// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#include CORBA_SERVER_HEADER(SALOME_Component)
#include CORBA_SERVER_HEADER(SALOME_Exception)
-#include "OpUtil.hxx"
+#include "Basics_Utils.hxx"
#include "utilities.h"
#ifdef WNT
static int MYDEBUG = 0;
#endif
+using namespace std;
+
namespace
{
Engines::Component_var aComponent = aLifeCycleCORBA.FindOrLoad_Component("FactoryServer","SMESH");
aMeshGen = SMESH::SMESH_Gen::_narrow(aComponent);
- std::string aClientHostName = GetHostname();
+ std::string aClientHostName = Kernel_Utils::GetHostname();
Engines::Container_var aServerContainer = aMeshGen->GetContainerRef();
CORBA::String_var aServerHostName = aServerContainer->getHostName();
CORBA::Long aServerPID = aServerContainer->getPID();
if ( MYDEBUG )
MESSAGE("Info: The same process, update mesh by pointer ");
// just set client mesh pointer to server mesh pointer
- SMESH_Mesh* aMesh = reinterpret_cast<SMESH_Mesh*>(theMesh->GetMeshPtr());
+ //SMESH_Mesh* aMesh = reinterpret_cast<SMESH_Mesh*>(theMesh->GetMeshPtr());
+ CORBA::LongLong pointeur = theMesh->GetMeshPtr();
+ if( MYDEBUG )
+ MESSAGE("SMESH_Client::SMESH_Client pointeur "<<pointeur);
+ SMESH_Mesh* aMesh = reinterpret_cast<SMESH_Mesh*> (pointeur);
+ if ( MYDEBUG )
+ MESSAGE("SMESH_Client::SMESH_Client aMesh "<<aMesh);
if(aMesh->GetMeshDS()->IsEmbeddedMode()){
mySMESHDSMesh = aMesh->GetMeshDS();
mySMDSMesh = mySMESHDSMesh;
case SMESH::ADD_QUADPENTAHEDRON: AddQuadPentasWithID ( mySMDSMesh, aSeq, anId ); break;
case SMESH::ADD_QUADHEXAHEDRON : AddQuadHexasWithID ( mySMDSMesh, aSeq, anId ); break;
+ case SMESH::CLEAR_MESH:
+ mySMDSMesh->Clear();
+ break;
+
case SMESH::REMOVE_NODE:
for( ; anElemId < aNbElems; anElemId++ )
mySMDSMesh->RemoveNode( FindNode( mySMDSMesh, anIndexes[anElemId] ) );
int nbNodes = anIndexes[i++];
// nodes
//ASSERT( nbNodes < 9 );
- const SMDS_MeshNode* aNodes[ nbNodes ];
+ vector<const SMDS_MeshNode*> aNodes( nbNodes );
for ( int iNode = 0; iNode < nbNodes; iNode++ )
aNodes[ iNode ] = FindNode( mySMDSMesh, anIndexes[i++] );
// change
- mySMDSMesh->ChangeElementNodes( elem, aNodes, nbNodes );
+ mySMDSMesh->ChangeElementNodes( elem, &aNodes[0], nbNodes );
}
break;