int New0DElementID, int idnode)
+{
+ if (!myType == SMESHDS_Add0DElement)
+ {
+ MESSAGE("SMESHDS_Command::Add0DElement : Bad Type");
+ return;
+ }
+ myIntegers.push_back(New0DElementID);
+ myIntegers.push_back(idnode);
+ myNumber++;
}
//=======================================================================
//=======================================================================
void SMESHDS_Command::AddEdge(int NewEdgeID, int idnode1, int idnode2)
{
- if (!myType == SMESHDS_AddEdge)
- {
- MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
- return;
- }
- myIntegers.push_back(NewEdgeID);
- myIntegers.push_back(idnode1);
- myIntegers.push_back(idnode2);
- myNumber++;
+ if (!myType == SMESHDS_AddEdge)
+ {
+ MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewEdgeID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myNumber++;
}
//=======================================================================
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
- int idnode1, int idnode2, int idnode3)
+ int idnode1, int idnode2, int idnode3)
{
- if (!myType == SMESHDS_AddTriangle)
- {
- MESSAGE("SMESHDS_Command::AddFace : Bad Type");
- return;
- }
- myIntegers.push_back(NewFaceID);
- myIntegers.push_back(idnode1);
- myIntegers.push_back(idnode2);
- myIntegers.push_back(idnode3);
- myNumber++;
+ if (!myType == SMESHDS_AddTriangle)
+ {
+ MESSAGE("SMESHDS_Command::AddFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewFaceID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myNumber++;
}
//=======================================================================
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
- int idnode1, int idnode2, int idnode3, int idnode4)
+ int idnode1, int idnode2, int idnode3, int idnode4)
{
- if (!myType == SMESHDS_AddQuadrangle)
- {
- MESSAGE("SMESHDS_Command::AddFace : Bad Type");
- return;
- }
- myIntegers.push_back(NewFaceID);
- myIntegers.push_back(idnode1);
- myIntegers.push_back(idnode2);
- myIntegers.push_back(idnode3);
- myIntegers.push_back(idnode4);
- myNumber++;
+ if (!myType == SMESHDS_AddQuadrangle)
+ {
+ MESSAGE("SMESHDS_Command::AddFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewFaceID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myNumber++;
}
//=======================================================================
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
- int idnode1, int idnode2, int idnode3, int idnode4)
+ int idnode1, int idnode2, int idnode3, int idnode4)
{
- if (!myType == SMESHDS_AddTetrahedron)
- {
- MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
- return;
- }
- myIntegers.push_back(NewVolID);
- myIntegers.push_back(idnode1);
- myIntegers.push_back(idnode2);
- myIntegers.push_back(idnode3);
- myIntegers.push_back(idnode4);
- myNumber++;
+ if (!myType == SMESHDS_AddTetrahedron)
+ {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myNumber++;
}
//=======================================================================
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
- int idnode1, int idnode2, int idnode3, int idnode4, int idnode5)
+ int idnode1, int idnode2, int idnode3, int idnode4, int idnode5)
{
- if (!myType == SMESHDS_AddPyramid)
- {
- MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
- return;
- }
- myIntegers.push_back(NewVolID);
- myIntegers.push_back(idnode1);
- myIntegers.push_back(idnode2);
- myIntegers.push_back(idnode3);
- myIntegers.push_back(idnode4);
- myIntegers.push_back(idnode5);
- myNumber++;
+ if (!myType == SMESHDS_AddPyramid)
+ {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myIntegers.push_back(idnode5);
+ myNumber++;
}
//=======================================================================
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
- int idnode1,
- int idnode2, int idnode3, int idnode4, int idnode5, int idnode6)
+ int idnode1,
+ int idnode2, int idnode3, int idnode4, int idnode5, int idnode6)
{
- if (!myType == SMESHDS_AddPrism)
- {
- MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
- return;
- }
- myIntegers.push_back(NewVolID);
- myIntegers.push_back(idnode1);
- myIntegers.push_back(idnode2);
- myIntegers.push_back(idnode3);
- myIntegers.push_back(idnode4);
- myIntegers.push_back(idnode5);
- myIntegers.push_back(idnode6);
- myNumber++;
+ if (!myType == SMESHDS_AddPrism)
+ {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myIntegers.push_back(idnode5);
+ myIntegers.push_back(idnode6);
+ myNumber++;
}
//=======================================================================
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
- int idnode1,
- int idnode2,
- int idnode3,
- int idnode4, int idnode5, int idnode6, int idnode7, int idnode8)
+ int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8)
{
- if (!myType == SMESHDS_AddHexahedron)
- {
- MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
- return;
- }
- myIntegers.push_back(NewVolID);
- myIntegers.push_back(idnode1);
- myIntegers.push_back(idnode2);
- myIntegers.push_back(idnode3);
- myIntegers.push_back(idnode4);
- myIntegers.push_back(idnode5);
- myIntegers.push_back(idnode6);
- myIntegers.push_back(idnode7);
- myIntegers.push_back(idnode8);
- myNumber++;
+ if (!myType == SMESHDS_AddHexahedron)
+ {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myIntegers.push_back(idnode5);
+ myIntegers.push_back(idnode6);
+ myIntegers.push_back(idnode7);
+ myIntegers.push_back(idnode8);
+ myNumber++;
}
//=======================================================================
//=======================================================================
void SMESHDS_Command::RemoveNode(int NodeID)
{
- if (!myType == SMESHDS_RemoveNode)
- {
- MESSAGE("SMESHDS_Command::RemoveNode : Bad Type");
- return;
- }
- myIntegers.push_back(NodeID);
- myNumber++;
+ if (!myType == SMESHDS_RemoveNode)
+ {
+ MESSAGE("SMESHDS_Command::RemoveNode : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NodeID);
+ myNumber++;
}
//=======================================================================
//=======================================================================
void SMESHDS_Command::RemoveElement(int ElementID)
{
- if (!myType == SMESHDS_RemoveElement)
- {
- MESSAGE("SMESHDS_Command::RemoveElement : Bad Type");
- return;
- }
- myIntegers.push_back(ElementID);
- myNumber++;
+ if (!myType == SMESHDS_RemoveElement)
+ {
+ MESSAGE("SMESHDS_Command::RemoveElement : Bad Type");
+ return;
+ }
+ myIntegers.push_back(ElementID);
+ myNumber++;
}
//=======================================================================
//=======================================================================
SMESHDS_CommandType SMESHDS_Command::GetType()
{
- return myType;
+ return myType;
}
//=======================================================================
//=======================================================================
int SMESHDS_Command::GetNumber()
{
- return myNumber;
+ return myNumber;
}
//=======================================================================
//=======================================================================
const list < int >&SMESHDS_Command::GetIndexes()
{
- return myIntegers;
+ return myIntegers;
}
//=======================================================================
//=======================================================================
const list < double >&SMESHDS_Command::GetCoords()
{
- return myReals;
+ return myReals;
}